mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-10 01:10:48 +00:00
c36cba412a
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214578 91177308-0d34-0410-b5e6-96231b3b80d8
1105 lines
36 KiB
LLVM
1105 lines
36 KiB
LLVM
; RUN: llc -mtriple=mips-linux -relocation-model=static < %s | FileCheck --check-prefix=ALL --check-prefix=O32 --check-prefix=O32-BE %s
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; RUN: llc -mtriple=mipsel-linux -relocation-model=static < %s | FileCheck --check-prefix=ALL --check-prefix=O32 --check-prefix=O32-LE %s
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; RUN-TODO: llc -march=mips64 -relocation-model=static -mattr=-n64,+o32 < %s | FileCheck --check-prefix=ALL --check-prefix=O32 %s
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; RUN-TODO: llc -march=mips64el -relocation-model=static -mattr=-n64,+o32 < %s | FileCheck --check-prefix=ALL --check-prefix=O32 %s
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; RUN: llc -mtriple=mips64-linux -relocation-model=static -mattr=-n64,+n32 < %s | FileCheck --check-prefix=ALL --check-prefix=NEW --check-prefix=N32 --check-prefix=NEW-BE %s
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; RUN: llc -mtriple=mips64el-linux -relocation-model=static -mattr=-n64,+n32 < %s | FileCheck --check-prefix=ALL --check-prefix=NEW --check-prefix=N32 --check-prefix=NEW-LE %s
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; RUN: llc -march=mips64 -relocation-model=static -mattr=-n64,+n64 < %s | FileCheck --check-prefix=ALL --check-prefix=NEW --check-prefix=N64 --check-prefix=NEW-BE %s
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; RUN: llc -march=mips64el -relocation-model=static -mattr=-n64,+n64 < %s | FileCheck --check-prefix=ALL --check-prefix=NEW --check-prefix=N64 --check-prefix=NEW-LE %s
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@hwords = global [3 x i16] zeroinitializer, align 1
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@words = global [3 x i32] zeroinitializer, align 1
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@dwords = global [3 x i64] zeroinitializer, align 1
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define void @fn_i16_dotdotdot_i16(i16 %a, ...) {
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entry:
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; ALL-LABEL: fn_i16_dotdotdot_i16:
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; Set up the stack with an 8-byte local area. N32/N64 must also make room for
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; the argument save area (56 bytes).
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; O32: addiu [[SP:\$sp]], $sp, -8
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; N32: addiu [[SP:\$sp]], $sp, -64
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; N64: daddiu [[SP:\$sp]], $sp, -64
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; Save variable argument portion on the stack
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; O32-DAG: sw $7, 20([[SP]])
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; O32-DAG: sw $6, 16([[SP]])
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; O32-DAG: sw $5, 12([[SP]])
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; NEW-DAG: sd $11, 56([[SP]])
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; NEW-DAG: sd $10, 48([[SP]])
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; NEW-DAG: sd $9, 40([[SP]])
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; NEW-DAG: sd $8, 32([[SP]])
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; NEW-DAG: sd $7, 24([[SP]])
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; NEW-DAG: sd $6, 16([[SP]])
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; NEW-DAG: sd $5, 8([[SP]])
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; Initialize variable argument pointer.
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; For O32, the offset is 12 due to the 4 bytes used to store local variables,
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; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
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; fixed argument.
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; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
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; space.
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; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
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; O32-DAG: sw [[VA]], 0([[SP]])
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; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
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; N32-DAG: sw [[VA]], 0([[SP]])
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; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
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; N64-DAG: sd [[VA]], 0([[SP]])
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; Store [[VA]]
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; O32-DAG: sw [[VA]], 0([[SP]])
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; ALL: # ANCHOR1
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; Increment [[VA]]
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N32-DAG: sw [[VA2]], 0([[SP]])
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; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
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; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N64-DAG: sd [[VA2]], 0([[SP]])
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; Load the first argument from the variable portion.
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; This has used the stack pointer directly rather than the [[VA]] we just set
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; up.
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; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
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; order.
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; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
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; Copy the arg to the global
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; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
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; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
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; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
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; ALL-DAG: sh [[ARG1]], 2([[GV]])
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; ALL: # ANCHOR2
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; Increment [[VA]] again.
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N32-DAG: sw [[VA3]], 0([[SP]])
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; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
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; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N64-DAG: sd [[VA3]], 0([[SP]])
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; Load the second argument from the variable portion.
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; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
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; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
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; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
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; Copy the arg to the global
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; ALL-DAG: sh [[ARG2]], 4([[GV]])
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%ap = alloca i8*, align 8
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%ap2 = bitcast i8** %ap to i8*
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call void @llvm.va_start(i8* %ap2)
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call void asm sideeffect "# ANCHOR1", ""()
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%arg1 = va_arg i8** %ap, i16
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%e1 = getelementptr [3 x i16]* @hwords, i32 0, i32 1
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store volatile i16 %arg1, i16* %e1, align 2
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call void asm sideeffect "# ANCHOR2", ""()
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%arg2 = va_arg i8** %ap, i16
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%e2 = getelementptr [3 x i16]* @hwords, i32 0, i32 2
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store volatile i16 %arg2, i16* %e2, align 2
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call void @llvm.va_end(i8* %ap2)
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ret void
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}
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define void @fn_i16_dotdotdot_i32(i16 %a, ...) {
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entry:
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; ALL-LABEL: fn_i16_dotdotdot_i32:
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; Set up the stack with an 8-byte local area. N32/N64 must also make room for
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; the argument save area (56 bytes).
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; O32: addiu [[SP:\$sp]], $sp, -8
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; N32: addiu [[SP:\$sp]], $sp, -64
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; N64: daddiu [[SP:\$sp]], $sp, -64
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; Save variable argument portion on the stack
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; O32-DAG: sw $7, 20([[SP]])
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; O32-DAG: sw $6, 16([[SP]])
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; O32-DAG: sw $5, 12([[SP]])
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; NEW-DAG: sd $11, 56([[SP]])
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; NEW-DAG: sd $10, 48([[SP]])
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; NEW-DAG: sd $9, 40([[SP]])
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; NEW-DAG: sd $8, 32([[SP]])
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; NEW-DAG: sd $7, 24([[SP]])
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; NEW-DAG: sd $6, 16([[SP]])
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; NEW-DAG: sd $5, 8([[SP]])
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; Initialize variable argument pointer.
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; For O32, the offset is 12 due to the 4 bytes used to store local variables,
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; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
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; fixed argument.
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; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
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; space.
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; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
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; O32-DAG: sw [[VA]], 0([[SP]])
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; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
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; N32-DAG: sw [[VA]], 0([[SP]])
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; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
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; N64-DAG: sd [[VA]], 0([[SP]])
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; Store [[VA]]
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; O32-DAG: sw [[VA]], 0([[SP]])
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; ALL: # ANCHOR1
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; Increment [[VA]]
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N32-DAG: sw [[VA2]], 0([[SP]])
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; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
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; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N64-DAG: sd [[VA2]], 0([[SP]])
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; Load the first argument from the variable portion.
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; This has used the stack pointer directly rather than the [[VA]] we just set
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; up.
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; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
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; order.
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; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
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; Copy the arg to the global
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; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
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; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
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; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
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; ALL-DAG: sw [[ARG1]], 4([[GV]])
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; ALL: # ANCHOR2
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; Increment [[VA]] again.
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N32-DAG: sw [[VA3]], 0([[SP]])
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; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
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; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N64-DAG: sd [[VA3]], 0([[SP]])
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; Load the second argument from the variable portion.
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; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
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; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
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; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
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; Copy the arg to the global
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; ALL-DAG: sw [[ARG2]], 8([[GV]])
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%ap = alloca i8*, align 8
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%ap2 = bitcast i8** %ap to i8*
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call void @llvm.va_start(i8* %ap2)
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call void asm sideeffect "# ANCHOR1", ""()
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%arg1 = va_arg i8** %ap, i32
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%e1 = getelementptr [3 x i32]* @words, i32 0, i32 1
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store volatile i32 %arg1, i32* %e1, align 4
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call void asm sideeffect "# ANCHOR2", ""()
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%arg2 = va_arg i8** %ap, i32
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%e2 = getelementptr [3 x i32]* @words, i32 0, i32 2
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store volatile i32 %arg2, i32* %e2, align 4
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call void @llvm.va_end(i8* %ap2)
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ret void
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}
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define void @fn_i16_dotdotdot_i64(i16 %a, ...) {
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entry:
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; ALL-LABEL: fn_i16_dotdotdot_i64:
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; Set up the stack with an 8-byte local area. N32/N64 must also make room for
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; the argument save area (56 bytes).
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; O32: addiu [[SP:\$sp]], $sp, -8
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; N32: addiu [[SP:\$sp]], $sp, -64
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; N64: daddiu [[SP:\$sp]], $sp, -64
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; Save variable argument portion on the stack
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; O32-DAG: sw $7, 20([[SP]])
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; O32-DAG: sw $6, 16([[SP]])
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; O32-DAG: sw $5, 12([[SP]])
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; NEW-DAG: sd $11, 56([[SP]])
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; NEW-DAG: sd $10, 48([[SP]])
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; NEW-DAG: sd $9, 40([[SP]])
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; NEW-DAG: sd $8, 32([[SP]])
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; NEW-DAG: sd $7, 24([[SP]])
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; NEW-DAG: sd $6, 16([[SP]])
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; NEW-DAG: sd $5, 8([[SP]])
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; Initialize variable argument pointer.
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; For O32, the offset is 12 due to the 4 bytes used to store local variables,
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; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
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; fixed argument.
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; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
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; space.
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; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
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; O32-DAG: sw [[VA]], 0([[SP]])
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; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
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; N32-DAG: sw [[VA]], 0([[SP]])
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; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
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; N64-DAG: sd [[VA]], 0([[SP]])
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; Store [[VA]]
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; O32-DAG: sw [[VA]], 0([[SP]])
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; ALL: # ANCHOR1
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; Increment [[VA]] (and realign pointer for O32)
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; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
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; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
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; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
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; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N32-DAG: sw [[VA2]], 0([[SP]])
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; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
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; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
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; N64-DAG: sd [[VA2]], 0([[SP]])
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; Load the first argument from the variable portion and copy it to the global.
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; This has used the stack pointer directly rather than the [[VA]] we just set
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; up.
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; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
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; order.
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; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
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; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; O32-DAG: sw [[ARG1]], 8([[GV]])
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
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; O32-DAG: sw [[ARG1]], 12([[GV]])
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; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
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; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
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; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
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; NEW-DAG: sd [[ARG1]], 8([[GV]])
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; ALL: # ANCHOR2
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; Increment [[VA]] again.
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; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
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; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
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; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
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; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
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; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N32-DAG: sw [[VA3]], 0([[SP]])
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; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
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; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
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; N64-DAG: sd [[VA3]], 0([[SP]])
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; Load the second argument from the variable portion and copy it to the global.
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; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
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; O32-DAG: sw [[ARG2]], 16([[GV]])
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; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
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; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
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; O32-DAG: sw [[VA2]], 0([[SP]])
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; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
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; O32-DAG: sw [[ARG2]], 20([[GV]])
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; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
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; NEW-DAG: sd [[ARG2]], 16([[GV]])
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%ap = alloca i8*, align 8
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%ap2 = bitcast i8** %ap to i8*
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call void @llvm.va_start(i8* %ap2)
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call void asm sideeffect "# ANCHOR1", ""()
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%arg1 = va_arg i8** %ap, i64
|
|
%e1 = getelementptr [3 x i64]* @dwords, i32 0, i32 1
|
|
store volatile i64 %arg1, i64* %e1, align 8
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i64
|
|
%e2 = getelementptr [3 x i64]* @dwords, i32 0, i32 2
|
|
store volatile i64 %arg2, i64* %e2, align 8
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i32_dotdotdot_i16(i32 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i32_dotdotdot_i16:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
; O32-DAG: sw $5, 12([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
|
|
; fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]]
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
|
|
|
|
; Copy the arg to the global
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
|
|
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
|
|
|
|
; ALL-DAG: sh [[ARG1]], 2([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
|
|
|
|
; Copy the arg to the global
|
|
; ALL-DAG: sh [[ARG2]], 4([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i16
|
|
%e1 = getelementptr [3 x i16]* @hwords, i32 0, i32 1
|
|
store volatile i16 %arg1, i16* %e1, align 2
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i16
|
|
%e2 = getelementptr [3 x i16]* @hwords, i32 0, i32 2
|
|
store volatile i16 %arg2, i16* %e2, align 2
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i32_dotdotdot_i32(i32 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i32_dotdotdot_i32:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
; O32-DAG: sw $5, 12([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
|
|
; fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]]
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
|
|
|
|
; Copy the arg to the global
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
|
|
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
|
|
|
|
; ALL-DAG: sw [[ARG1]], 4([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
|
|
|
|
; Copy the arg to the global
|
|
; ALL-DAG: sw [[ARG2]], 8([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i32
|
|
%e1 = getelementptr [3 x i32]* @words, i32 0, i32 1
|
|
store volatile i32 %arg1, i32* %e1, align 4
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i32
|
|
%e2 = getelementptr [3 x i32]* @words, i32 0, i32 2
|
|
store volatile i32 %arg2, i32* %e2, align 4
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i32_dotdotdot_i64(i32 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i32_dotdotdot_i64:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
; O32-DAG: sw $5, 12([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 12 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the 4 byte slot for the first
|
|
; fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 12
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]] (and realign pointer for O32)
|
|
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
|
|
; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
|
|
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
|
|
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion and copy it to the global.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG1]], 8([[GV]])
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG1]], 12([[GV]])
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
|
|
; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-DAG: sd [[ARG1]], 8([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
|
|
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
|
|
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
|
|
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion and copy it to the global.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG2]], 16([[GV]])
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG2]], 20([[GV]])
|
|
|
|
; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-DAG: sd [[ARG2]], 16([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i64
|
|
%e1 = getelementptr [3 x i64]* @dwords, i32 0, i32 1
|
|
store volatile i64 %arg1, i64* %e1, align 8
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i64
|
|
%e2 = getelementptr [3 x i64]* @dwords, i32 0, i32 2
|
|
store volatile i64 %arg2, i64* %e2, align 8
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i64_dotdotdot_i16(i64 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i64_dotdotdot_i16:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
|
|
; first fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]]
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
|
|
|
|
; Copy the arg to the global
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(hwords)
|
|
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(hwords)(
|
|
|
|
; ALL-DAG: sh [[ARG1]], 2([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
|
|
|
|
; Copy the arg to the global
|
|
; ALL-DAG: sh [[ARG2]], 4([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i16
|
|
%e1 = getelementptr [3 x i16]* @hwords, i32 0, i32 1
|
|
store volatile i16 %arg1, i16* %e1, align 2
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i16
|
|
%e2 = getelementptr [3 x i16]* @hwords, i32 0, i32 2
|
|
store volatile i16 %arg2, i16* %e2, align 2
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i64_dotdotdot_i32(i64 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i64_dotdotdot_i32:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
|
|
; first fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]]
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-BE-DAG: lw [[ARG1:\$[0-9]+]], 4([[VA]])
|
|
|
|
; Copy the arg to the global
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(words)
|
|
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(words)(
|
|
|
|
; ALL-DAG: sw [[ARG1]], 4([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
|
|
; NEW-LE-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-BE-DAG: lw [[ARG2:\$[0-9]+]], 4([[VA2]])
|
|
|
|
; Copy the arg to the global
|
|
; ALL-DAG: sw [[ARG2]], 8([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i32
|
|
%e1 = getelementptr [3 x i32]* @words, i32 0, i32 1
|
|
store volatile i32 %arg1, i32* %e1, align 4
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i32
|
|
%e2 = getelementptr [3 x i32]* @words, i32 0, i32 2
|
|
store volatile i32 %arg2, i32* %e2, align 4
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
define void @fn_i64_dotdotdot_i64(i64 %a, ...) {
|
|
entry:
|
|
; ALL-LABEL: fn_i64_dotdotdot_i64:
|
|
|
|
; Set up the stack with an 8-byte local area. N32/N64 must also make room for
|
|
; the argument save area (56 bytes).
|
|
; O32: addiu [[SP:\$sp]], $sp, -8
|
|
; N32: addiu [[SP:\$sp]], $sp, -64
|
|
; N64: daddiu [[SP:\$sp]], $sp, -64
|
|
|
|
; Save variable argument portion on the stack
|
|
; O32-DAG: sw $7, 20([[SP]])
|
|
; O32-DAG: sw $6, 16([[SP]])
|
|
|
|
; NEW-DAG: sd $11, 56([[SP]])
|
|
; NEW-DAG: sd $10, 48([[SP]])
|
|
; NEW-DAG: sd $9, 40([[SP]])
|
|
; NEW-DAG: sd $8, 32([[SP]])
|
|
; NEW-DAG: sd $7, 24([[SP]])
|
|
; NEW-DAG: sd $6, 16([[SP]])
|
|
; NEW-DAG: sd $5, 8([[SP]])
|
|
|
|
; Initialize variable argument pointer.
|
|
; For O32, the offset is 16 due to the 4 bytes used to store local variables,
|
|
; 4 bytes padding to maintain stack alignment, and the two 4 byte slots for the
|
|
; first fixed argument.
|
|
; For N32/N64, it is only 8 since the fixed arguments do not reserve stack
|
|
; space.
|
|
; O32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 16
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N32-DAG: addiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; N64-DAG: daddiu [[VA:\$[0-9]+]], [[SP]], 8
|
|
; N64-DAG: sd [[VA]], 0([[SP]])
|
|
|
|
; Store [[VA]]
|
|
; O32-DAG: sw [[VA]], 0([[SP]])
|
|
|
|
; ALL: # ANCHOR1
|
|
|
|
; Increment [[VA]] (and realign pointer for O32)
|
|
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
|
|
; O32-DAG: addiu [[VA_TMP1:\$[0-9]+]], $zero, -8
|
|
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
|
|
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 8
|
|
; N64-DAG: sd [[VA2]], 0([[SP]])
|
|
|
|
; Load the first argument from the variable portion and copy it to the global.
|
|
; This has used the stack pointer directly rather than the [[VA]] we just set
|
|
; up.
|
|
; Big-endian mode for N32/N64 must add an additional 4 to the offset due to byte
|
|
; order.
|
|
; O32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG1]], 8([[GV]])
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
; O32-DAG: lw [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG1]], 12([[GV]])
|
|
|
|
; N32-DAG: addiu [[GV:\$[0-9]+]], ${{[0-9]+}}, %lo(dwords)
|
|
; N64-DAG: ld [[GV:\$[0-9]+]], %got_disp(dwords)(
|
|
; NEW-DAG: ld [[ARG1:\$[0-9]+]], 0([[VA]])
|
|
; NEW-DAG: sd [[ARG1]], 8([[GV]])
|
|
|
|
; ALL: # ANCHOR2
|
|
|
|
; Increment [[VA]] again.
|
|
; FIXME: We're still aligned from the last one but CodeGen doesn't spot that.
|
|
; O32: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA_TMP0:\$[0-9]+]], [[VA]], 7
|
|
; O32-DAG: and [[VA_TMP2:\$[0-9]+]], [[VA_TMP0]], [[VA_TMP1]]
|
|
; O32-DAG: ori [[VA2:\$[0-9]+]], [[VA_TMP2]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
|
|
; N32-DAG: lw [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N32-DAG: addiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N32-DAG: sw [[VA3]], 0([[SP]])
|
|
|
|
; N64-DAG: ld [[VA2:\$[0-9]+]], 0([[SP]])
|
|
; N64-DAG: daddiu [[VA3:\$[0-9]+]], [[VA2]], 8
|
|
; N64-DAG: sd [[VA3]], 0([[SP]])
|
|
|
|
; Load the second argument from the variable portion and copy it to the global.
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG2]], 16([[GV]])
|
|
; O32-DAG: lw [[VA:\$[0-9]+]], 0([[SP]])
|
|
; O32-DAG: addiu [[VA2:\$[0-9]+]], [[VA]], 4
|
|
; O32-DAG: sw [[VA2]], 0([[SP]])
|
|
; O32-DAG: lw [[ARG2:\$[0-9]+]], 0([[VA]])
|
|
; O32-DAG: sw [[ARG2]], 20([[GV]])
|
|
|
|
; NEW-DAG: ld [[ARG2:\$[0-9]+]], 0([[VA2]])
|
|
; NEW-DAG: sd [[ARG2]], 16([[GV]])
|
|
|
|
%ap = alloca i8*, align 8
|
|
%ap2 = bitcast i8** %ap to i8*
|
|
call void @llvm.va_start(i8* %ap2)
|
|
|
|
call void asm sideeffect "# ANCHOR1", ""()
|
|
%arg1 = va_arg i8** %ap, i64
|
|
%e1 = getelementptr [3 x i64]* @dwords, i32 0, i32 1
|
|
store volatile i64 %arg1, i64* %e1, align 8
|
|
|
|
call void asm sideeffect "# ANCHOR2", ""()
|
|
%arg2 = va_arg i8** %ap, i64
|
|
%e2 = getelementptr [3 x i64]* @dwords, i32 0, i32 2
|
|
store volatile i64 %arg2, i64* %e2, align 8
|
|
|
|
call void @llvm.va_end(i8* %ap2)
|
|
|
|
ret void
|
|
}
|
|
|
|
declare void @llvm.va_start(i8*)
|
|
declare void @llvm.va_end(i8*)
|