llvm-6502/lib/CodeGen
Chandler Carruth f103b3d1b9 Teach the X86 instruction selection to do some heroic transforms to
detect a pattern which can be implemented with a small 'shl' embedded in
the addressing mode scale. This happens in real code as follows:

  unsigned x = my_accelerator_table[input >> 11];

Here we have some lookup table that we look into using the high bits of
'input'. Each entity in the table is 4-bytes, which means this
implicitly gets turned into (once lowered out of a GEP):

  *(unsigned*)((char*)my_accelerator_table + ((input >> 11) << 2));

The shift right followed by a shift left is canonicalized to a smaller
shift right and masking off the low bits. That hides the shift right
which x86 has an addressing mode designed to support. We now detect
masks of this form, and produce the longer shift right followed by the
proper addressing mode. In addition to saving a (rather large)
instruction, this also reduces stalls in Intel chips on benchmarks I've
measured.

In order for all of this to work, one part of the DAG needs to be
canonicalized *still further* than it currently is. This involves
removing pointless 'trunc' nodes between a zextload and a zext. Without
that, we end up generating spurious masks and hiding the pattern.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147936 91177308-0d34-0410-b5e6-96231b3b80d8
2012-01-11 08:41:08 +00:00
..
AsmPrinter Add a comment and ensure that anyone else looking at this code doesn't start 2012-01-06 23:03:37 +00:00
SelectionDAG Teach the X86 instruction selection to do some heroic transforms to 2012-01-11 08:41:08 +00:00
AggressiveAntiDepBreaker.cpp Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp Move Instruction::isSafeToSpeculativelyExecute out of VMCore and 2011-12-14 23:49:11 +00:00
AntiDepBreaker.h
BranchFolding.cpp Revert part of r147716. Looks like x87 instructions kill markers are all messed 2012-01-07 03:35:48 +00:00
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
CodeGen.cpp Kill off the LoopSplitter. It's not being used or maintained. 2011-12-06 01:57:59 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
DFAPacketizer.cpp use space star instead of star space 2011-12-06 17:34:16 +00:00
DwarfEHPrepare.cpp
EdgeBundles.cpp Twinify GraphWriter a little bit. 2011-11-15 16:26:38 +00:00
ExecutionDepsFix.cpp Move common code into an MRI function. 2011-12-21 19:50:05 +00:00
ExpandISelPseudos.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
ExpandPostRAPseudos.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
GCMetadata.cpp Add 'llvm_unreachable' to passify GCC's understanding of the constraints 2012-01-10 18:08:01 +00:00
GCMetadataPrinter.cpp
GCStrategy.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
IfConversion.cpp Add a if-conversion optimization that allows 'true' side of a diamond to be 2011-12-19 22:01:30 +00:00
InlineSpiller.cpp Fixed register allocator splitting a live range on a spilling variable. 2011-12-12 22:16:27 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LatencyPriorityQueue.cpp
LexicalScopes.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LiveDebugVariables.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LiveDebugVariables.h
LiveInterval.cpp Use getVNInfoBefore() when it makes sense. 2011-11-14 01:39:36 +00:00
LiveIntervalAnalysis.cpp Exclusively use SplitAnalysis::getLastSplitPoint(). 2012-01-11 02:07:00 +00:00
LiveIntervalUnion.cpp Oops - LiveIntervalUnion.cpp file does use std::find. Moving STL header include to LiveIntervalUnion.cpp file. 2011-12-21 20:16:11 +00:00
LiveIntervalUnion.h Remove disused STL header include. 2011-12-21 20:12:54 +00:00
LiveRangeCalc.cpp Fix assert condition. 2011-12-20 20:23:40 +00:00
LiveRangeCalc.h
LiveRangeEdit.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LiveRangeEdit.h Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
LLVMBuild.txt LLVMBuild: Introduce a common section which currently has a list of the 2011-12-12 22:45:54 +00:00
LLVMTargetMachine.cpp Add 'llvm_unreachable' to passify GCC's understanding of the constraints 2012-01-10 18:08:01 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo. 2011-12-20 20:03:10 +00:00
MachineBlockFrequencyInfo.cpp Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo. 2011-12-20 20:03:10 +00:00
MachineBlockPlacement.cpp Revert patch from 147090. There is not point to make code less readable if we 2011-12-21 23:02:08 +00:00
MachineBranchProbabilityInfo.cpp Add some constantness to BranchProbabilityInfo and BlockFrequnencyInfo. 2011-12-20 20:03:10 +00:00
MachineCodeEmitter.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
MachineCopyPropagation.cpp Avoid eraseing copies from a reserved register unless the definition can be 2012-01-08 19:52:28 +00:00
MachineCSE.cpp Avoid CSE of instructions which define physical registers across MBBs unless 2012-01-11 00:38:11 +00:00
MachineDominators.cpp
MachineFunction.cpp drop unneeded config.h includes 2011-12-22 23:04:07 +00:00
MachineFunctionAnalysis.cpp Sink codegen optimization level into MCCodeGenInfo along side relocation model 2011-11-16 08:38:26 +00:00
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Add 'llvm_unreachable' to passify GCC's understanding of the constraints 2012-01-10 18:08:01 +00:00
MachineInstrBundle.cpp - Add MachineInstrBundle.h and MachineInstrBundle.cpp. This includes a function 2011-12-14 02:11:42 +00:00
MachineLICM.cpp 80 col violation. 2012-01-10 22:27:32 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
MachineRegisterInfo.cpp Freeze reserved registers before starting register allocation. 2012-01-05 00:26:49 +00:00
MachineSink.cpp Do not sink instruction, if it is not profitable. 2011-12-14 23:20:38 +00:00
MachineSSAUpdater.cpp Mix some minor misuse of MachineBasicBlock iterator. 2011-12-06 02:49:06 +00:00
MachineVerifier.cpp - Add MachineInstrBundle.h and MachineInstrBundle.cpp. This includes a function 2011-12-14 02:11:42 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Delete the linear scan register allocator. 2011-11-12 22:39:45 +00:00
PeepholeOptimizer.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
PHIElimination.cpp First chunk of MachineInstr bundle support. 2011-12-06 22:12:01 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp - Add MachineInstrBundle.h and MachineInstrBundle.cpp. This includes a function 2011-12-14 02:11:42 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Move common code into an MRI function. 2011-12-21 19:50:05 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h
RegAllocBasic.cpp Freeze reserved registers before starting register allocation. 2012-01-05 00:26:49 +00:00
RegAllocFast.cpp Freeze reserved registers before starting register allocation. 2012-01-05 00:26:49 +00:00
RegAllocGreedy.cpp Stop tracking spill slot uses in VirtRegMap. 2011-11-13 01:23:30 +00:00
RegAllocPBQP.cpp Freeze reserved registers before starting register allocation. 2012-01-05 00:26:49 +00:00
RegisterClassInfo.cpp
RegisterClassInfo.h
RegisterCoalescer.cpp Optimize reserved register coalescing. 2012-01-07 07:39:50 +00:00
RegisterCoalescer.h
RegisterScavenging.cpp Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
RenderMachineFunction.cpp Fix typo in ruler. No functionality change. 2012-01-03 18:22:43 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
ScheduleDAGInstrs.h Added a late machine instruction copy propagation pass. This catches 2012-01-07 03:02:36 +00:00
ScheduleDAGPrinter.cpp drop unneeded config.h includes 2011-12-22 23:04:07 +00:00
ScoreboardHazardRecognizer.cpp Remove unnecessary default cases in switches that cover all enum values. 2012-01-10 16:47:17 +00:00
ShadowStackGC.cpp
ShrinkWrapping.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
SjLjEHPrepare.cpp Missing raw_ostream.h breaks MSVC build. 2012-01-07 00:54:28 +00:00
SlotIndexes.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
Spiller.cpp Add 'llvm_unreachable' to passify GCC's understanding of the constraints 2012-01-10 18:08:01 +00:00
Spiller.h Unweaken vtables as per http://llvm.org/docs/CodingStandards.html#ll_virtual_anch 2011-12-20 02:50:00 +00:00
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Detect when a value is undefined on an edge to a landing pad. 2012-01-11 02:07:05 +00:00
SplitKit.h Exclusively use SplitAnalysis::getLastSplitPoint(). 2012-01-11 02:07:00 +00:00
StackProtector.cpp Enable stack protectors for all arrays, not just char arrays. rdar://5875909 2011-11-23 07:13:56 +00:00
StackSlotColoring.cpp Allow inlining of functions with returns_twice calls, if they have the 2011-12-18 20:35:43 +00:00
StrongPHIElimination.cpp Rename SlotIndexes to match how they are used. 2011-11-13 20:45:27 +00:00
TailDuplication.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
TargetFrameLoweringImpl.cpp Move parts of lib/Target that use CodeGen into lib/CodeGen. 2011-12-15 22:58:58 +00:00
TargetInstrInfoImpl.cpp Attempt to fix PR11607 by shuffling around which class defines which methods. 2011-12-19 20:06:03 +00:00
TargetLoweringObjectFileImpl.cpp On MachO, the pointer to the personality function should always be in the 2011-11-29 01:43:20 +00:00
TargetOptionsImpl.cpp Move parts of lib/Target that use CodeGen into lib/CodeGen. 2011-12-15 22:58:58 +00:00
TwoAddressInstructionPass.cpp Add bundle aware API for querying instruction properties and switch the code 2011-12-07 07:15:52 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Use the 'regalloc' debug tag for most register allocator tracing. 2012-01-07 07:39:47 +00:00
VirtRegMap.h More dead code elimination in VirtRegMap. 2011-11-13 01:23:34 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.