llvm-6502/lib/Bitcode/Reader/Deserialize.cpp
Ted Kremenek 5973ef40ca Updated backpatching logic during object deserialization to perform
eager backpatching instead of waithing until all objects have been
deserialized.  This allows us to reduce the memory footprint needed
for backpatching.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43422 91177308-0d34-0410-b5e6-96231b3b80d8
2007-10-28 21:17:59 +00:00

164 lines
3.8 KiB
C++

//==- Deserialize.cpp - Generic Object Serialization to Bitcode --*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Ted Kremenek and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the internal methods used for object serialization.
//
//===----------------------------------------------------------------------===//
#include "llvm/Bitcode/Deserialize.h"
using namespace llvm;
Deserializer::Deserializer(BitstreamReader& stream)
: Stream(stream), RecIdx(0), FreeList(NULL) {
}
Deserializer::~Deserializer() {
assert (RecIdx >= Record.size() &&
"Still scanning bitcode record when deserialization completed.");
assert (FreeList == NULL && "Some pointers were not backpatched.");
}
bool Deserializer::inRecord() {
if (Record.size() > 0) {
if (RecIdx >= Record.size()) {
RecIdx = 0;
Record.clear();
return false;
}
else return true;
}
else return false;
}
void Deserializer::ReadRecord() {
// FIXME: Check if we haven't run off the edge of the stream.
// FIXME: Handle abbreviations.
// FIXME: Check for the correct code.
unsigned Code = Stream.ReadCode();
assert (Record.size() == 0);
Stream.ReadRecord(Code,Record);
assert (Record.size() > 0);
}
uint64_t Deserializer::ReadInt() {
// FIXME: Any error recovery/handling with incomplete or bad files?
if (!inRecord())
ReadRecord();
return Record[RecIdx++];
}
char* Deserializer::ReadCStr(char* cstr, unsigned MaxLen, bool isNullTerm) {
if (cstr == NULL)
MaxLen = 0; // Zero this just in case someone does something funny.
unsigned len = ReadInt();
assert (MaxLen == 0 || (len + (isNullTerm ? 1 : 0)) <= MaxLen);
if (!cstr)
cstr = new char[len + (isNullTerm ? 1 : 0)];
assert (cstr != NULL);
for (unsigned i = 0; i < len; ++i)
cstr[i] = (char) ReadInt();
if (isNullTerm)
cstr[len+1] = '\0';
return cstr;
}
void Deserializer::ReadCStr(std::vector<char>& buff, bool isNullTerm) {
unsigned len = ReadInt();
buff.clear();
buff.reserve(len);
for (unsigned i = 0; i < len; ++i)
buff.push_back((char) ReadInt());
if (isNullTerm)
buff.push_back('\0');
}
void Deserializer::RegisterPtr(unsigned PtrId,void* Ptr) {
BPatchEntry& E = BPatchMap[PtrId];
assert (E.hasFinalPtr() && "Pointer already registered.");
E.setFinalPtr(FreeList,Ptr);
}
void Deserializer::ReadUIntPtr(uintptr_t& PtrRef) {
unsigned PtrId = ReadInt();
if (PtrId == 0) {
PtrRef = NULL;
return;
}
BPatchEntry& E = BPatchMap[PtrId];
if (E.hasFinalPtr())
PtrRef = E.getRawPtr();
else {
// Register backpatch. Check the freelist for a BPNode.
BPNode* N;
if (FreeList) {
N = FreeList;
FreeList = FreeList->Next;
}
else // No available BPNode. Allocate one.
N = (BPNode*) Allocator.Allocate<BPNode>();
new (N) BPNode(E.getBPNode(),PtrRef);
E.setBPNode(N);
}
}
void Deserializer::BPatchEntry::setFinalPtr(BPNode*& FreeList, void* P) {
assert (!hasFinalPtr());
// Perform backpatching.
BPNode* Last = NULL;
for (BPNode* N = getBPNode() ; N != NULL; N = N->Next) {
Last = N;
N->PtrRef |= reinterpret_cast<uintptr_t>(P);
}
if (Last) {
Last->Next = FreeList;
FreeList = getBPNode();
}
Ptr = reinterpret_cast<uintptr_t>(P);
}
#define INT_READ(TYPE)\
void SerializeTrait<TYPE>::Read(Deserializer& D, TYPE& X) {\
X = (TYPE) D.ReadInt(); }\
TYPE SerializeTrait<TYPE>::ReadVal(Deserializer& D) {\
return (TYPE) D.ReadInt(); }
INT_READ(bool)
INT_READ(unsigned char)
INT_READ(unsigned short)
INT_READ(unsigned int)
INT_READ(unsigned long)