llvm-6502/lib/CodeGen
Nadav Rotem e757f00446 Currently targets that do not support selects with scalar conditions and vector operands - scalarize the code. ARM is such a target
because it does not support CMOV of vectors. To implement this efficientlyi, we broadcast the condition bit and use a sequence of NAND-OR
to select between the two operands. This is the same sequence we use for targets that don't have vector BLENDs (like SSE2).

rdar://12201387



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162926 91177308-0d34-0410-b5e6-96231b3b80d8
2012-08-30 19:17:29 +00:00
..
AsmPrinter Clean this up slightly, doesn't really fall through. 2012-08-29 17:59:32 +00:00
SelectionDAG Currently targets that do not support selects with scalar conditions and vector operands - scalarize the code. ARM is such a target 2012-08-30 19:17:29 +00:00
AggressiveAntiDepBreaker.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AllocationOrder.h
Analysis.cpp quick fix for PR13006, will check in testcase later. 2012-06-01 15:02:52 +00:00
AntiDepBreaker.h
BranchFolding.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
BranchFolding.h
CalcSpillWeights.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
CallingConvLower.cpp Add an ensureMaxAlignment() function to MachineFrameInfo (analogous to 2012-06-19 22:59:12 +00:00
CMakeLists.txt Start scaffolding for a MachineTraceMetrics analysis pass. 2012-07-26 18:38:11 +00:00
CodeGen.cpp Add an experimental early if-conversion pass, off by default. 2012-07-04 00:09:54 +00:00
CodePlacementOpt.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.h Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
DeadMachineInstructionElim.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
DFAPacketizer.cpp Revert r158679 - use case is unclear (and it increases the memory footprint). 2012-06-22 20:27:13 +00:00
DwarfEHPrepare.cpp
EarlyIfConversion.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
EdgeBundles.cpp
ExecutionDepsFix.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
InlineSpiller.cpp Account for early-clobber reload instructions. 2012-07-14 18:45:35 +00:00
InterferenceCache.cpp Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
InterferenceCache.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
IntrinsicLowering.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
LiveDebugVariables.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
LiveDebugVariables.h
LiveInterval.cpp Completely eliminate VNInfo flags. 2012-08-03 20:59:32 +00:00
LiveIntervalAnalysis.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
LiveIntervalUnion.cpp Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveIntervalUnion.h Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveRangeCalc.cpp Eliminate the IS_PHI_DEF flag and VNInfo::setIsPHIDef(). 2012-07-27 21:11:14 +00:00
LiveRangeCalc.h Be more verbose when detecting dominance problems. 2012-07-13 23:39:05 +00:00
LiveRangeEdit.cpp Avoid creating dangling physreg live ranges during DCE. 2012-08-02 16:36:47 +00:00
LiveRegMatrix.cpp Accept null PhysReg arguments to checkRegMaskInterference. 2012-06-15 22:24:22 +00:00
LiveRegMatrix.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Teach LiveVariables to handle <undef> operands. 2012-06-23 02:23:00 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Extend TargetPassConfig to allow running only a subset of the normal passes. 2012-07-02 19:48:45 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Add a much more conservative strategy for aligning branch targets. 2012-08-07 09:45:24 +00:00
MachineBranchProbabilityInfo.cpp Fix a quadratic algorithm in MachineBranchProbabilityInfo. 2012-08-20 22:01:38 +00:00
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineCSE.cpp MachineCSE: Hoist isConstantPhysReg out of the loop, it checks for overlaps already. 2012-08-11 20:42:59 +00:00
MachineDominators.cpp
MachineFunction.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp Print SlotIndexes when available for -print-machineinstrs. 2012-07-04 23:53:19 +00:00
MachineInstr.cpp Don't use MCInstrDesc flags for implicit operands. 2012-08-30 14:39:06 +00:00
MachineInstrBundle.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineLICM.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
MachineLoopInfo.cpp Enable the new LoopInfo algorithm by default. 2012-06-26 04:11:38 +00:00
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Reapply r161633-161634 "Partition use lists so defs always come before uses."" 2012-08-10 00:21:30 +00:00
MachineScheduler.cpp Simplify the computeOperandLatency API. 2012-08-23 00:39:43 +00:00
MachineSink.cpp MachineSink: Sort the successors before trying to find SuccToSinkTo. 2012-07-31 20:45:38 +00:00
MachineSSAUpdater.cpp Fix undefined behavior: binding null pointer to reference. No functionality change. 2012-08-14 05:31:26 +00:00
MachineTraceMetrics.cpp Give MachineTraceMetrics its own debug tag. 2012-08-10 22:27:29 +00:00
MachineTraceMetrics.h Add more trace query functions. 2012-08-10 22:27:27 +00:00
MachineVerifier.cpp Verify the consistency of inline asm operands. 2012-08-29 18:11:05 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Add a verification pass after ExpandISelPseudos. 2012-08-20 20:52:08 +00:00
PeepholeOptimizer.cpp Use standard pattern for iterate+erase. 2012-08-17 14:38:59 +00:00
PHIElimination.cpp Split loop exiting edges more aggressively. 2012-07-20 20:49:53 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
ProcessImplicitDefs.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
PrologEpilogInserter.cpp Remove extra space. 2012-05-30 18:47:55 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBase.h Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBasic.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocFast.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocGreedy.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocPBQP.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
RegisterClassInfo.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
RegisterCoalescer.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegisterCoalescer.h Remove unused private fields found by clang's new -Wunused-private-field. 2012-06-06 18:25:08 +00:00
RegisterPressure.cpp misched: When querying RegisterPressureTracker, always save current and max pressure. 2012-06-11 23:42:23 +00:00
RegisterScavenging.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
ScheduleDAG.cpp sched: Avoid trivially redundant DAG edges. Take the one with higher latency. 2012-06-13 02:39:00 +00:00
ScheduleDAGInstrs.cpp Rename hasVolatileMemoryRef() to hasOrderedMemoryRef(). 2012-08-29 21:19:21 +00:00
ScheduleDAGPrinter.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
ScoreboardHazardRecognizer.cpp I'm introducing a new machine model to simultaneously allow simple 2012-07-07 04:00:00 +00:00
ShadowStackGC.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
ShrinkWrapping.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
SjLjEHPrepare.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Fix a couple of loops that were processing unused value numbers. 2012-08-03 20:59:29 +00:00
SplitKit.h
StackProtector.cpp Add support for the --param ssp-buffer-size= driver option. 2012-08-21 16:15:24 +00:00
StackSlotColoring.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
StrongPHIElimination.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
TailDuplication.cpp Stop leaking RegScavengers from TailDuplication. 2012-06-06 13:53:41 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp Simplify the computeOperandLatency API. 2012-08-23 00:39:43 +00:00
TargetLoweringObjectFileImpl.cpp Remove tabs. 2012-07-19 00:04:14 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
VirtRegMap.h Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.