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https://github.com/c64scene-ar/llvm-6502.git
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27b1252c13
This changes the tests that were targeting ARM EABI to explicitly specify the environment rather than relying on the default. This breaks with the new Windows on ARM support when running the tests on Windows where the default environment is no longer EABI. Take the opportunity to avoid a pointless redirect (helps when trying to debug with providing a command line invocation which can be copy and pasted) and removing a few greps in favour of FileCheck. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205541 91177308-0d34-0410-b5e6-96231b3b80d8
79 lines
1.5 KiB
LLVM
79 lines
1.5 KiB
LLVM
; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+vfp2 %s -o - | FileCheck %s
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define float @f(i32 %a) {
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;CHECK-LABEL: f:
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;CHECK: vmov
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;CHECK-NEXT: vcvt.f32.s32
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;CHECK-NEXT: vmov
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entry:
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%tmp = sitofp i32 %a to float ; <float> [#uses=1]
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ret float %tmp
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}
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define double @g(i32 %a) {
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;CHECK-LABEL: g:
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;CHECK: vmov
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;CHECK-NEXT: vcvt.f64.s32
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;CHECK-NEXT: vmov
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entry:
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%tmp = sitofp i32 %a to double ; <double> [#uses=1]
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ret double %tmp
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}
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define double @uint_to_double(i32 %a) {
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;CHECK-LABEL: uint_to_double:
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;CHECK: vmov
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;CHECK-NEXT: vcvt.f64.u32
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;CHECK-NEXT: vmov
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entry:
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%tmp = uitofp i32 %a to double ; <double> [#uses=1]
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ret double %tmp
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}
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define float @uint_to_float(i32 %a) {
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;CHECK-LABEL: uint_to_float:
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;CHECK: vmov
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;CHECK-NEXT: vcvt.f32.u32
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;CHECK-NEXT: vmov
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entry:
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%tmp = uitofp i32 %a to float ; <float> [#uses=1]
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ret float %tmp
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}
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define double @h(double* %v) {
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;CHECK-LABEL: h:
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;CHECK: vldr
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;CHECK-NEXT: vmov
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entry:
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%tmp = load double* %v ; <double> [#uses=1]
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ret double %tmp
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}
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define float @h2() {
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;CHECK-LABEL: h2:
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;CHECK: mov r0, #1065353216
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entry:
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ret float 1.000000e+00
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}
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define double @f2(double %a) {
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;CHECK-LABEL: f2:
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;CHECK-NOT: vmov
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ret double %a
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}
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define void @f3() {
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;CHECK-LABEL: f3:
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;CHECK-NOT: vmov
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;CHECK: f4
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entry:
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%tmp = call double @f5( ) ; <double> [#uses=1]
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call void @f4( double %tmp )
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ret void
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}
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declare void @f4(double)
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declare double @f5()
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