llvm-6502/lib/CodeGen
NAKAMURA Takumi adff827c6a Revert r198851, "Prototype of skeleton type units for fission"
It caused undefined behavior. DwarfTypeUnit::Ty might not be initialized properly, I guess.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198865 91177308-0d34-0410-b5e6-96231b3b80d8
2014-01-09 13:08:00 +00:00
..
AsmPrinter Revert r198851, "Prototype of skeleton type units for fission" 2014-01-09 13:08:00 +00:00
SelectionDAG Handle masked rotate amounts 2014-01-09 10:56:42 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h Check hint registers for interference only once before evictions 2013-12-05 21:18:40 +00:00
Analysis.cpp
AntiDepBreaker.h
BasicTargetTransformInfo.cpp
BranchFolding.cpp Add a RequireStructuredCFG Field to TargetMachine. 2013-12-07 01:49:19 +00:00
BranchFolding.h
CalcSpillWeights.cpp [block-freq] Refactor LiveInterals::getSpillWeight to use the new MachineBlockFrequencyInfo methods. 2013-12-14 00:53:32 +00:00
CallingConvLower.cpp
CMakeLists.txt [Stackmap] Liveness Analysis Pass 2013-12-14 06:53:06 +00:00
CodeGen.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp
EarlyIfConversion.cpp
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp Convert register liveness tracking to work on a sub-register level instead of just register units. 2013-12-14 06:52:56 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
InlineSpiller.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp
LiveDebugVariables.h
LiveInterval.cpp
LiveIntervalAnalysis.cpp [block-freq] Rename getEntryFrequency() -> getEntryFreq() to match getBlockFreq() in all *BlockFrequencyInfo*. 2013-12-14 02:37:38 +00:00
LiveIntervalUnion.cpp
LivePhysRegs.cpp Convert register liveness tracking to work on a sub-register level instead of just register units. 2013-12-14 06:52:56 +00:00
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMBuild.txt Prune redundant dependencies in LLVMBuild.txt. 2013-12-11 00:30:57 +00:00
LLVMTargetMachine.cpp Move the LLVM IR asm writer header files into the IR directory, as they 2014-01-07 12:34:26 +00:00
LocalStackSlotAllocation.cpp [stackprotector] Use analysis from the StackProtector pass for stack layout in PEI a nd LocalStackSlot passes. 2013-12-19 03:17:11 +00:00
MachineBasicBlock.cpp Put the functionality for printing a value to a raw_ostream as an 2014-01-09 02:29:41 +00:00
MachineBlockFrequencyInfo.cpp [block-freq] Rename getEntryFrequency() -> getEntryFreq() to match getBlockFreq() in all *BlockFrequencyInfo*. 2013-12-14 02:37:38 +00:00
MachineBlockPlacement.cpp Add a LLVM_DUMP_METHOD macro. 2014-01-03 22:53:37 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp Disabled subregister copy coalescing during MachineCSE. 2013-12-17 19:29:36 +00:00
MachineDominators.cpp
MachineFunction.cpp Put the functionality for printing a value to a raw_ostream as an 2014-01-09 02:29:41 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp [stackprotector] Use analysis from the StackProtector pass for stack layout in PEI a nd LocalStackSlot passes. 2013-12-19 03:17:11 +00:00
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Put the functionality for printing a value to a raw_ostream as an 2014-01-09 02:29:41 +00:00
MachineInstrBundle.cpp
MachineLICM.cpp
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
MachineScheduler.cpp CodeGen: silence a C++11 feature warning 2013-12-28 22:47:55 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineTraceMetrics.cpp
MachineVerifier.cpp
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Move the LLVM IR asm writer header files into the IR directory, as they 2014-01-07 12:34:26 +00:00
PeepholeOptimizer.cpp
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Move the PostRA scheduler's fixupKills function for reuse. 2013-12-28 21:56:55 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp
RegAllocFast.cpp
RegAllocGreedy.cpp [RegAlloc] Make tryInstructionSplit less aggressive. 2014-01-02 22:47:22 +00:00
RegAllocPBQP.cpp [block-freq] Refactor LiveInterals::getSpillWeight to use the new MachineBlockFrequencyInfo methods. 2013-12-14 00:53:32 +00:00
RegisterClassInfo.cpp Make comment more explicit. 2013-12-17 02:18:02 +00:00
RegisterCoalescer.cpp
RegisterCoalescer.h
RegisterPressure.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp Conservatively handle multiple MMOs in MIsNeedChainEdge 2014-01-08 21:52:02 +00:00
ScheduleDAGPrinter.cpp Put the functionality for printing a value to a raw_ostream as an 2014-01-09 02:29:41 +00:00
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp [block-freq] Rename getEntryFrequency() -> getEntryFreq() to match getBlockFreq() in all *BlockFrequencyInfo*. 2013-12-14 02:37:38 +00:00
SpillPlacement.h [block-freq] Store MBFI as a field on SpillPlacement so we can access it to get the entry frequency while processing data. 2013-12-14 00:25:47 +00:00
SplitKit.cpp
SplitKit.h
StackColoring.cpp Correct word hyphenations 2013-12-05 05:44:44 +00:00
StackMapLivenessAnalysis.cpp [Stackmap] Liveness Analysis Pass 2013-12-14 06:53:06 +00:00
StackMaps.cpp llvm.experimental.stackmap: fix encoding of large constants. 2014-01-09 00:22:31 +00:00
StackProtector.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
StackSlotColoring.cpp [block-freq] Refactor LiveInterals::getSpillWeight to use the new MachineBlockFrequencyInfo methods. 2013-12-14 00:53:32 +00:00
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp Remove redundant fold call introduced in r195944. Thanks very much to Juergen 2014-01-02 19:38:41 +00:00
TargetLoweringBase.cpp Disable compare sinking in CodeGenPrepare when multiple condition registers are available 2014-01-02 21:13:43 +00:00
TargetLoweringObjectFileImpl.cpp Move the llvm mangler to lib/IR. 2014-01-07 21:19:40 +00:00
TargetOptionsImpl.cpp Re-sort all of the includes with ./utils/sort_includes.py so that 2014-01-07 11:48:04 +00:00
TargetRegisterInfo.cpp
TargetSchedule.cpp
TwoAddressInstructionPass.cpp Allow MachineCSE to coalesce trivial subregister copies the same way that it coalesces normal copies. 2013-12-17 04:50:45 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.