llvm-6502/test/CodeGen/X86/2010-07-02-UnfoldBug.ll
Evan Cheng 98ec91ea80 - Two-address pass should not assume unfolding is always successful.
- X86 unfolding should check if the instructions being unfolded has memoperands.
  If there is no memoperands, then it must assume conservative alignment. If this
  would introduce an expensive sse unaligned load / store, then unfoldMemoryOperand
  etc. should not unfold the instruction.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107509 91177308-0d34-0410-b5e6-96231b3b80d8
2010-07-02 20:36:18 +00:00

100 lines
4.6 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-apple-darwin
; rdar://8154265
declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone
declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone
define void @_ZN2CA3OGL20fill_surface_mesh_3dERNS0_7ContextEPKNS_6Render13MeshTransformEPKNS0_5LayerEPNS0_7SurfaceEfNS0_13TextureFilterESC_f() nounwind optsize ssp {
entry:
br i1 undef, label %bb2.thread, label %bb2
bb2.thread: ; preds = %entry
br i1 undef, label %bb41, label %bb10.preheader
bb2: ; preds = %entry
unreachable
bb10.preheader: ; preds = %bb2.thread
br i1 undef, label %bb9, label %bb12
bb9: ; preds = %bb9, %bb10.preheader
br i1 undef, label %bb9, label %bb12
bb12: ; preds = %bb9, %bb10.preheader
br i1 undef, label %bb4.i.i, label %bb3.i.i
bb3.i.i: ; preds = %bb12
unreachable
bb4.i.i: ; preds = %bb12
br i1 undef, label %bb8.i.i, label %_ZN2CA3OGL12_GLOBAL__N_16LightsC1ERNS0_7ContextEPKNS0_5LayerEPKNS_6Render13MeshTransformERKNS_4Vec3IfEESF_.exit
bb8.i.i: ; preds = %bb4.i.i
br i1 undef, label %_ZN2CA3OGL12_GLOBAL__N_16LightsC1ERNS0_7ContextEPKNS0_5LayerEPKNS_6Render13MeshTransformERKNS_4Vec3IfEESF_.exit, label %bb9.i.i
bb9.i.i: ; preds = %bb8.i.i
br i1 undef, label %bb11.i.i, label %bb10.i.i
bb10.i.i: ; preds = %bb9.i.i
unreachable
bb11.i.i: ; preds = %bb9.i.i
unreachable
_ZN2CA3OGL12_GLOBAL__N_16LightsC1ERNS0_7ContextEPKNS0_5LayerEPKNS_6Render13MeshTransformERKNS_4Vec3IfEESF_.exit: ; preds = %bb8.i.i, %bb4.i.i
br i1 undef, label %bb19, label %bb14
bb14: ; preds = %_ZN2CA3OGL12_GLOBAL__N_16LightsC1ERNS0_7ContextEPKNS0_5LayerEPKNS_6Render13MeshTransformERKNS_4Vec3IfEESF_.exit
unreachable
bb19: ; preds = %_ZN2CA3OGL12_GLOBAL__N_16LightsC1ERNS0_7ContextEPKNS0_5LayerEPKNS_6Render13MeshTransformERKNS_4Vec3IfEESF_.exit
br i1 undef, label %bb.i50, label %bb6.i
bb.i50: ; preds = %bb19
unreachable
bb6.i: ; preds = %bb19
br i1 undef, label %bb28, label %bb.nph106
bb22: ; preds = %bb24.preheader
br i1 undef, label %bb2.i.i, label %bb.i.i49
bb.i.i49: ; preds = %bb22
%0 = load float* undef, align 4 ; <float> [#uses=1]
%1 = insertelement <4 x float> undef, float %0, i32 0 ; <<4 x float>> [#uses=1]
%2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> <float 1.000000e+00, float undef, float undef, float undef>, <4 x float> %1) nounwind readnone ; <<4 x float>> [#uses=1]
%3 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %2, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>) nounwind readnone ; <<4 x float>> [#uses=1]
%4 = extractelement <4 x float> %3, i32 0 ; <float> [#uses=1]
store float %4, float* undef, align 4
%5 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> <float 1.000000e+00, float undef, float undef, float undef>, <4 x float> undef) nounwind readnone ; <<4 x float>> [#uses=1]
%6 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %5, <4 x float> <float 0.000000e+00, float undef, float undef, float undef>) nounwind readnone ; <<4 x float>> [#uses=1]
%7 = extractelement <4 x float> %6, i32 0 ; <float> [#uses=1]
store float %7, float* undef, align 4
unreachable
bb2.i.i: ; preds = %bb22
unreachable
bb26.loopexit: ; preds = %bb24.preheader
br i1 undef, label %bb28, label %bb24.preheader
bb.nph106: ; preds = %bb6.i
br label %bb24.preheader
bb24.preheader: ; preds = %bb.nph106, %bb26.loopexit
br i1 undef, label %bb22, label %bb26.loopexit
bb28: ; preds = %bb26.loopexit, %bb6.i
unreachable
bb41: ; preds = %bb2.thread
br i1 undef, label %return, label %bb46
bb46: ; preds = %bb41
ret void
return: ; preds = %bb41
ret void
}