llvm-6502/lib/CodeGen/IfConversion.cpp
Pete Cooper 28b0dda32e Handle dead defs in the if converter.
We had code such as this:
  r2 = ...
  t2Bcc

label1:
  ldr ... r2

label2;
  return r2<dead, def>

The if converter was transforming this to
   r2<def> = ...
   return [pred] r2<dead,def>
   ldr <r2, kill>
   return

which fails the machine verifier because the ldr now reads from a dead def.

The fix here detects dead defs in stepForward and passes them back to the caller in the clobbers list.  The caller then clears the dead flag from the def is the value is live.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236660 91177308-0d34-0410-b5e6-96231b3b80d8
2015-05-06 22:51:04 +00:00

1696 lines
61 KiB
C++

//===-- IfConversion.cpp - Machine code if conversion pass. ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the machine instruction level if-conversion pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "BranchFolding.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetSchedule.h"
#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
#define DEBUG_TYPE "ifcvt"
// Hidden options for help debugging.
static cl::opt<int> IfCvtFnStart("ifcvt-fn-start", cl::init(-1), cl::Hidden);
static cl::opt<int> IfCvtFnStop("ifcvt-fn-stop", cl::init(-1), cl::Hidden);
static cl::opt<int> IfCvtLimit("ifcvt-limit", cl::init(-1), cl::Hidden);
static cl::opt<bool> DisableSimple("disable-ifcvt-simple",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableSimpleF("disable-ifcvt-simple-false",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableTriangle("disable-ifcvt-triangle",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableTriangleR("disable-ifcvt-triangle-rev",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableTriangleF("disable-ifcvt-triangle-false",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableTriangleFR("disable-ifcvt-triangle-false-rev",
cl::init(false), cl::Hidden);
static cl::opt<bool> DisableDiamond("disable-ifcvt-diamond",
cl::init(false), cl::Hidden);
static cl::opt<bool> IfCvtBranchFold("ifcvt-branch-fold",
cl::init(true), cl::Hidden);
STATISTIC(NumSimple, "Number of simple if-conversions performed");
STATISTIC(NumSimpleFalse, "Number of simple (F) if-conversions performed");
STATISTIC(NumTriangle, "Number of triangle if-conversions performed");
STATISTIC(NumTriangleRev, "Number of triangle (R) if-conversions performed");
STATISTIC(NumTriangleFalse,"Number of triangle (F) if-conversions performed");
STATISTIC(NumTriangleFRev, "Number of triangle (F/R) if-conversions performed");
STATISTIC(NumDiamonds, "Number of diamond if-conversions performed");
STATISTIC(NumIfConvBBs, "Number of if-converted blocks");
STATISTIC(NumDupBBs, "Number of duplicated blocks");
STATISTIC(NumUnpred, "Number of true blocks of diamonds unpredicated");
namespace {
class IfConverter : public MachineFunctionPass {
enum IfcvtKind {
ICNotClassfied, // BB data valid, but not classified.
ICSimpleFalse, // Same as ICSimple, but on the false path.
ICSimple, // BB is entry of an one split, no rejoin sub-CFG.
ICTriangleFRev, // Same as ICTriangleFalse, but false path rev condition.
ICTriangleRev, // Same as ICTriangle, but true path rev condition.
ICTriangleFalse, // Same as ICTriangle, but on the false path.
ICTriangle, // BB is entry of a triangle sub-CFG.
ICDiamond // BB is entry of a diamond sub-CFG.
};
/// BBInfo - One per MachineBasicBlock, this is used to cache the result
/// if-conversion feasibility analysis. This includes results from
/// TargetInstrInfo::AnalyzeBranch() (i.e. TBB, FBB, and Cond), and its
/// classification, and common tail block of its successors (if it's a
/// diamond shape), its size, whether it's predicable, and whether any
/// instruction can clobber the 'would-be' predicate.
///
/// IsDone - True if BB is not to be considered for ifcvt.
/// IsBeingAnalyzed - True if BB is currently being analyzed.
/// IsAnalyzed - True if BB has been analyzed (info is still valid).
/// IsEnqueued - True if BB has been enqueued to be ifcvt'ed.
/// IsBrAnalyzable - True if AnalyzeBranch() returns false.
/// HasFallThrough - True if BB may fallthrough to the following BB.
/// IsUnpredicable - True if BB is known to be unpredicable.
/// ClobbersPred - True if BB could modify predicates (e.g. has
/// cmp, call, etc.)
/// NonPredSize - Number of non-predicated instructions.
/// ExtraCost - Extra cost for multi-cycle instructions.
/// ExtraCost2 - Some instructions are slower when predicated
/// BB - Corresponding MachineBasicBlock.
/// TrueBB / FalseBB- See AnalyzeBranch().
/// BrCond - Conditions for end of block conditional branches.
/// Predicate - Predicate used in the BB.
struct BBInfo {
bool IsDone : 1;
bool IsBeingAnalyzed : 1;
bool IsAnalyzed : 1;
bool IsEnqueued : 1;
bool IsBrAnalyzable : 1;
bool HasFallThrough : 1;
bool IsUnpredicable : 1;
bool CannotBeCopied : 1;
bool ClobbersPred : 1;
unsigned NonPredSize;
unsigned ExtraCost;
unsigned ExtraCost2;
MachineBasicBlock *BB;
MachineBasicBlock *TrueBB;
MachineBasicBlock *FalseBB;
SmallVector<MachineOperand, 4> BrCond;
SmallVector<MachineOperand, 4> Predicate;
BBInfo() : IsDone(false), IsBeingAnalyzed(false),
IsAnalyzed(false), IsEnqueued(false), IsBrAnalyzable(false),
HasFallThrough(false), IsUnpredicable(false),
CannotBeCopied(false), ClobbersPred(false), NonPredSize(0),
ExtraCost(0), ExtraCost2(0), BB(nullptr), TrueBB(nullptr),
FalseBB(nullptr) {}
};
/// IfcvtToken - Record information about pending if-conversions to attempt:
/// BBI - Corresponding BBInfo.
/// Kind - Type of block. See IfcvtKind.
/// NeedSubsumption - True if the to-be-predicated BB has already been
/// predicated.
/// NumDups - Number of instructions that would be duplicated due
/// to this if-conversion. (For diamonds, the number of
/// identical instructions at the beginnings of both
/// paths).
/// NumDups2 - For diamonds, the number of identical instructions
/// at the ends of both paths.
struct IfcvtToken {
BBInfo &BBI;
IfcvtKind Kind;
bool NeedSubsumption;
unsigned NumDups;
unsigned NumDups2;
IfcvtToken(BBInfo &b, IfcvtKind k, bool s, unsigned d, unsigned d2 = 0)
: BBI(b), Kind(k), NeedSubsumption(s), NumDups(d), NumDups2(d2) {}
};
/// BBAnalysis - Results of if-conversion feasibility analysis indexed by
/// basic block number.
std::vector<BBInfo> BBAnalysis;
TargetSchedModel SchedModel;
const TargetLoweringBase *TLI;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
const MachineBlockFrequencyInfo *MBFI;
const MachineBranchProbabilityInfo *MBPI;
MachineRegisterInfo *MRI;
LivePhysRegs Redefs;
LivePhysRegs DontKill;
bool PreRegAlloc;
bool MadeChange;
int FnNum;
public:
static char ID;
IfConverter() : MachineFunctionPass(ID), FnNum(-1) {
initializeIfConverterPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineBlockFrequencyInfo>();
AU.addRequired<MachineBranchProbabilityInfo>();
MachineFunctionPass::getAnalysisUsage(AU);
}
bool runOnMachineFunction(MachineFunction &MF) override;
private:
bool ReverseBranchCondition(BBInfo &BBI);
bool ValidSimple(BBInfo &TrueBBI, unsigned &Dups,
const BranchProbability &Prediction) const;
bool ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI,
bool FalseBranch, unsigned &Dups,
const BranchProbability &Prediction) const;
bool ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI,
unsigned &Dups1, unsigned &Dups2) const;
void ScanInstructions(BBInfo &BBI);
BBInfo &AnalyzeBlock(MachineBasicBlock *BB,
std::vector<IfcvtToken*> &Tokens);
bool FeasibilityAnalysis(BBInfo &BBI, SmallVectorImpl<MachineOperand> &Cond,
bool isTriangle = false, bool RevBranch = false);
void AnalyzeBlocks(MachineFunction &MF, std::vector<IfcvtToken*> &Tokens);
void InvalidatePreds(MachineBasicBlock *BB);
void RemoveExtraEdges(BBInfo &BBI);
bool IfConvertSimple(BBInfo &BBI, IfcvtKind Kind);
bool IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind);
bool IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
unsigned NumDups1, unsigned NumDups2);
void PredicateBlock(BBInfo &BBI,
MachineBasicBlock::iterator E,
SmallVectorImpl<MachineOperand> &Cond,
SmallSet<unsigned, 4> *LaterRedefs = nullptr);
void CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
SmallVectorImpl<MachineOperand> &Cond,
bool IgnoreBr = false);
void MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges = true);
bool MeetIfcvtSizeLimit(MachineBasicBlock &BB,
unsigned Cycle, unsigned Extra,
const BranchProbability &Prediction) const {
return Cycle > 0 && TII->isProfitableToIfCvt(BB, Cycle, Extra,
Prediction);
}
bool MeetIfcvtSizeLimit(MachineBasicBlock &TBB,
unsigned TCycle, unsigned TExtra,
MachineBasicBlock &FBB,
unsigned FCycle, unsigned FExtra,
const BranchProbability &Prediction) const {
return TCycle > 0 && FCycle > 0 &&
TII->isProfitableToIfCvt(TBB, TCycle, TExtra, FBB, FCycle, FExtra,
Prediction);
}
// blockAlwaysFallThrough - Block ends without a terminator.
bool blockAlwaysFallThrough(BBInfo &BBI) const {
return BBI.IsBrAnalyzable && BBI.TrueBB == nullptr;
}
// IfcvtTokenCmp - Used to sort if-conversion candidates.
static bool IfcvtTokenCmp(IfcvtToken *C1, IfcvtToken *C2) {
int Incr1 = (C1->Kind == ICDiamond)
? -(int)(C1->NumDups + C1->NumDups2) : (int)C1->NumDups;
int Incr2 = (C2->Kind == ICDiamond)
? -(int)(C2->NumDups + C2->NumDups2) : (int)C2->NumDups;
if (Incr1 > Incr2)
return true;
else if (Incr1 == Incr2) {
// Favors subsumption.
if (!C1->NeedSubsumption && C2->NeedSubsumption)
return true;
else if (C1->NeedSubsumption == C2->NeedSubsumption) {
// Favors diamond over triangle, etc.
if ((unsigned)C1->Kind < (unsigned)C2->Kind)
return true;
else if (C1->Kind == C2->Kind)
return C1->BBI.BB->getNumber() < C2->BBI.BB->getNumber();
}
}
return false;
}
};
char IfConverter::ID = 0;
}
char &llvm::IfConverterID = IfConverter::ID;
INITIALIZE_PASS_BEGIN(IfConverter, "if-converter", "If Converter", false, false)
INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
INITIALIZE_PASS_END(IfConverter, "if-converter", "If Converter", false, false)
bool IfConverter::runOnMachineFunction(MachineFunction &MF) {
const TargetSubtargetInfo &ST = MF.getSubtarget();
TLI = ST.getTargetLowering();
TII = ST.getInstrInfo();
TRI = ST.getRegisterInfo();
MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
MRI = &MF.getRegInfo();
SchedModel.init(ST.getSchedModel(), &ST, TII);
if (!TII) return false;
PreRegAlloc = MRI->isSSA();
bool BFChange = false;
if (!PreRegAlloc) {
// Tail merge tend to expose more if-conversion opportunities.
BranchFolder BF(true, false, *MBFI, *MBPI);
BFChange = BF.OptimizeFunction(MF, TII, ST.getRegisterInfo(),
getAnalysisIfAvailable<MachineModuleInfo>());
}
DEBUG(dbgs() << "\nIfcvt: function (" << ++FnNum << ") \'"
<< MF.getName() << "\'");
if (FnNum < IfCvtFnStart || (IfCvtFnStop != -1 && FnNum > IfCvtFnStop)) {
DEBUG(dbgs() << " skipped\n");
return false;
}
DEBUG(dbgs() << "\n");
MF.RenumberBlocks();
BBAnalysis.resize(MF.getNumBlockIDs());
std::vector<IfcvtToken*> Tokens;
MadeChange = false;
unsigned NumIfCvts = NumSimple + NumSimpleFalse + NumTriangle +
NumTriangleRev + NumTriangleFalse + NumTriangleFRev + NumDiamonds;
while (IfCvtLimit == -1 || (int)NumIfCvts < IfCvtLimit) {
// Do an initial analysis for each basic block and find all the potential
// candidates to perform if-conversion.
bool Change = false;
AnalyzeBlocks(MF, Tokens);
while (!Tokens.empty()) {
IfcvtToken *Token = Tokens.back();
Tokens.pop_back();
BBInfo &BBI = Token->BBI;
IfcvtKind Kind = Token->Kind;
unsigned NumDups = Token->NumDups;
unsigned NumDups2 = Token->NumDups2;
delete Token;
// If the block has been evicted out of the queue or it has already been
// marked dead (due to it being predicated), then skip it.
if (BBI.IsDone)
BBI.IsEnqueued = false;
if (!BBI.IsEnqueued)
continue;
BBI.IsEnqueued = false;
bool RetVal = false;
switch (Kind) {
default: llvm_unreachable("Unexpected!");
case ICSimple:
case ICSimpleFalse: {
bool isFalse = Kind == ICSimpleFalse;
if ((isFalse && DisableSimpleF) || (!isFalse && DisableSimple)) break;
DEBUG(dbgs() << "Ifcvt (Simple" << (Kind == ICSimpleFalse ?
" false" : "")
<< "): BB#" << BBI.BB->getNumber() << " ("
<< ((Kind == ICSimpleFalse)
? BBI.FalseBB->getNumber()
: BBI.TrueBB->getNumber()) << ") ");
RetVal = IfConvertSimple(BBI, Kind);
DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n");
if (RetVal) {
if (isFalse) ++NumSimpleFalse;
else ++NumSimple;
}
break;
}
case ICTriangle:
case ICTriangleRev:
case ICTriangleFalse:
case ICTriangleFRev: {
bool isFalse = Kind == ICTriangleFalse;
bool isRev = (Kind == ICTriangleRev || Kind == ICTriangleFRev);
if (DisableTriangle && !isFalse && !isRev) break;
if (DisableTriangleR && !isFalse && isRev) break;
if (DisableTriangleF && isFalse && !isRev) break;
if (DisableTriangleFR && isFalse && isRev) break;
DEBUG(dbgs() << "Ifcvt (Triangle");
if (isFalse)
DEBUG(dbgs() << " false");
if (isRev)
DEBUG(dbgs() << " rev");
DEBUG(dbgs() << "): BB#" << BBI.BB->getNumber() << " (T:"
<< BBI.TrueBB->getNumber() << ",F:"
<< BBI.FalseBB->getNumber() << ") ");
RetVal = IfConvertTriangle(BBI, Kind);
DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n");
if (RetVal) {
if (isFalse) {
if (isRev) ++NumTriangleFRev;
else ++NumTriangleFalse;
} else {
if (isRev) ++NumTriangleRev;
else ++NumTriangle;
}
}
break;
}
case ICDiamond: {
if (DisableDiamond) break;
DEBUG(dbgs() << "Ifcvt (Diamond): BB#" << BBI.BB->getNumber() << " (T:"
<< BBI.TrueBB->getNumber() << ",F:"
<< BBI.FalseBB->getNumber() << ") ");
RetVal = IfConvertDiamond(BBI, Kind, NumDups, NumDups2);
DEBUG(dbgs() << (RetVal ? "succeeded!" : "failed!") << "\n");
if (RetVal) ++NumDiamonds;
break;
}
}
Change |= RetVal;
NumIfCvts = NumSimple + NumSimpleFalse + NumTriangle + NumTriangleRev +
NumTriangleFalse + NumTriangleFRev + NumDiamonds;
if (IfCvtLimit != -1 && (int)NumIfCvts >= IfCvtLimit)
break;
}
if (!Change)
break;
MadeChange |= Change;
}
// Delete tokens in case of early exit.
while (!Tokens.empty()) {
IfcvtToken *Token = Tokens.back();
Tokens.pop_back();
delete Token;
}
Tokens.clear();
BBAnalysis.clear();
if (MadeChange && IfCvtBranchFold) {
BranchFolder BF(false, false, *MBFI, *MBPI);
BF.OptimizeFunction(MF, TII, MF.getSubtarget().getRegisterInfo(),
getAnalysisIfAvailable<MachineModuleInfo>());
}
MadeChange |= BFChange;
return MadeChange;
}
/// findFalseBlock - BB has a fallthrough. Find its 'false' successor given
/// its 'true' successor.
static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB,
MachineBasicBlock *TrueBB) {
for (MachineBasicBlock::succ_iterator SI = BB->succ_begin(),
E = BB->succ_end(); SI != E; ++SI) {
MachineBasicBlock *SuccBB = *SI;
if (SuccBB != TrueBB)
return SuccBB;
}
return nullptr;
}
/// ReverseBranchCondition - Reverse the condition of the end of the block
/// branch. Swap block's 'true' and 'false' successors.
bool IfConverter::ReverseBranchCondition(BBInfo &BBI) {
DebugLoc dl; // FIXME: this is nowhere
if (!TII->ReverseBranchCondition(BBI.BrCond)) {
TII->RemoveBranch(*BBI.BB);
TII->InsertBranch(*BBI.BB, BBI.FalseBB, BBI.TrueBB, BBI.BrCond, dl);
std::swap(BBI.TrueBB, BBI.FalseBB);
return true;
}
return false;
}
/// getNextBlock - Returns the next block in the function blocks ordering. If
/// it is the end, returns NULL.
static inline MachineBasicBlock *getNextBlock(MachineBasicBlock *BB) {
MachineFunction::iterator I = BB;
MachineFunction::iterator E = BB->getParent()->end();
if (++I == E)
return nullptr;
return I;
}
/// ValidSimple - Returns true if the 'true' block (along with its
/// predecessor) forms a valid simple shape for ifcvt. It also returns the
/// number of instructions that the ifcvt would need to duplicate if performed
/// in Dups.
bool IfConverter::ValidSimple(BBInfo &TrueBBI, unsigned &Dups,
const BranchProbability &Prediction) const {
Dups = 0;
if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone)
return false;
if (TrueBBI.IsBrAnalyzable)
return false;
if (TrueBBI.BB->pred_size() > 1) {
if (TrueBBI.CannotBeCopied ||
!TII->isProfitableToDupForIfCvt(*TrueBBI.BB, TrueBBI.NonPredSize,
Prediction))
return false;
Dups = TrueBBI.NonPredSize;
}
return true;
}
/// ValidTriangle - Returns true if the 'true' and 'false' blocks (along
/// with their common predecessor) forms a valid triangle shape for ifcvt.
/// If 'FalseBranch' is true, it checks if 'true' block's false branch
/// branches to the 'false' block rather than the other way around. It also
/// returns the number of instructions that the ifcvt would need to duplicate
/// if performed in 'Dups'.
bool IfConverter::ValidTriangle(BBInfo &TrueBBI, BBInfo &FalseBBI,
bool FalseBranch, unsigned &Dups,
const BranchProbability &Prediction) const {
Dups = 0;
if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone)
return false;
if (TrueBBI.BB->pred_size() > 1) {
if (TrueBBI.CannotBeCopied)
return false;
unsigned Size = TrueBBI.NonPredSize;
if (TrueBBI.IsBrAnalyzable) {
if (TrueBBI.TrueBB && TrueBBI.BrCond.empty())
// Ends with an unconditional branch. It will be removed.
--Size;
else {
MachineBasicBlock *FExit = FalseBranch
? TrueBBI.TrueBB : TrueBBI.FalseBB;
if (FExit)
// Require a conditional branch
++Size;
}
}
if (!TII->isProfitableToDupForIfCvt(*TrueBBI.BB, Size, Prediction))
return false;
Dups = Size;
}
MachineBasicBlock *TExit = FalseBranch ? TrueBBI.FalseBB : TrueBBI.TrueBB;
if (!TExit && blockAlwaysFallThrough(TrueBBI)) {
MachineFunction::iterator I = TrueBBI.BB;
if (++I == TrueBBI.BB->getParent()->end())
return false;
TExit = I;
}
return TExit && TExit == FalseBBI.BB;
}
/// ValidDiamond - Returns true if the 'true' and 'false' blocks (along
/// with their common predecessor) forms a valid diamond shape for ifcvt.
bool IfConverter::ValidDiamond(BBInfo &TrueBBI, BBInfo &FalseBBI,
unsigned &Dups1, unsigned &Dups2) const {
Dups1 = Dups2 = 0;
if (TrueBBI.IsBeingAnalyzed || TrueBBI.IsDone ||
FalseBBI.IsBeingAnalyzed || FalseBBI.IsDone)
return false;
MachineBasicBlock *TT = TrueBBI.TrueBB;
MachineBasicBlock *FT = FalseBBI.TrueBB;
if (!TT && blockAlwaysFallThrough(TrueBBI))
TT = getNextBlock(TrueBBI.BB);
if (!FT && blockAlwaysFallThrough(FalseBBI))
FT = getNextBlock(FalseBBI.BB);
if (TT != FT)
return false;
if (!TT && (TrueBBI.IsBrAnalyzable || FalseBBI.IsBrAnalyzable))
return false;
if (TrueBBI.BB->pred_size() > 1 || FalseBBI.BB->pred_size() > 1)
return false;
// FIXME: Allow true block to have an early exit?
if (TrueBBI.FalseBB || FalseBBI.FalseBB ||
(TrueBBI.ClobbersPred && FalseBBI.ClobbersPred))
return false;
// Count duplicate instructions at the beginning of the true and false blocks.
MachineBasicBlock::iterator TIB = TrueBBI.BB->begin();
MachineBasicBlock::iterator FIB = FalseBBI.BB->begin();
MachineBasicBlock::iterator TIE = TrueBBI.BB->end();
MachineBasicBlock::iterator FIE = FalseBBI.BB->end();
while (TIB != TIE && FIB != FIE) {
// Skip dbg_value instructions. These do not count.
if (TIB->isDebugValue()) {
while (TIB != TIE && TIB->isDebugValue())
++TIB;
if (TIB == TIE)
break;
}
if (FIB->isDebugValue()) {
while (FIB != FIE && FIB->isDebugValue())
++FIB;
if (FIB == FIE)
break;
}
if (!TIB->isIdenticalTo(FIB))
break;
++Dups1;
++TIB;
++FIB;
}
// Now, in preparation for counting duplicate instructions at the ends of the
// blocks, move the end iterators up past any branch instructions.
while (TIE != TIB) {
--TIE;
if (!TIE->isBranch())
break;
}
while (FIE != FIB) {
--FIE;
if (!FIE->isBranch())
break;
}
// If Dups1 includes all of a block, then don't count duplicate
// instructions at the end of the blocks.
if (TIB == TIE || FIB == FIE)
return true;
// Count duplicate instructions at the ends of the blocks.
while (TIE != TIB && FIE != FIB) {
// Skip dbg_value instructions. These do not count.
if (TIE->isDebugValue()) {
while (TIE != TIB && TIE->isDebugValue())
--TIE;
if (TIE == TIB)
break;
}
if (FIE->isDebugValue()) {
while (FIE != FIB && FIE->isDebugValue())
--FIE;
if (FIE == FIB)
break;
}
if (!TIE->isIdenticalTo(FIE))
break;
++Dups2;
--TIE;
--FIE;
}
return true;
}
/// ScanInstructions - Scan all the instructions in the block to determine if
/// the block is predicable. In most cases, that means all the instructions
/// in the block are isPredicable(). Also checks if the block contains any
/// instruction which can clobber a predicate (e.g. condition code register).
/// If so, the block is not predicable unless it's the last instruction.
void IfConverter::ScanInstructions(BBInfo &BBI) {
if (BBI.IsDone)
return;
bool AlreadyPredicated = !BBI.Predicate.empty();
// First analyze the end of BB branches.
BBI.TrueBB = BBI.FalseBB = nullptr;
BBI.BrCond.clear();
BBI.IsBrAnalyzable =
!TII->AnalyzeBranch(*BBI.BB, BBI.TrueBB, BBI.FalseBB, BBI.BrCond);
BBI.HasFallThrough = BBI.IsBrAnalyzable && BBI.FalseBB == nullptr;
if (BBI.BrCond.size()) {
// No false branch. This BB must end with a conditional branch and a
// fallthrough.
if (!BBI.FalseBB)
BBI.FalseBB = findFalseBlock(BBI.BB, BBI.TrueBB);
if (!BBI.FalseBB) {
// Malformed bcc? True and false blocks are the same?
BBI.IsUnpredicable = true;
return;
}
}
// Then scan all the instructions.
BBI.NonPredSize = 0;
BBI.ExtraCost = 0;
BBI.ExtraCost2 = 0;
BBI.ClobbersPred = false;
for (MachineBasicBlock::iterator I = BBI.BB->begin(), E = BBI.BB->end();
I != E; ++I) {
if (I->isDebugValue())
continue;
if (I->isNotDuplicable())
BBI.CannotBeCopied = true;
bool isPredicated = TII->isPredicated(I);
bool isCondBr = BBI.IsBrAnalyzable && I->isConditionalBranch();
// A conditional branch is not predicable, but it may be eliminated.
if (isCondBr)
continue;
if (!isPredicated) {
BBI.NonPredSize++;
unsigned ExtraPredCost = TII->getPredicationCost(&*I);
unsigned NumCycles = SchedModel.computeInstrLatency(&*I, false);
if (NumCycles > 1)
BBI.ExtraCost += NumCycles-1;
BBI.ExtraCost2 += ExtraPredCost;
} else if (!AlreadyPredicated) {
// FIXME: This instruction is already predicated before the
// if-conversion pass. It's probably something like a conditional move.
// Mark this block unpredicable for now.
BBI.IsUnpredicable = true;
return;
}
if (BBI.ClobbersPred && !isPredicated) {
// Predicate modification instruction should end the block (except for
// already predicated instructions and end of block branches).
// Predicate may have been modified, the subsequent (currently)
// unpredicated instructions cannot be correctly predicated.
BBI.IsUnpredicable = true;
return;
}
// FIXME: Make use of PredDefs? e.g. ADDC, SUBC sets predicates but are
// still potentially predicable.
std::vector<MachineOperand> PredDefs;
if (TII->DefinesPredicate(I, PredDefs))
BBI.ClobbersPred = true;
if (!TII->isPredicable(I)) {
BBI.IsUnpredicable = true;
return;
}
}
}
/// FeasibilityAnalysis - Determine if the block is a suitable candidate to be
/// predicated by the specified predicate.
bool IfConverter::FeasibilityAnalysis(BBInfo &BBI,
SmallVectorImpl<MachineOperand> &Pred,
bool isTriangle, bool RevBranch) {
// If the block is dead or unpredicable, then it cannot be predicated.
if (BBI.IsDone || BBI.IsUnpredicable)
return false;
// If it is already predicated but we couldn't analyze its terminator, the
// latter might fallthrough, but we can't determine where to.
// Conservatively avoid if-converting again.
if (BBI.Predicate.size() && !BBI.IsBrAnalyzable)
return false;
// If it is already predicated, check if the new predicate subsumes
// its predicate.
if (BBI.Predicate.size() && !TII->SubsumesPredicate(Pred, BBI.Predicate))
return false;
if (BBI.BrCond.size()) {
if (!isTriangle)
return false;
// Test predicate subsumption.
SmallVector<MachineOperand, 4> RevPred(Pred.begin(), Pred.end());
SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (RevBranch) {
if (TII->ReverseBranchCondition(Cond))
return false;
}
if (TII->ReverseBranchCondition(RevPred) ||
!TII->SubsumesPredicate(Cond, RevPred))
return false;
}
return true;
}
/// AnalyzeBlock - Analyze the structure of the sub-CFG starting from
/// the specified block. Record its successors and whether it looks like an
/// if-conversion candidate.
IfConverter::BBInfo &IfConverter::AnalyzeBlock(MachineBasicBlock *BB,
std::vector<IfcvtToken*> &Tokens) {
BBInfo &BBI = BBAnalysis[BB->getNumber()];
if (BBI.IsAnalyzed || BBI.IsBeingAnalyzed)
return BBI;
BBI.BB = BB;
BBI.IsBeingAnalyzed = true;
ScanInstructions(BBI);
// Unanalyzable or ends with fallthrough or unconditional branch, or if is not
// considered for ifcvt anymore.
if (!BBI.IsBrAnalyzable || BBI.BrCond.empty() || BBI.IsDone) {
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
}
// Do not ifcvt if either path is a back edge to the entry block.
if (BBI.TrueBB == BB || BBI.FalseBB == BB) {
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
}
// Do not ifcvt if true and false fallthrough blocks are the same.
if (!BBI.FalseBB) {
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
}
BBInfo &TrueBBI = AnalyzeBlock(BBI.TrueBB, Tokens);
BBInfo &FalseBBI = AnalyzeBlock(BBI.FalseBB, Tokens);
if (TrueBBI.IsDone && FalseBBI.IsDone) {
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
}
SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end());
bool CanRevCond = !TII->ReverseBranchCondition(RevCond);
unsigned Dups = 0;
unsigned Dups2 = 0;
bool TNeedSub = !TrueBBI.Predicate.empty();
bool FNeedSub = !FalseBBI.Predicate.empty();
bool Enqueued = false;
BranchProbability Prediction = MBPI->getEdgeProbability(BB, TrueBBI.BB);
if (CanRevCond && ValidDiamond(TrueBBI, FalseBBI, Dups, Dups2) &&
MeetIfcvtSizeLimit(*TrueBBI.BB, (TrueBBI.NonPredSize - (Dups + Dups2) +
TrueBBI.ExtraCost), TrueBBI.ExtraCost2,
*FalseBBI.BB, (FalseBBI.NonPredSize - (Dups + Dups2) +
FalseBBI.ExtraCost),FalseBBI.ExtraCost2,
Prediction) &&
FeasibilityAnalysis(TrueBBI, BBI.BrCond) &&
FeasibilityAnalysis(FalseBBI, RevCond)) {
// Diamond:
// EBB
// / \_
// | |
// TBB FBB
// \ /
// TailBB
// Note TailBB can be empty.
Tokens.push_back(new IfcvtToken(BBI, ICDiamond, TNeedSub|FNeedSub, Dups,
Dups2));
Enqueued = true;
}
if (ValidTriangle(TrueBBI, FalseBBI, false, Dups, Prediction) &&
MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize + TrueBBI.ExtraCost,
TrueBBI.ExtraCost2, Prediction) &&
FeasibilityAnalysis(TrueBBI, BBI.BrCond, true)) {
// Triangle:
// EBB
// | \_
// | |
// | TBB
// | /
// FBB
Tokens.push_back(new IfcvtToken(BBI, ICTriangle, TNeedSub, Dups));
Enqueued = true;
}
if (ValidTriangle(TrueBBI, FalseBBI, true, Dups, Prediction) &&
MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize + TrueBBI.ExtraCost,
TrueBBI.ExtraCost2, Prediction) &&
FeasibilityAnalysis(TrueBBI, BBI.BrCond, true, true)) {
Tokens.push_back(new IfcvtToken(BBI, ICTriangleRev, TNeedSub, Dups));
Enqueued = true;
}
if (ValidSimple(TrueBBI, Dups, Prediction) &&
MeetIfcvtSizeLimit(*TrueBBI.BB, TrueBBI.NonPredSize + TrueBBI.ExtraCost,
TrueBBI.ExtraCost2, Prediction) &&
FeasibilityAnalysis(TrueBBI, BBI.BrCond)) {
// Simple (split, no rejoin):
// EBB
// | \_
// | |
// | TBB---> exit
// |
// FBB
Tokens.push_back(new IfcvtToken(BBI, ICSimple, TNeedSub, Dups));
Enqueued = true;
}
if (CanRevCond) {
// Try the other path...
if (ValidTriangle(FalseBBI, TrueBBI, false, Dups,
Prediction.getCompl()) &&
MeetIfcvtSizeLimit(*FalseBBI.BB,
FalseBBI.NonPredSize + FalseBBI.ExtraCost,
FalseBBI.ExtraCost2, Prediction.getCompl()) &&
FeasibilityAnalysis(FalseBBI, RevCond, true)) {
Tokens.push_back(new IfcvtToken(BBI, ICTriangleFalse, FNeedSub, Dups));
Enqueued = true;
}
if (ValidTriangle(FalseBBI, TrueBBI, true, Dups,
Prediction.getCompl()) &&
MeetIfcvtSizeLimit(*FalseBBI.BB,
FalseBBI.NonPredSize + FalseBBI.ExtraCost,
FalseBBI.ExtraCost2, Prediction.getCompl()) &&
FeasibilityAnalysis(FalseBBI, RevCond, true, true)) {
Tokens.push_back(new IfcvtToken(BBI, ICTriangleFRev, FNeedSub, Dups));
Enqueued = true;
}
if (ValidSimple(FalseBBI, Dups, Prediction.getCompl()) &&
MeetIfcvtSizeLimit(*FalseBBI.BB,
FalseBBI.NonPredSize + FalseBBI.ExtraCost,
FalseBBI.ExtraCost2, Prediction.getCompl()) &&
FeasibilityAnalysis(FalseBBI, RevCond)) {
Tokens.push_back(new IfcvtToken(BBI, ICSimpleFalse, FNeedSub, Dups));
Enqueued = true;
}
}
BBI.IsEnqueued = Enqueued;
BBI.IsBeingAnalyzed = false;
BBI.IsAnalyzed = true;
return BBI;
}
/// AnalyzeBlocks - Analyze all blocks and find entries for all if-conversion
/// candidates.
void IfConverter::AnalyzeBlocks(MachineFunction &MF,
std::vector<IfcvtToken*> &Tokens) {
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) {
MachineBasicBlock *BB = I;
AnalyzeBlock(BB, Tokens);
}
// Sort to favor more complex ifcvt scheme.
std::stable_sort(Tokens.begin(), Tokens.end(), IfcvtTokenCmp);
}
/// canFallThroughTo - Returns true either if ToBB is the next block after BB or
/// that all the intervening blocks are empty (given BB can fall through to its
/// next block).
static bool canFallThroughTo(MachineBasicBlock *BB, MachineBasicBlock *ToBB) {
MachineFunction::iterator PI = BB;
MachineFunction::iterator I = std::next(PI);
MachineFunction::iterator TI = ToBB;
MachineFunction::iterator E = BB->getParent()->end();
while (I != TI) {
// Check isSuccessor to avoid case where the next block is empty, but
// it's not a successor.
if (I == E || !I->empty() || !PI->isSuccessor(I))
return false;
PI = I++;
}
return true;
}
/// InvalidatePreds - Invalidate predecessor BB info so it would be re-analyzed
/// to determine if it can be if-converted. If predecessor is already enqueued,
/// dequeue it!
void IfConverter::InvalidatePreds(MachineBasicBlock *BB) {
for (const auto &Predecessor : BB->predecessors()) {
BBInfo &PBBI = BBAnalysis[Predecessor->getNumber()];
if (PBBI.IsDone || PBBI.BB == BB)
continue;
PBBI.IsAnalyzed = false;
PBBI.IsEnqueued = false;
}
}
/// InsertUncondBranch - Inserts an unconditional branch from BB to ToBB.
///
static void InsertUncondBranch(MachineBasicBlock *BB, MachineBasicBlock *ToBB,
const TargetInstrInfo *TII) {
DebugLoc dl; // FIXME: this is nowhere
SmallVector<MachineOperand, 0> NoCond;
TII->InsertBranch(*BB, ToBB, nullptr, NoCond, dl);
}
/// RemoveExtraEdges - Remove true / false edges if either / both are no longer
/// successors.
void IfConverter::RemoveExtraEdges(BBInfo &BBI) {
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->AnalyzeBranch(*BBI.BB, TBB, FBB, Cond))
BBI.BB->CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
}
/// Behaves like LiveRegUnits::StepForward() but also adds implicit uses to all
/// values defined in MI which are not live/used by MI.
static void UpdatePredRedefs(MachineInstr *MI, LivePhysRegs &Redefs) {
SmallVector<std::pair<unsigned, const MachineOperand*>, 4> Clobbers;
Redefs.stepForward(*MI, Clobbers);
// Now add the implicit uses for each of the clobbered values.
for (auto Reg : Clobbers) {
// FIXME: Const cast here is nasty, but better than making StepForward
// take a mutable instruction instead of const.
MachineOperand &Op = const_cast<MachineOperand&>(*Reg.second);
MachineInstr *OpMI = Op.getParent();
MachineInstrBuilder MIB(*OpMI->getParent()->getParent(), OpMI);
if (Op.isRegMask()) {
// First handle regmasks. They clobber any entries in the mask which
// means that we need a def for those registers.
MIB.addReg(Reg.first, RegState::Implicit | RegState::Undef);
// We also need to add an implicit def of this register for the later
// use to read from.
// For the register allocator to have allocated a register clobbered
// by the call which is used later, it must be the case that
// the call doesn't return.
MIB.addReg(Reg.first, RegState::Implicit | RegState::Define);
continue;
}
assert(Op.isReg() && "Register operand required");
if (Op.isDead()) {
// If we found a dead def, but it needs to be live, then remove the dead
// flag.
if (Redefs.contains(Op.getReg()))
Op.setIsDead(false);
}
MIB.addReg(Reg.first, RegState::Implicit | RegState::Undef);
}
}
/**
* Remove kill flags from operands with a registers in the @p DontKill set.
*/
static void RemoveKills(MachineInstr &MI, const LivePhysRegs &DontKill) {
for (MIBundleOperands O(&MI); O.isValid(); ++O) {
if (!O->isReg() || !O->isKill())
continue;
if (DontKill.contains(O->getReg()))
O->setIsKill(false);
}
}
/**
* Walks a range of machine instructions and removes kill flags for registers
* in the @p DontKill set.
*/
static void RemoveKills(MachineBasicBlock::iterator I,
MachineBasicBlock::iterator E,
const LivePhysRegs &DontKill,
const MCRegisterInfo &MCRI) {
for ( ; I != E; ++I)
RemoveKills(*I, DontKill);
}
/// IfConvertSimple - If convert a simple (split, no rejoin) sub-CFG.
///
bool IfConverter::IfConvertSimple(BBInfo &BBI, IfcvtKind Kind) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
BBInfo *CvtBBI = &TrueBBI;
BBInfo *NextBBI = &FalseBBI;
SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (Kind == ICSimpleFalse)
std::swap(CvtBBI, NextBBI);
if (CvtBBI->IsDone ||
(CvtBBI->CannotBeCopied && CvtBBI->BB->pred_size() > 1)) {
// Something has changed. It's no longer safe to predicate this block.
BBI.IsAnalyzed = false;
CvtBBI->IsAnalyzed = false;
return false;
}
if (CvtBBI->BB->hasAddressTaken())
// Conservatively abort if-conversion if BB's address is taken.
return false;
if (Kind == ICSimpleFalse)
if (TII->ReverseBranchCondition(Cond))
llvm_unreachable("Unable to reverse branch condition!");
// Initialize liveins to the first BB. These are potentiall redefined by
// predicated instructions.
Redefs.init(TRI);
Redefs.addLiveIns(CvtBBI->BB);
Redefs.addLiveIns(NextBBI->BB);
// Compute a set of registers which must not be killed by instructions in
// BB1: This is everything live-in to BB2.
DontKill.init(TRI);
DontKill.addLiveIns(NextBBI->BB);
if (CvtBBI->BB->pred_size() > 1) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
// Copy instructions in the true block, predicate them, and add them to
// the entry block.
CopyAndPredicateBlock(BBI, *CvtBBI, Cond);
// RemoveExtraEdges won't work if the block has an unanalyzable branch, so
// explicitly remove CvtBBI as a successor.
BBI.BB->removeSuccessor(CvtBBI->BB);
} else {
RemoveKills(CvtBBI->BB->begin(), CvtBBI->BB->end(), DontKill, *TRI);
PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond);
// Merge converted block into entry block.
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, *CvtBBI);
}
bool IterIfcvt = true;
if (!canFallThroughTo(BBI.BB, NextBBI->BB)) {
InsertUncondBranch(BBI.BB, NextBBI->BB, TII);
BBI.HasFallThrough = false;
// Now ifcvt'd block will look like this:
// BB:
// ...
// t, f = cmp
// if t op
// b BBf
//
// We cannot further ifcvt this block because the unconditional branch
// will have to be predicated on the new condition, that will not be
// available if cmp executes.
IterIfcvt = false;
}
RemoveExtraEdges(BBI);
// Update block info. BB can be iteratively if-converted.
if (!IterIfcvt)
BBI.IsDone = true;
InvalidatePreds(BBI.BB);
CvtBBI->IsDone = true;
// FIXME: Must maintain LiveIns.
return true;
}
/// Scale down weights to fit into uint32_t. NewTrue is the new weight
/// for successor TrueBB, and NewFalse is the new weight for successor
/// FalseBB.
static void ScaleWeights(uint64_t NewTrue, uint64_t NewFalse,
MachineBasicBlock *MBB,
const MachineBasicBlock *TrueBB,
const MachineBasicBlock *FalseBB,
const MachineBranchProbabilityInfo *MBPI) {
uint64_t NewMax = (NewTrue > NewFalse) ? NewTrue : NewFalse;
uint32_t Scale = (NewMax / UINT32_MAX) + 1;
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end();
SI != SE; ++SI) {
if (*SI == TrueBB)
MBB->setSuccWeight(SI, (uint32_t)(NewTrue / Scale));
else if (*SI == FalseBB)
MBB->setSuccWeight(SI, (uint32_t)(NewFalse / Scale));
else
MBB->setSuccWeight(SI, MBPI->getEdgeWeight(MBB, SI) / Scale);
}
}
/// IfConvertTriangle - If convert a triangle sub-CFG.
///
bool IfConverter::IfConvertTriangle(BBInfo &BBI, IfcvtKind Kind) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
BBInfo *CvtBBI = &TrueBBI;
BBInfo *NextBBI = &FalseBBI;
DebugLoc dl; // FIXME: this is nowhere
SmallVector<MachineOperand, 4> Cond(BBI.BrCond.begin(), BBI.BrCond.end());
if (Kind == ICTriangleFalse || Kind == ICTriangleFRev)
std::swap(CvtBBI, NextBBI);
if (CvtBBI->IsDone ||
(CvtBBI->CannotBeCopied && CvtBBI->BB->pred_size() > 1)) {
// Something has changed. It's no longer safe to predicate this block.
BBI.IsAnalyzed = false;
CvtBBI->IsAnalyzed = false;
return false;
}
if (CvtBBI->BB->hasAddressTaken())
// Conservatively abort if-conversion if BB's address is taken.
return false;
if (Kind == ICTriangleFalse || Kind == ICTriangleFRev)
if (TII->ReverseBranchCondition(Cond))
llvm_unreachable("Unable to reverse branch condition!");
if (Kind == ICTriangleRev || Kind == ICTriangleFRev) {
if (ReverseBranchCondition(*CvtBBI)) {
// BB has been changed, modify its predecessors (except for this
// one) so they don't get ifcvt'ed based on bad intel.
for (MachineBasicBlock::pred_iterator PI = CvtBBI->BB->pred_begin(),
E = CvtBBI->BB->pred_end(); PI != E; ++PI) {
MachineBasicBlock *PBB = *PI;
if (PBB == BBI.BB)
continue;
BBInfo &PBBI = BBAnalysis[PBB->getNumber()];
if (PBBI.IsEnqueued) {
PBBI.IsAnalyzed = false;
PBBI.IsEnqueued = false;
}
}
}
}
// Initialize liveins to the first BB. These are potentially redefined by
// predicated instructions.
Redefs.init(TRI);
Redefs.addLiveIns(CvtBBI->BB);
Redefs.addLiveIns(NextBBI->BB);
DontKill.clear();
bool HasEarlyExit = CvtBBI->FalseBB != nullptr;
uint64_t CvtNext = 0, CvtFalse = 0, BBNext = 0, BBCvt = 0, SumWeight = 0;
uint32_t WeightScale = 0;
if (HasEarlyExit) {
// Get weights before modifying CvtBBI->BB and BBI.BB.
CvtNext = MBPI->getEdgeWeight(CvtBBI->BB, NextBBI->BB);
CvtFalse = MBPI->getEdgeWeight(CvtBBI->BB, CvtBBI->FalseBB);
BBNext = MBPI->getEdgeWeight(BBI.BB, NextBBI->BB);
BBCvt = MBPI->getEdgeWeight(BBI.BB, CvtBBI->BB);
SumWeight = MBPI->getSumForBlock(CvtBBI->BB, WeightScale);
}
if (CvtBBI->BB->pred_size() > 1) {
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
// Copy instructions in the true block, predicate them, and add them to
// the entry block.
CopyAndPredicateBlock(BBI, *CvtBBI, Cond, true);
// RemoveExtraEdges won't work if the block has an unanalyzable branch, so
// explicitly remove CvtBBI as a successor.
BBI.BB->removeSuccessor(CvtBBI->BB);
} else {
// Predicate the 'true' block after removing its branch.
CvtBBI->NonPredSize -= TII->RemoveBranch(*CvtBBI->BB);
PredicateBlock(*CvtBBI, CvtBBI->BB->end(), Cond);
// Now merge the entry of the triangle with the true block.
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
MergeBlocks(BBI, *CvtBBI, false);
}
// If 'true' block has a 'false' successor, add an exit branch to it.
if (HasEarlyExit) {
SmallVector<MachineOperand, 4> RevCond(CvtBBI->BrCond.begin(),
CvtBBI->BrCond.end());
if (TII->ReverseBranchCondition(RevCond))
llvm_unreachable("Unable to reverse branch condition!");
TII->InsertBranch(*BBI.BB, CvtBBI->FalseBB, nullptr, RevCond, dl);
BBI.BB->addSuccessor(CvtBBI->FalseBB);
// Update the edge weight for both CvtBBI->FalseBB and NextBBI.
// New_Weight(BBI.BB, NextBBI->BB) =
// Weight(BBI.BB, NextBBI->BB) * getSumForBlock(CvtBBI->BB) +
// Weight(BBI.BB, CvtBBI->BB) * Weight(CvtBBI->BB, NextBBI->BB)
// New_Weight(BBI.BB, CvtBBI->FalseBB) =
// Weight(BBI.BB, CvtBBI->BB) * Weight(CvtBBI->BB, CvtBBI->FalseBB)
uint64_t NewNext = BBNext * SumWeight + (BBCvt * CvtNext) / WeightScale;
uint64_t NewFalse = (BBCvt * CvtFalse) / WeightScale;
// We need to scale down all weights of BBI.BB to fit uint32_t.
// Here BBI.BB is connected to CvtBBI->FalseBB and will fall through to
// the next block.
ScaleWeights(NewNext, NewFalse, BBI.BB, getNextBlock(BBI.BB),
CvtBBI->FalseBB, MBPI);
}
// Merge in the 'false' block if the 'false' block has no other
// predecessors. Otherwise, add an unconditional branch to 'false'.
bool FalseBBDead = false;
bool IterIfcvt = true;
bool isFallThrough = canFallThroughTo(BBI.BB, NextBBI->BB);
if (!isFallThrough) {
// Only merge them if the true block does not fallthrough to the false
// block. By not merging them, we make it possible to iteratively
// ifcvt the blocks.
if (!HasEarlyExit &&
NextBBI->BB->pred_size() == 1 && !NextBBI->HasFallThrough &&
!NextBBI->BB->hasAddressTaken()) {
MergeBlocks(BBI, *NextBBI);
FalseBBDead = true;
} else {
InsertUncondBranch(BBI.BB, NextBBI->BB, TII);
BBI.HasFallThrough = false;
}
// Mixed predicated and unpredicated code. This cannot be iteratively
// predicated.
IterIfcvt = false;
}
RemoveExtraEdges(BBI);
// Update block info. BB can be iteratively if-converted.
if (!IterIfcvt)
BBI.IsDone = true;
InvalidatePreds(BBI.BB);
CvtBBI->IsDone = true;
if (FalseBBDead)
NextBBI->IsDone = true;
// FIXME: Must maintain LiveIns.
return true;
}
/// IfConvertDiamond - If convert a diamond sub-CFG.
///
bool IfConverter::IfConvertDiamond(BBInfo &BBI, IfcvtKind Kind,
unsigned NumDups1, unsigned NumDups2) {
BBInfo &TrueBBI = BBAnalysis[BBI.TrueBB->getNumber()];
BBInfo &FalseBBI = BBAnalysis[BBI.FalseBB->getNumber()];
MachineBasicBlock *TailBB = TrueBBI.TrueBB;
// True block must fall through or end with an unanalyzable terminator.
if (!TailBB) {
if (blockAlwaysFallThrough(TrueBBI))
TailBB = FalseBBI.TrueBB;
assert((TailBB || !TrueBBI.IsBrAnalyzable) && "Unexpected!");
}
if (TrueBBI.IsDone || FalseBBI.IsDone ||
TrueBBI.BB->pred_size() > 1 ||
FalseBBI.BB->pred_size() > 1) {
// Something has changed. It's no longer safe to predicate these blocks.
BBI.IsAnalyzed = false;
TrueBBI.IsAnalyzed = false;
FalseBBI.IsAnalyzed = false;
return false;
}
if (TrueBBI.BB->hasAddressTaken() || FalseBBI.BB->hasAddressTaken())
// Conservatively abort if-conversion if either BB has its address taken.
return false;
// Put the predicated instructions from the 'true' block before the
// instructions from the 'false' block, unless the true block would clobber
// the predicate, in which case, do the opposite.
BBInfo *BBI1 = &TrueBBI;
BBInfo *BBI2 = &FalseBBI;
SmallVector<MachineOperand, 4> RevCond(BBI.BrCond.begin(), BBI.BrCond.end());
if (TII->ReverseBranchCondition(RevCond))
llvm_unreachable("Unable to reverse branch condition!");
SmallVector<MachineOperand, 4> *Cond1 = &BBI.BrCond;
SmallVector<MachineOperand, 4> *Cond2 = &RevCond;
// Figure out the more profitable ordering.
bool DoSwap = false;
if (TrueBBI.ClobbersPred && !FalseBBI.ClobbersPred)
DoSwap = true;
else if (TrueBBI.ClobbersPred == FalseBBI.ClobbersPred) {
if (TrueBBI.NonPredSize > FalseBBI.NonPredSize)
DoSwap = true;
}
if (DoSwap) {
std::swap(BBI1, BBI2);
std::swap(Cond1, Cond2);
}
// Remove the conditional branch from entry to the blocks.
BBI.NonPredSize -= TII->RemoveBranch(*BBI.BB);
// Initialize liveins to the first BB. These are potentially redefined by
// predicated instructions.
Redefs.init(TRI);
Redefs.addLiveIns(BBI1->BB);
// Remove the duplicated instructions at the beginnings of both paths.
MachineBasicBlock::iterator DI1 = BBI1->BB->begin();
MachineBasicBlock::iterator DI2 = BBI2->BB->begin();
MachineBasicBlock::iterator DIE1 = BBI1->BB->end();
MachineBasicBlock::iterator DIE2 = BBI2->BB->end();
// Skip dbg_value instructions
while (DI1 != DIE1 && DI1->isDebugValue())
++DI1;
while (DI2 != DIE2 && DI2->isDebugValue())
++DI2;
BBI1->NonPredSize -= NumDups1;
BBI2->NonPredSize -= NumDups1;
// Skip past the dups on each side separately since there may be
// differing dbg_value entries.
for (unsigned i = 0; i < NumDups1; ++DI1) {
if (!DI1->isDebugValue())
++i;
}
while (NumDups1 != 0) {
++DI2;
if (!DI2->isDebugValue())
--NumDups1;
}
// Compute a set of registers which must not be killed by instructions in BB1:
// This is everything used+live in BB2 after the duplicated instructions. We
// can compute this set by simulating liveness backwards from the end of BB2.
DontKill.init(TRI);
for (MachineBasicBlock::reverse_iterator I = BBI2->BB->rbegin(),
E = MachineBasicBlock::reverse_iterator(DI2); I != E; ++I) {
DontKill.stepBackward(*I);
}
for (MachineBasicBlock::const_iterator I = BBI1->BB->begin(), E = DI1; I != E;
++I) {
SmallVector<std::pair<unsigned, const MachineOperand*>, 4> IgnoredClobbers;
Redefs.stepForward(*I, IgnoredClobbers);
}
BBI.BB->splice(BBI.BB->end(), BBI1->BB, BBI1->BB->begin(), DI1);
BBI2->BB->erase(BBI2->BB->begin(), DI2);
// Remove branch from 'true' block and remove duplicated instructions.
BBI1->NonPredSize -= TII->RemoveBranch(*BBI1->BB);
DI1 = BBI1->BB->end();
for (unsigned i = 0; i != NumDups2; ) {
// NumDups2 only counted non-dbg_value instructions, so this won't
// run off the head of the list.
assert (DI1 != BBI1->BB->begin());
--DI1;
// skip dbg_value instructions
if (!DI1->isDebugValue())
++i;
}
BBI1->BB->erase(DI1, BBI1->BB->end());
// Kill flags in the true block for registers living into the false block
// must be removed.
RemoveKills(BBI1->BB->begin(), BBI1->BB->end(), DontKill, *TRI);
// Remove 'false' block branch and find the last instruction to predicate.
BBI2->NonPredSize -= TII->RemoveBranch(*BBI2->BB);
DI2 = BBI2->BB->end();
while (NumDups2 != 0) {
// NumDups2 only counted non-dbg_value instructions, so this won't
// run off the head of the list.
assert (DI2 != BBI2->BB->begin());
--DI2;
// skip dbg_value instructions
if (!DI2->isDebugValue())
--NumDups2;
}
// Remember which registers would later be defined by the false block.
// This allows us not to predicate instructions in the true block that would
// later be re-defined. That is, rather than
// subeq r0, r1, #1
// addne r0, r1, #1
// generate:
// sub r0, r1, #1
// addne r0, r1, #1
SmallSet<unsigned, 4> RedefsByFalse;
SmallSet<unsigned, 4> ExtUses;
if (TII->isProfitableToUnpredicate(*BBI1->BB, *BBI2->BB)) {
for (MachineBasicBlock::iterator FI = BBI2->BB->begin(); FI != DI2; ++FI) {
if (FI->isDebugValue())
continue;
SmallVector<unsigned, 4> Defs;
for (unsigned i = 0, e = FI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = FI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isDef()) {
Defs.push_back(Reg);
} else if (!RedefsByFalse.count(Reg)) {
// These are defined before ctrl flow reach the 'false' instructions.
// They cannot be modified by the 'true' instructions.
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
SubRegs.isValid(); ++SubRegs)
ExtUses.insert(*SubRegs);
}
}
for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
unsigned Reg = Defs[i];
if (!ExtUses.count(Reg)) {
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
SubRegs.isValid(); ++SubRegs)
RedefsByFalse.insert(*SubRegs);
}
}
}
}
// Predicate the 'true' block.
PredicateBlock(*BBI1, BBI1->BB->end(), *Cond1, &RedefsByFalse);
// Predicate the 'false' block.
PredicateBlock(*BBI2, DI2, *Cond2);
// Merge the true block into the entry of the diamond.
MergeBlocks(BBI, *BBI1, TailBB == nullptr);
MergeBlocks(BBI, *BBI2, TailBB == nullptr);
// If the if-converted block falls through or unconditionally branches into
// the tail block, and the tail block does not have other predecessors, then
// fold the tail block in as well. Otherwise, unless it falls through to the
// tail, add a unconditional branch to it.
if (TailBB) {
BBInfo &TailBBI = BBAnalysis[TailBB->getNumber()];
bool CanMergeTail = !TailBBI.HasFallThrough &&
!TailBBI.BB->hasAddressTaken();
// There may still be a fall-through edge from BBI1 or BBI2 to TailBB;
// check if there are any other predecessors besides those.
unsigned NumPreds = TailBB->pred_size();
if (NumPreds > 1)
CanMergeTail = false;
else if (NumPreds == 1 && CanMergeTail) {
MachineBasicBlock::pred_iterator PI = TailBB->pred_begin();
if (*PI != BBI1->BB && *PI != BBI2->BB)
CanMergeTail = false;
}
if (CanMergeTail) {
MergeBlocks(BBI, TailBBI);
TailBBI.IsDone = true;
} else {
BBI.BB->addSuccessor(TailBB);
InsertUncondBranch(BBI.BB, TailBB, TII);
BBI.HasFallThrough = false;
}
}
// RemoveExtraEdges won't work if the block has an unanalyzable branch,
// which can happen here if TailBB is unanalyzable and is merged, so
// explicitly remove BBI1 and BBI2 as successors.
BBI.BB->removeSuccessor(BBI1->BB);
BBI.BB->removeSuccessor(BBI2->BB);
RemoveExtraEdges(BBI);
// Update block info.
BBI.IsDone = TrueBBI.IsDone = FalseBBI.IsDone = true;
InvalidatePreds(BBI.BB);
// FIXME: Must maintain LiveIns.
return true;
}
static bool MaySpeculate(const MachineInstr *MI,
SmallSet<unsigned, 4> &LaterRedefs,
const TargetInstrInfo *TII) {
bool SawStore = true;
if (!MI->isSafeToMove(TII, nullptr, SawStore))
return false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isDef() && !LaterRedefs.count(Reg))
return false;
}
return true;
}
/// PredicateBlock - Predicate instructions from the start of the block to the
/// specified end with the specified condition.
void IfConverter::PredicateBlock(BBInfo &BBI,
MachineBasicBlock::iterator E,
SmallVectorImpl<MachineOperand> &Cond,
SmallSet<unsigned, 4> *LaterRedefs) {
bool AnyUnpred = false;
bool MaySpec = LaterRedefs != nullptr;
for (MachineBasicBlock::iterator I = BBI.BB->begin(); I != E; ++I) {
if (I->isDebugValue() || TII->isPredicated(I))
continue;
// It may be possible not to predicate an instruction if it's the 'true'
// side of a diamond and the 'false' side may re-define the instruction's
// defs.
if (MaySpec && MaySpeculate(I, *LaterRedefs, TII)) {
AnyUnpred = true;
continue;
}
// If any instruction is predicated, then every instruction after it must
// be predicated.
MaySpec = false;
if (!TII->PredicateInstruction(I, Cond)) {
#ifndef NDEBUG
dbgs() << "Unable to predicate " << *I << "!\n";
#endif
llvm_unreachable(nullptr);
}
// If the predicated instruction now redefines a register as the result of
// if-conversion, add an implicit kill.
UpdatePredRedefs(I, Redefs);
}
BBI.Predicate.append(Cond.begin(), Cond.end());
BBI.IsAnalyzed = false;
BBI.NonPredSize = 0;
++NumIfConvBBs;
if (AnyUnpred)
++NumUnpred;
}
/// CopyAndPredicateBlock - Copy and predicate instructions from source BB to
/// the destination block. Skip end of block branches if IgnoreBr is true.
void IfConverter::CopyAndPredicateBlock(BBInfo &ToBBI, BBInfo &FromBBI,
SmallVectorImpl<MachineOperand> &Cond,
bool IgnoreBr) {
MachineFunction &MF = *ToBBI.BB->getParent();
for (MachineBasicBlock::iterator I = FromBBI.BB->begin(),
E = FromBBI.BB->end(); I != E; ++I) {
// Do not copy the end of the block branches.
if (IgnoreBr && I->isBranch())
break;
MachineInstr *MI = MF.CloneMachineInstr(I);
ToBBI.BB->insert(ToBBI.BB->end(), MI);
ToBBI.NonPredSize++;
unsigned ExtraPredCost = TII->getPredicationCost(&*I);
unsigned NumCycles = SchedModel.computeInstrLatency(&*I, false);
if (NumCycles > 1)
ToBBI.ExtraCost += NumCycles-1;
ToBBI.ExtraCost2 += ExtraPredCost;
if (!TII->isPredicated(I) && !MI->isDebugValue()) {
if (!TII->PredicateInstruction(MI, Cond)) {
#ifndef NDEBUG
dbgs() << "Unable to predicate " << *I << "!\n";
#endif
llvm_unreachable(nullptr);
}
}
// If the predicated instruction now redefines a register as the result of
// if-conversion, add an implicit kill.
UpdatePredRedefs(MI, Redefs);
// Some kill flags may not be correct anymore.
if (!DontKill.empty())
RemoveKills(*MI, DontKill);
}
if (!IgnoreBr) {
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr;
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
// Fallthrough edge can't be transferred.
if (Succ == FallThrough)
continue;
ToBBI.BB->addSuccessor(Succ);
}
}
ToBBI.Predicate.append(FromBBI.Predicate.begin(), FromBBI.Predicate.end());
ToBBI.Predicate.append(Cond.begin(), Cond.end());
ToBBI.ClobbersPred |= FromBBI.ClobbersPred;
ToBBI.IsAnalyzed = false;
++NumDupBBs;
}
/// MergeBlocks - Move all instructions from FromBB to the end of ToBB.
/// This will leave FromBB as an empty block, so remove all of its
/// successor edges except for the fall-through edge. If AddEdges is true,
/// i.e., when FromBBI's branch is being moved, add those successor edges to
/// ToBBI.
void IfConverter::MergeBlocks(BBInfo &ToBBI, BBInfo &FromBBI, bool AddEdges) {
assert(!FromBBI.BB->hasAddressTaken() &&
"Removing a BB whose address is taken!");
ToBBI.BB->splice(ToBBI.BB->end(),
FromBBI.BB, FromBBI.BB->begin(), FromBBI.BB->end());
std::vector<MachineBasicBlock *> Succs(FromBBI.BB->succ_begin(),
FromBBI.BB->succ_end());
MachineBasicBlock *NBB = getNextBlock(FromBBI.BB);
MachineBasicBlock *FallThrough = FromBBI.HasFallThrough ? NBB : nullptr;
for (unsigned i = 0, e = Succs.size(); i != e; ++i) {
MachineBasicBlock *Succ = Succs[i];
// Fallthrough edge can't be transferred.
if (Succ == FallThrough)
continue;
FromBBI.BB->removeSuccessor(Succ);
if (AddEdges && !ToBBI.BB->isSuccessor(Succ))
ToBBI.BB->addSuccessor(Succ);
}
// Now FromBBI always falls through to the next block!
if (NBB && !FromBBI.BB->isSuccessor(NBB))
FromBBI.BB->addSuccessor(NBB);
ToBBI.Predicate.append(FromBBI.Predicate.begin(), FromBBI.Predicate.end());
FromBBI.Predicate.clear();
ToBBI.NonPredSize += FromBBI.NonPredSize;
ToBBI.ExtraCost += FromBBI.ExtraCost;
ToBBI.ExtraCost2 += FromBBI.ExtraCost2;
FromBBI.NonPredSize = 0;
FromBBI.ExtraCost = 0;
FromBBI.ExtraCost2 = 0;
ToBBI.ClobbersPred |= FromBBI.ClobbersPred;
ToBBI.HasFallThrough = FromBBI.HasFallThrough;
ToBBI.IsAnalyzed = false;
FromBBI.IsAnalyzed = false;
}