Bill Schmidt 3f01f5296e [PATCH] Correct type used for VADD_SPLAT optimization on PowerPC
In PPCISelLowering.cpp: PPCTargetLowering::LowerBUILD_VECTOR(), there
is an optimization for certain patterns to generate one or two vector
splats followed by a vector add or subtract.  This operation is
represented by a VADD_SPLAT in the selection DAG.  Prior to this
patch, it was possible for the VADD_SPLAT to be assigned the wrong
data type, causing incorrect code generation.  This patch corrects the
problem.

Specifically, the code previously assigned the value type of the
BUILD_VECTOR node to the newly generated VADD_SPLAT node.  This is
correct much of the time, but not always.  The problem is that the
call to isConstantSplat() may return a SplatBitSize that is not the
same as the number of bits in the original element vector type.  The
correct type to assign is a vector type with the same element bit size
as SplatBitSize.

The included test case shows an example of this, where the
BUILD_VECTOR node has a type of v16i8.  The vector to be built is {0,
16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16, 0, 16}.  isConstantSplat
detects that we can generate a splat of 16 for type v8i16, which is
the type we must assign to the VADD_SPLAT node.  If we do not, we
generate a vspltisb of 8 and a vaddubm, which generates the incorrect
result {16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
16}.  The correct code generation is a vspltish of 8 and a vadduhm.

This patch also corrected code generation for
CodeGen/PowerPC/2008-07-10-SplatMiscompile.ll, which had been marked
as an XFAIL, so we can remove the XFAIL from the test case.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209662 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-27 15:57:51 +00:00
2014-05-26 21:30:40 +00:00
2014-04-29 23:37:02 +00:00
2014-03-12 22:40:22 +00:00
2014-05-25 21:37:59 +00:00
2014-04-07 03:57:04 +00:00
2014-03-12 22:40:22 +00:00
2014-04-02 23:03:28 +00:00
2014-04-10 22:25:51 +00:00
2014-03-12 22:40:22 +00:00
2014-04-26 19:05:45 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the documentation provided in docs/ for further
assistance with LLVM, and in particular docs/GettingStarted.rst for getting
started with LLVM and docs/README.txt for an overview of LLVM's
documentation setup.

If you're writing a package for LLVM, see docs/Packaging.rst for our
suggestions.
Description
LLVM backend for 6502
Readme 277 MiB
Languages
C++ 48.7%
LLVM 38.5%
Assembly 10.2%
C 0.9%
Python 0.4%
Other 1.2%