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Tom Stellard 41bfd7846b R600/SI: Re-initialize the m0 register after using it for indirect addressing
We need to store a value greater than or equal to the number of LDS
bytes allocated by the shader in the m0 register in order for LDS
instructions to work correctly.

We always initialize m0 at the beginning of a shader, but this register
is also used for indirect addressing offsets, so we need to
re-initialize it any time we use indirect addressing.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211107 91177308-0d34-0410-b5e6-96231b3b80d8
2014-06-17 16:53:04 +00:00
autoconf Remove path_tclsh.m4. 2014-06-02 12:54:32 +00:00
bindings [OCaml] Unbreak Llvm_target.TargetMachine.set_verbose_asm 2014-06-09 17:34:34 +00:00
cmake Remove clang-specific libxml2 check from CMake 2014-06-06 05:08:42 +00:00
docs Revert r211066, 211067, 211068, 211069, 211070. 2014-06-16 22:49:41 +00:00
examples Try to fix the msvc build. 2014-04-29 23:37:02 +00:00
include Move SetTheory from utils/TableGen into lib/TableGen so Clang can use it. 2014-06-17 13:10:38 +00:00
lib R600/SI: Re-initialize the m0 register after using it for indirect addressing 2014-06-17 16:53:04 +00:00
projects Remove projects/sample. 2014-03-12 22:40:22 +00:00
test [FastISel][X86] Fix previous refactoring commit (r211077) 2014-06-17 14:47:45 +00:00
tools Convert the Archive API to use ErrorOr. 2014-06-16 16:08:36 +00:00
unittests ConvertUTF tests: remove uses of initializer lists to restore compatibility 2014-06-17 09:33:24 +00:00
utils Move SetTheory from utils/TableGen into lib/TableGen so Clang can use it. 2014-06-17 13:10:38 +00:00
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CODE_OWNERS.TXT ARM Linux support 2014-04-02 23:03:28 +00:00
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llvm.spec.in
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Makefile.config.in Add a --enable-clang-plugin-support option to configure. 2014-03-10 16:58:35 +00:00
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README.txt Trivial test commit. 2014-04-26 19:05:45 +00:00

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the documentation provided in docs/ for further
assistance with LLVM, and in particular docs/GettingStarted.rst for getting
started with LLVM and docs/README.txt for an overview of LLVM's
documentation setup.

If you're writing a package for LLVM, see docs/Packaging.rst for our
suggestions.