llvm-6502/lib/CodeGen
David Blaikie 5bfa4ba44d DebugInfo: Move the reference to the CU from the location list entry to the list itself, since it is constant across an entire list.
This simplifies construction and usage while making the data structure
smaller. It was a holdover from the days when we didn't have a separate
DebugLocList and all we had was a flat list of DebugLocEntries.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214933 91177308-0d34-0410-b5e6-96231b3b80d8
2014-08-05 23:14:16 +00:00
..
AsmPrinter DebugInfo: Move the reference to the CU from the location list entry to the list itself, since it is constant across an entire list. 2014-08-05 23:14:16 +00:00
SelectionDAG Optimize vector fabs of bitcasted constant integer values. 2014-08-05 17:35:22 +00:00
AggressiveAntiDepBreaker.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
AntiDepBreaker.h
AtomicExpandLoadLinkedPass.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
BasicTargetTransformInfo.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
BranchFolding.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
BranchFolding.h
CalcSpillWeights.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
CallingConvLower.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
CMakeLists.txt MachineCombiner Pass for selecting faster instruction 2014-08-03 21:35:39 +00:00
CodeGen.cpp MachineCombiner Pass for selecting faster instruction 2014-08-03 21:35:39 +00:00
CodeGenPrepare.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
CriticalAntiDepBreaker.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
CriticalAntiDepBreaker.h fixed a few typos in comments 2014-06-24 21:11:51 +00:00
DeadMachineInstructionElim.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
DFAPacketizer.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
DwarfEHPrepare.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
EarlyIfConversion.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
EdgeBundles.cpp
ErlangGC.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
ExecutionDepsFix.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
ExpandISelPseudos.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
ExpandPostRAPseudos.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
GlobalMerge.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
IfConversion.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
InlineSpiller.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp Add @llvm.assume, lowering, and some basic properties 2014-07-25 21:13:35 +00:00
JITCodeEmitter.cpp
JumpInstrTables.cpp Don't manually (and forcibly) run the verifier on the entire module from 2014-07-30 05:44:04 +00:00
LatencyPriorityQueue.cpp
LexicalScopes.cpp Reapply "DebugInfo: Ensure that all debug location scope chains from instructions within a function, lead to the function itself." 2014-08-04 19:30:08 +00:00
LiveDebugVariables.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
LiveDebugVariables.h Recommit r212203: Don't try to construct debug LexicalScopes hierarchy for functions that do not have top level debug information. 2014-07-25 16:10:16 +00:00
LiveInterval.cpp
LiveIntervalAnalysis.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
LiveIntervalUnion.cpp
LivePhysRegs.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Add TargetInstrInfo interface isAsCheapAsAMove. 2014-07-29 01:55:19 +00:00
LiveRegMatrix.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
LiveStackAnalysis.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
LiveVariables.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
LocalStackSlotAllocation.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineBasicBlock.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineBlockFrequencyInfo.cpp Revert "Introduce a string_ostream string builder facilty" 2014-06-26 22:52:05 +00:00
MachineBlockPlacement.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCombiner.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
MachineCopyPropagation.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineCSE.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineDominanceFrontier.cpp Templatify DominanceFrontier. 2014-07-12 21:59:52 +00:00
MachineDominators.cpp
MachineFunction.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
MachineInstrBundle.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
MachineLICM.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegionInfo.cpp Header hygiene: remove using directive and #undef DEBUG_TYPE once we're done. 2014-07-30 00:25:24 +00:00
MachineRegisterInfo.cpp Changed the liveness tracking in the RegisterScavenger 2014-08-04 23:07:49 +00:00
MachineScheduler.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineSink.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
MachineSSAUpdater.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineTraceMetrics.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
MachineVerifier.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
Makefile
module.modulemap [modules] Add module maps for LLVM. These are not quite ready for prime-time 2014-05-21 02:46:14 +00:00
OcamlGC.cpp
OptimizePHIs.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
Passes.cpp Add scoped-noalias metadata 2014-07-24 14:25:39 +00:00
PeepholeOptimizer.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
PHIElimination.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
ProcessImplicitDefs.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
PrologEpilogInserter.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp Remove uses of the redundant ".reset(nullptr)" of unique_ptr, in favor of ".reset()" 2014-07-19 01:05:11 +00:00
RegAllocFast.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
RegAllocGreedy.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
RegAllocPBQP.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
RegisterClassInfo.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
RegisterCoalescer.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
RegisterCoalescer.h
RegisterPressure.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
RegisterScavenging.cpp Changed the liveness tracking in the RegisterScavenger 2014-08-04 23:07:49 +00:00
ScheduleDAG.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
ScheduleDAGInstrs.cpp AA metadata refactoring (introduce AAMDNodes) 2014-07-24 12:16:19 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
SjLjEHPrepare.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
SlotIndexes.cpp
Spiller.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
SplitKit.h Clean up language and grammar. 2014-05-20 17:11:11 +00:00
StackColoring.cpp
StackMapLivenessAnalysis.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
StackMaps.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
StackProtector.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
StackSlotColoring.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
TailDuplication.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
TargetFrameLoweringImpl.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
TargetInstrInfo.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
TargetLoweringBase.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
TargetLoweringObjectFileImpl.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
TargetOptionsImpl.cpp
TargetRegisterInfo.cpp
TargetSchedule.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00
TwoAddressInstructionPass.cpp Remove the TargetMachine forwards for TargetSubtargetInfo based 2014-08-04 21:25:23 +00:00
UnreachableBlockElim.cpp Revert "[C++11] Add predecessors(BasicBlock *) / successors(BasicBlock *) iterator ranges." 2014-07-21 17:06:51 +00:00
VirtRegMap.cpp Have MachineFunction cache a pointer to the subtarget to make lookups 2014-08-05 02:39:49 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.