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Rather than scaling loop headers and then scaling all the loop members by the header frequency, scale `LoopData::Scale` itself, and scale the loop members by it. It's much more obvious what's going on this way, and doesn't cost any extra multiplies. <rdar://problem/14292693> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207189 91177308-0d34-0410-b5e6-96231b3b80d8