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https://github.com/c64scene-ar/llvm-6502.git
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8571637ee9
foo: mov %EAX, DWORD PTR [%ESP + 4] mov %EDX, DWORD PTR [%ESP + 8] shrd %EAX, %EDX, 2 sar %EDX, 2 ret instead of this: test1: mov %ECX, DWORD PTR [%ESP + 4] shr %ECX, 2 mov %EDX, DWORD PTR [%ESP + 8] mov %EAX, %EDX shl %EAX, 30 or %EAX, %ECX sar %EDX, 2 ret and long << 2 to this: foo: mov %EAX, DWORD PTR [%ESP + 4] mov %ECX, DWORD PTR [%ESP + 8] *** mov %EDX, %EAX shrd %EDX, %ECX, 30 shl %EAX, 2 ret instead of this: foo: mov %EAX, DWORD PTR [%ESP + 4] mov %ECX, %EAX shr %ECX, 30 mov %EDX, DWORD PTR [%ESP + 8] shl %EDX, 2 or %EDX, %ECX shl %EAX, 2 ret The extra copy (marked ***) can be eliminated when I teach the code generator that shrd32rri8 is really commutative. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@19681 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
CBackend | ||
PowerPC | ||
Skeleton | ||
Sparc | ||
SparcV8 | ||
SparcV9 | ||
X86 | ||
Makefile | ||
MRegisterInfo.cpp | ||
Target.td | ||
TargetData.cpp | ||
TargetFrameInfo.cpp | ||
TargetInstrInfo.cpp | ||
TargetMachine.cpp | ||
TargetMachineRegistry.cpp | ||
TargetSchedInfo.cpp |