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integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
14 lines
549 B
LLVM
14 lines
549 B
LLVM
; RUN: llvm-as < %s | llc -march=arm
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define void @foo(<8 x float>* %f, <8 x float>* %g, <4 x i64>* %y)
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{
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%h = load <8 x float>* %f
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%i = fmul <8 x float> %h, <float 0x3FF19999A0000000, float 0x400A666660000000, float 0x40119999A0000000, float 0x40159999A0000000, float 0.5, float 0x3FE3333340000000, float 0x3FE6666660000000, float 0x3FE99999A0000000>
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%m = bitcast <8 x float> %i to <4 x i64>
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%z = load <4 x i64>* %y
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%n = mul <4 x i64> %z, %m
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%p = bitcast <4 x i64> %n to <8 x float>
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store <8 x float> %p, <8 x float>* %g
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ret void
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}
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