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https://github.com/c64scene-ar/llvm-6502.git
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22441c3a0d
This fixes an issue where a local value is defined before and used after an inline asm call with side effects. This fix simply flushes the local value map, which updates the insertion point for the inline asm call to be above any previously defined local values. This fixes <rdar://problem/17694203> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213203 91177308-0d34-0410-b5e6-96231b3b80d8
19 lines
588 B
LLVM
19 lines
588 B
LLVM
; RUN: llc -fast-isel < %s | FileCheck %s
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target datalayout = "e-m:o-p:32:32-i1:8:32-i8:8:32-i16:16:32-f64:32:64-v64:32:64-v128:32:128-a:0:32-n32-S32"
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target triple = "thumbv7-apple-ios5.0.0"
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%0 = type opaque
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; Make sure that the inline asm starts right after the call to bar.
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define void @test_inline_asm_sideeffect(%0* %call) {
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; CHECK: bl _bar
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; CHECK-NEXT: InlineAsm Start
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call void @bar()
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call void asm sideeffect "mov\09r7, r7\09\09@ marker", ""()
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%1 = call %0* bitcast (i8* (i8*)* @foo to %0* (%0*)*)(%0* %call)
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ret void
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}
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declare i8* @foo(i8*)
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declare void @bar()
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