mirror of
https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
111 lines
5.3 KiB
ArmAsm
111 lines
5.3 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//----------------------------------------------------------------------
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// Vector Maximum Pairwise (Signed and Unsigned Integer)
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//----------------------------------------------------------------------
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smaxp v0.8b, v1.8b, v2.8b
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smaxp v0.16b, v1.16b, v2.16b
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smaxp v0.4h, v1.4h, v2.4h
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smaxp v0.8h, v1.8h, v2.8h
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smaxp v0.2s, v1.2s, v2.2s
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smaxp v0.4s, v1.4s, v2.4s
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// CHECK: smaxp v0.8b, v1.8b, v2.8b // encoding: [0x20,0xa4,0x22,0x0e]
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// CHECK: smaxp v0.16b, v1.16b, v2.16b // encoding: [0x20,0xa4,0x22,0x4e]
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// CHECK: smaxp v0.4h, v1.4h, v2.4h // encoding: [0x20,0xa4,0x62,0x0e]
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// CHECK: smaxp v0.8h, v1.8h, v2.8h // encoding: [0x20,0xa4,0x62,0x4e]
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// CHECK: smaxp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xa4,0xa2,0x0e]
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// CHECK: smaxp v0.4s, v1.4s, v2.4s // encoding: [0x20,0xa4,0xa2,0x4e]
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umaxp v0.8b, v1.8b, v2.8b
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umaxp v0.16b, v1.16b, v2.16b
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umaxp v0.4h, v1.4h, v2.4h
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umaxp v0.8h, v1.8h, v2.8h
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umaxp v0.2s, v1.2s, v2.2s
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umaxp v0.4s, v1.4s, v2.4s
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// CHECK: umaxp v0.8b, v1.8b, v2.8b // encoding: [0x20,0xa4,0x22,0x2e]
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// CHECK: umaxp v0.16b, v1.16b, v2.16b // encoding: [0x20,0xa4,0x22,0x6e]
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// CHECK: umaxp v0.4h, v1.4h, v2.4h // encoding: [0x20,0xa4,0x62,0x2e]
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// CHECK: umaxp v0.8h, v1.8h, v2.8h // encoding: [0x20,0xa4,0x62,0x6e]
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// CHECK: umaxp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xa4,0xa2,0x2e]
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// CHECK: umaxp v0.4s, v1.4s, v2.4s // encoding: [0x20,0xa4,0xa2,0x6e]
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//----------------------------------------------------------------------
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// Vector Minimum Pairwise (Signed and Unsigned Integer)
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//----------------------------------------------------------------------
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sminp v0.8b, v1.8b, v2.8b
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sminp v0.16b, v1.16b, v2.16b
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sminp v0.4h, v1.4h, v2.4h
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sminp v0.8h, v1.8h, v2.8h
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sminp v0.2s, v1.2s, v2.2s
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sminp v0.4s, v1.4s, v2.4s
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// CHECK: sminp v0.8b, v1.8b, v2.8b // encoding: [0x20,0xac,0x22,0x0e]
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// CHECK: sminp v0.16b, v1.16b, v2.16b // encoding: [0x20,0xac,0x22,0x4e]
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// CHECK: sminp v0.4h, v1.4h, v2.4h // encoding: [0x20,0xac,0x62,0x0e]
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// CHECK: sminp v0.8h, v1.8h, v2.8h // encoding: [0x20,0xac,0x62,0x4e]
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// CHECK: sminp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xac,0xa2,0x0e]
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// CHECK: sminp v0.4s, v1.4s, v2.4s // encoding: [0x20,0xac,0xa2,0x4e]
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uminp v0.8b, v1.8b, v2.8b
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uminp v0.16b, v1.16b, v2.16b
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uminp v0.4h, v1.4h, v2.4h
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uminp v0.8h, v1.8h, v2.8h
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uminp v0.2s, v1.2s, v2.2s
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uminp v0.4s, v1.4s, v2.4s
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// CHECK: uminp v0.8b, v1.8b, v2.8b // encoding: [0x20,0xac,0x22,0x2e]
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// CHECK: uminp v0.16b, v1.16b, v2.16b // encoding: [0x20,0xac,0x22,0x6e]
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// CHECK: uminp v0.4h, v1.4h, v2.4h // encoding: [0x20,0xac,0x62,0x2e]
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// CHECK: uminp v0.8h, v1.8h, v2.8h // encoding: [0x20,0xac,0x62,0x6e]
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// CHECK: uminp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xac,0xa2,0x2e]
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// CHECK: uminp v0.4s, v1.4s, v2.4s // encoding: [0x20,0xac,0xa2,0x6e]
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//----------------------------------------------------------------------
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// Vector Maximum Pairwise (Floating Point)
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//----------------------------------------------------------------------
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fmaxp v0.2s, v1.2s, v2.2s
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fmaxp v31.4s, v15.4s, v16.4s
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fmaxp v7.2d, v8.2d, v25.2d
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// CHECK: fmaxp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xf4,0x22,0x2e]
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// CHECK: fmaxp v31.4s, v15.4s, v16.4s // encoding: [0xff,0xf5,0x30,0x6e]
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// CHECK: fmaxp v7.2d, v8.2d, v25.2d // encoding: [0x07,0xf5,0x79,0x6e]
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//----------------------------------------------------------------------
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// Vector Minimum Pairwise (Floating Point)
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//----------------------------------------------------------------------
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fminp v10.2s, v15.2s, v22.2s
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fminp v3.4s, v5.4s, v6.4s
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fminp v17.2d, v13.2d, v2.2d
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// CHECK: fminp v10.2s, v15.2s, v22.2s // encoding: [0xea,0xf5,0xb6,0x2e]
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// CHECK: fminp v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xf4,0xa6,0x6e]
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// CHECK: fminp v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xf5,0xe2,0x6e]
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//----------------------------------------------------------------------
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// Vector maxNum Pairwise (Floating Point)
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//----------------------------------------------------------------------
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fmaxnmp v0.2s, v1.2s, v2.2s
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fmaxnmp v31.4s, v15.4s, v16.4s
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fmaxnmp v7.2d, v8.2d, v25.2d
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// CHECK: fmaxnmp v0.2s, v1.2s, v2.2s // encoding: [0x20,0xc4,0x22,0x2e]
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// CHECK: fmaxnmp v31.4s, v15.4s, v16.4s // encoding: [0xff,0xc5,0x30,0x6e]
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// CHECK: fmaxnmp v7.2d, v8.2d, v25.2d // encoding: [0x07,0xc5,0x79,0x6e]
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//----------------------------------------------------------------------
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// Vector minNum Pairwise (Floating Point)
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//----------------------------------------------------------------------
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fminnmp v10.2s, v15.2s, v22.2s
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fminnmp v3.4s, v5.4s, v6.4s
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fminnmp v17.2d, v13.2d, v2.2d
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// CHECK: fminnmp v10.2s, v15.2s, v22.2s // encoding: [0xea,0xc5,0xb6,0x2e]
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// CHECK: fminnmp v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xc4,0xa6,0x6e]
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// CHECK: fminnmp v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xc5,0xe2,0x6e]
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