llvm-6502/test/CodeGen/ARM/vtrn.ll
Luke Cheeseman 67b17f9ff8 [ARM] - Fix lowering of shufflevectors in AArch32
Some shufflevectors are currently being incorrectly lowered in the AArch32
backend as the existing checks for detecting the NEON operations from the
shufflevector instruction expects the shuffle mask and the vector operands to be
of the same length.

This is not always the case as the mask may be twice as long as the operand;
here only the lower half of the shufflemask gets checked, so provided the lower
half of the shufflemask looks like a vector transpose (or even is just all -1
for undef) then the intrinsics may get incorrectly lowered into a vector
transpose (VTRN) instruction.

This patch fixes this by accommodating for both cases and adds regression tests.

Differential Revision: http://reviews.llvm.org/D11407



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@243103 91177308-0d34-0410-b5e6-96231b3b80d8
2015-07-24 09:57:05 +00:00

338 lines
14 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
define <8 x i8> @vtrni8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vtrni8:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vtrn.8 d17, d16
; CHECK-NEXT: vadd.i8 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <16 x i8> @vtrni8_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vtrni8_Qres:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d17, [r1]
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vtrn.8 d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
ret <16 x i8> %tmp3
}
define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vtrni16:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vtrn.16 d17, d16
; CHECK-NEXT: vadd.i16 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = load <4 x i16>, <4 x i16>* %B
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
%tmp5 = add <4 x i16> %tmp3, %tmp4
ret <4 x i16> %tmp5
}
define <8 x i16> @vtrni16_Qres(<4 x i16>* %A, <4 x i16>* %B) nounwind {
; CHECK-LABEL: vtrni16_Qres:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d17, [r1]
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vtrn.16 d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = load <4 x i16>, <4 x i16>* %B
%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
ret <8 x i16> %tmp3
}
define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vtrni32:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vtrn.32 d17, d16
; CHECK-NEXT: vadd.i32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = load <2 x i32>, <2 x i32>* %B
%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
%tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
%tmp5 = add <2 x i32> %tmp3, %tmp4
ret <2 x i32> %tmp5
}
define <4 x i32> @vtrni32_Qres(<2 x i32>* %A, <2 x i32>* %B) nounwind {
; CHECK-LABEL: vtrni32_Qres:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d17, [r1]
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vtrn.32 d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x i32>, <2 x i32>* %A
%tmp2 = load <2 x i32>, <2 x i32>* %B
%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
ret <4 x i32> %tmp3
}
define <2 x float> @vtrnf(<2 x float>* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vtrnf:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vtrn.32 d17, d16
; CHECK-NEXT: vadd.f32 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, <2 x float>* %A
%tmp2 = load <2 x float>, <2 x float>* %B
%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2>
%tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3>
%tmp5 = fadd <2 x float> %tmp3, %tmp4
ret <2 x float> %tmp5
}
define <4 x float> @vtrnf_Qres(<2 x float>* %A, <2 x float>* %B) nounwind {
; CHECK-LABEL: vtrnf_Qres:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d17, [r1]
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vtrn.32 d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <2 x float>, <2 x float>* %A
%tmp2 = load <2 x float>, <2 x float>* %B
%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
ret <4 x float> %tmp3
}
define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
; CHECK-LABEL: vtrnQi8:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
; CHECK-NEXT: vtrn.8 q9, q8
; CHECK-NEXT: vadd.i8 q8, q9, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
%tmp5 = add <16 x i8> %tmp3, %tmp4
ret <16 x i8> %tmp5
}
define <32 x i8> @vtrnQi8_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind {
; CHECK-LABEL: vtrnQi8_QQres:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
; CHECK-NEXT: vtrn.8 q9, q8
; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]!
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: mov pc, lr
%tmp1 = load <16 x i8>, <16 x i8>* %A
%tmp2 = load <16 x i8>, <16 x i8>* %B
%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30, i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
ret <32 x i8> %tmp3
}
define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vtrnQi16:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
; CHECK-NEXT: vtrn.16 q9, q8
; CHECK-NEXT: vadd.i16 q8, q9, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = load <8 x i16>, <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <16 x i16> @vtrnQi16_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vtrnQi16_QQres:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
; CHECK-NEXT: vtrn.16 q9, q8
; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]!
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = load <8 x i16>, <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
ret <16 x i16> %tmp3
}
define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
; CHECK-LABEL: vtrnQi32:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
; CHECK-NEXT: vtrn.32 q9, q8
; CHECK-NEXT: vadd.i32 q8, q9, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i32>, <4 x i32>* %A
%tmp2 = load <4 x i32>, <4 x i32>* %B
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
%tmp5 = add <4 x i32> %tmp3, %tmp4
ret <4 x i32> %tmp5
}
define <8 x i32> @vtrnQi32_QQres(<4 x i32>* %A, <4 x i32>* %B) nounwind {
; CHECK-LABEL: vtrnQi32_QQres:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
; CHECK-NEXT: vtrn.32 q9, q8
; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]!
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x i32>, <4 x i32>* %A
%tmp2 = load <4 x i32>, <4 x i32>* %B
%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
ret <8 x i32> %tmp3
}
define <4 x float> @vtrnQf(<4 x float>* %A, <4 x float>* %B) nounwind {
; CHECK-LABEL: vtrnQf:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
; CHECK-NEXT: vtrn.32 q9, q8
; CHECK-NEXT: vadd.f32 q8, q9, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x float>, <4 x float>* %A
%tmp2 = load <4 x float>, <4 x float>* %B
%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
%tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
%tmp5 = fadd <4 x float> %tmp3, %tmp4
ret <4 x float> %tmp5
}
define <8 x float> @vtrnQf_QQres(<4 x float>* %A, <4 x float>* %B) nounwind {
; CHECK-LABEL: vtrnQf_QQres:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
; CHECK-NEXT: vtrn.32 q9, q8
; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]!
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: mov pc, lr
%tmp1 = load <4 x float>, <4 x float>* %A
%tmp2 = load <4 x float>, <4 x float>* %B
%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
ret <8 x float> %tmp3
}
define <8 x i8> @vtrni8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vtrni8_undef:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d16, [r1]
; CHECK-NEXT: vldr d17, [r0]
; CHECK-NEXT: vtrn.8 d17, d16
; CHECK-NEXT: vadd.i8 d16, d17, d16
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
%tmp5 = add <8 x i8> %tmp3, %tmp4
ret <8 x i8> %tmp5
}
define <16 x i8> @vtrni8_undef_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: vtrni8_undef_Qres:
; CHECK: @ BB#0:
; CHECK-NEXT: vldr d17, [r1]
; CHECK-NEXT: vldr d16, [r0]
; CHECK-NEXT: vtrn.8 d16, d17
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i8>, <8 x i8>* %A
%tmp2 = load <8 x i8>, <8 x i8>* %B
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
ret <16 x i8> %tmp3
}
define <8 x i16> @vtrnQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vtrnQi16_undef:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
; CHECK-NEXT: vtrn.16 q9, q8
; CHECK-NEXT: vadd.i16 q8, q9, q8
; CHECK-NEXT: vmov r0, r1, d16
; CHECK-NEXT: vmov r2, r3, d17
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = load <8 x i16>, <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14>
%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
%tmp5 = add <8 x i16> %tmp3, %tmp4
ret <8 x i16> %tmp5
}
define <16 x i16> @vtrnQi16_undef_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: vtrnQi16_undef_QQres:
; CHECK: @ BB#0:
; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
; CHECK-NEXT: vtrn.16 q9, q8
; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]!
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: mov pc, lr
%tmp1 = load <8 x i16>, <8 x i16>* %A
%tmp2 = load <8 x i16>, <8 x i16>* %B
%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14, i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
ret <16 x i16> %tmp3
}
define <8 x i16> @vtrn_lower_shufflemask_undef(<4 x i16>* %A, <4 x i16>* %B) {
entry:
; CHECK-LABEL: vtrn_lower_shufflemask_undef
; CHECK: vtrn
%tmp1 = load <4 x i16>, <4 x i16>* %A
%tmp2 = load <4 x i16>, <4 x i16>* %B
%0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 5, i32 3, i32 7>
ret <8 x i16> %0
}