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https://github.com/c64scene-ar/llvm-6502.git
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10603e0c84
get away with it, which exposes opportunities to eliminate the memory objects entirely. For example, we now compile byval.ll to: define internal void @f1(i32 %b.0, i64 %b.1) { entry: %tmp2 = add i32 %b.0, 1 ; <i32> [#uses=0] ret void } define i32 @main() nounwind { entry: call void @f1( i32 1, i64 2 ) ret i32 0 } This seems like it would trigger a lot for code that passes around small structs (e.g. SDOperand's or _Complex)... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45886 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
ADCE | ||
ArgumentPromotion | ||
BlockPlacement | ||
BranchFolding | ||
CodeExtractor | ||
CondProp | ||
ConstantMerge | ||
ConstProp | ||
CorrelatedExprs | ||
DeadArgElim | ||
DeadStoreElimination | ||
DecomposeMultiDimRefs | ||
GCSE | ||
GlobalDCE | ||
GlobalOpt | ||
GVN | ||
GVNPRE | ||
IndVarsSimplify | ||
Inline | ||
InstCombine | ||
IPConstantProp | ||
LCSSA | ||
LICM | ||
LoopIndexSplit | ||
LoopRotate | ||
LoopSimplify | ||
LoopStrengthReduce | ||
LoopUnroll | ||
LoopUnswitch | ||
LowerInvoke | ||
LowerSetJmp | ||
LowerSwitch | ||
Mem2Reg | ||
PredicateSimplifier | ||
PruneEH | ||
RaiseAllocations | ||
Reassociate | ||
ScalarRepl | ||
SCCP | ||
SimplifyCFG | ||
SimplifyLibCalls | ||
TailCallElim | ||
TailDup |