llvm-6502/lib/CodeGen
Bill Wendling 873e392ffd Make a few more things const.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188484 91177308-0d34-0410-b5e6-96231b3b80d8
2013-08-15 20:25:44 +00:00
..
AsmPrinter Make a few more things const. 2013-08-15 20:25:44 +00:00
SelectionDAG Replace getValueType().getSimpleVT() with getSimpleValueType(). 2013-08-15 02:44:19 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp Allow compatible extension attributes for tail calls 2013-08-12 09:45:46 +00:00
AntiDepBreaker.h
BasicTargetTransformInfo.cpp Add ISD::FROUND for libm round() 2013-08-07 22:49:12 +00:00
BranchFolding.cpp
BranchFolding.h [branchfolding] Fix typo in C++ editor declaration. 2013-08-12 20:49:27 +00:00
CalcSpillWeights.cpp
CallingConvLower.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
CMakeLists.txt
CodeGen.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp
EarlyIfConversion.cpp
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Fix a bug in IfConverter with nested predicates. 2013-07-24 20:20:37 +00:00
InlineSpiller.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp typo. 2013-07-25 17:52:30 +00:00
LiveDebugVariables.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
LiveDebugVariables.h Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
LiveInterval.cpp Remove unnecessary parameter to RenumberValues. 2013-08-14 17:28:52 +00:00
LiveIntervalAnalysis.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
LiveIntervalUnion.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h Remove declaration of nonexistant function. 2013-08-14 17:28:44 +00:00
LiveRangeEdit.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineDominators.cpp
MachineFunction.cpp Use function attributes to indicate that we don't want to realign the stack. 2013-08-01 21:42:05 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp
MachineInstrBundle.cpp
MachineLICM.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp Notify LiveRangeEdit of new virtual registers. 2013-08-14 23:50:09 +00:00
MachineScheduler.cpp Confusing comment typo. 2013-08-07 17:20:32 +00:00
MachineSink.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineSSAUpdater.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineTraceMetrics.cpp
MachineVerifier.cpp Add a wrapper for open. 2013-07-16 19:44:17 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Don't leak passes if added outside of the area determined by Started/Stopped flags. 2013-08-05 11:11:11 +00:00
PeepholeOptimizer.cpp
PHIElimination.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h Fixed another place in CodeGen where we had a typo in our editor C++ filetype declaration. 2013-08-12 20:52:06 +00:00
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp PEI: Support for non-zero SPAdj at beginning of a basic block. 2013-07-15 23:47:29 +00:00
PrologEpilogInserter.h Added missing - in the header of PrologEpilogInserter.h so that editors properly realize it is a c++ header and not a c header. 2013-07-22 00:52:55 +00:00
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegAllocBase.h Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegAllocBasic.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegAllocFast.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
RegAllocGreedy.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegAllocPBQP.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegisterClassInfo.cpp
RegisterCoalescer.cpp Track new virtual registers by register number. 2013-08-14 23:50:04 +00:00
RegisterCoalescer.h
RegisterPressure.cpp MI Sched: Track live-thru registers. 2013-07-30 19:59:12 +00:00
RegisterScavenging.cpp RegScavenger should not exclude undef uses 2013-07-11 05:55:57 +00:00
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
Spiller.h
SpillPlacement.cpp Reapply r185393. 2013-07-16 18:26:15 +00:00
SpillPlacement.h Remove floats from live range splitting costs. 2013-07-16 18:26:18 +00:00
SplitKit.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
SplitKit.h
StackColoring.cpp
StackProtector.cpp [stackprotector] Simplify SP Pass so that we emit different fail basic blocks for each fail condition. 2013-08-09 21:26:18 +00:00
StackSlotColoring.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
StrongPHIElimination.cpp Auto-compute live intervals on demand. 2013-08-14 23:50:16 +00:00
TailDuplication.cpp Fix build by replacing '>>' with '> >' 2013-07-14 06:12:01 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp
TargetLoweringBase.cpp [stackprotector] Add in the stackprotector libcall. 2013-08-12 18:45:38 +00:00
TargetLoweringObjectFileImpl.cpp [-cxx-abi microsoft] Stick zero initialized symbols into the .bss section for COFF 2013-08-13 01:23:53 +00:00
TargetOptionsImpl.cpp Replace the "NoFramePointerElimNonLeaf" target option with a function attribute. 2013-07-25 00:34:29 +00:00
TargetRegisterInfo.cpp
TargetSchedule.cpp
TwoAddressInstructionPass.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.