Jingyue Wu 5733100450 Divergence analysis for GPU programs
Summary:
Some optimizations such as jump threading and loop unswitching can negatively
affect performance when applied to divergent branches. The divergence analysis
added in this patch conservatively estimates which branches in a GPU program
can diverge. This information can then help LLVM to run certain optimizations
selectively.

Test Plan: test/Analysis/DivergenceAnalysis/NVPTX/diverge.ll

Reviewers: resistor, hfinkel, eliben, meheff, jholewinski

Subscribers: broune, bjarke.roune, madhur13490, tstellarAMD, dberlin, echristo, jholewinski, llvm-commits

Differential Revision: http://reviews.llvm.org/D8576

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234567 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-10 05:03:50 +00:00
..
2015-03-16 17:49:03 +00:00
2015-03-25 22:33:53 +00:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//

In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll,

ScalarEvolution is forming this expression:

((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32)))

This could be folded to

(-1 * (trunc i64 undef to i32))

//===---------------------------------------------------------------------===//