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https://github.com/c64scene-ar/llvm-6502.git
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cf1f4c7dd1
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192557 91177308-0d34-0410-b5e6-96231b3b80d8
38 lines
1.7 KiB
LLVM
38 lines
1.7 KiB
LLVM
; RUN: llc < %s -march=r600 -mcpu=SI --verify-machineinstrs | FileCheck %s
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;CHECK-LABEL: @main
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;CHECK: S_WAITCNT lgkmcnt(0)
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;CHECK: S_WAITCNT vmcnt(0)
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;CHECK: S_WAITCNT expcnt(0) lgkmcnt(0)
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define void @main(<16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <32 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, <16 x i8> addrspace(2)* inreg, i32 inreg, i32, i32, i32, i32) #0 {
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main_body:
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%10 = getelementptr <16 x i8> addrspace(2)* %3, i32 0
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%11 = load <16 x i8> addrspace(2)* %10, !tbaa !0
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%12 = call <4 x float> @llvm.SI.vs.load.input(<16 x i8> %11, i32 0, i32 %6)
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%13 = extractelement <4 x float> %12, i32 0
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%14 = extractelement <4 x float> %12, i32 1
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%15 = extractelement <4 x float> %12, i32 2
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%16 = extractelement <4 x float> %12, i32 3
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%17 = getelementptr <16 x i8> addrspace(2)* %3, i32 1
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%18 = load <16 x i8> addrspace(2)* %17, !tbaa !0
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%19 = call <4 x float> @llvm.SI.vs.load.input(<16 x i8> %18, i32 0, i32 %6)
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%20 = extractelement <4 x float> %19, i32 0
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%21 = extractelement <4 x float> %19, i32 1
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%22 = extractelement <4 x float> %19, i32 2
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%23 = extractelement <4 x float> %19, i32 3
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call void @llvm.SI.export(i32 15, i32 0, i32 0, i32 32, i32 0, float %20, float %21, float %22, float %23)
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call void @llvm.SI.export(i32 15, i32 0, i32 1, i32 12, i32 0, float %13, float %14, float %15, float %16)
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ret void
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}
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; Function Attrs: nounwind readnone
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declare <4 x float> @llvm.SI.vs.load.input(<16 x i8>, i32, i32) #1
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declare void @llvm.SI.export(i32, i32, i32, i32, i32, float, float, float, float)
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attributes #0 = { "ShaderType"="1" }
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attributes #1 = { nounwind readnone }
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!0 = metadata !{metadata !"const", null, i32 1}
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