llvm-6502/lib/CodeGen
Jakob Stoklund Olesen 87360f73ae Reapply r134047 now that the world is ready for it.
This patch will sometimes choose live range split points next to
interference instead of always splitting next to a register point. That
means spill code can now appear almost anywhere, and it was necessary
to fix code that didn't expect that.

The difficult places were:

- Between a CALL returning a value on the x87 stack and the
  corresponding FpPOP_RETVAL (was FpGET_ST0). Probably also near x87
  inline assembly, but that didn't actually show up in testing.

- Between a CALL popping arguments off the stack and the corresponding
  ADJCALLSTACKUP.

Both are fixed now. The only place spill code can't appear is after
terminators, see SplitAnalysis::getLastSplitPoint.

Original commit message:

Rewrite RAGreedy::splitAroundRegion, now with cool ASCII art.

This function has to deal with a lot of special cases, and the old
version got it wrong sometimes. In particular, it would sometimes leave
multiple uses in the stack interval in a single block. That causes bad
code with multiple reloads in the same basic block.

The new version handles block entry and exit in a single pass. It first
eliminates all the easy cases, and then goes on to create a local
interval for the blocks with difficult interference. Previously, we
would only create the local interval for completely isolated blocks.

It can happen that the stack interval becomes completely empty because
we could allocate a register in all edge bundles, and the new local
intervals deal with the interference. The empty stack interval is
harmless, but we need to remove a SplitKit assertion that checks for
empty intervals.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@134125 91177308-0d34-0410-b5e6-96231b3b80d8
2011-06-30 01:30:39 +00:00
..
AsmPrinter Handle debug info for i128 constants. 2011-06-24 20:46:11 +00:00
SelectionDAG Remove getRegClassForInlineAsmConstraint and all dependencies. 2011-06-30 01:20:03 +00:00
AggressiveAntiDepBreaker.cpp More refactoring. Move getRegClass from TargetOperandInfo to TargetInstrInfo. 2011-06-27 21:26:13 +00:00
AggressiveAntiDepBreaker.h Teach antidependency breakers to use RegisterClassInfo. 2011-06-16 21:56:21 +00:00
AllocationOrder.cpp Rename TRI::getAllocationOrder() to getRawAllocationOrder(). 2011-06-16 23:31:16 +00:00
AllocationOrder.h Get allocation orders from RegisterClassInfo when possible. 2011-06-06 21:02:04 +00:00
Analysis.cpp
AntiDepBreaker.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
BranchFolding.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
BranchFolding.h Add 132986 back, but avoid non-determinism if a bb address gets reused. 2011-06-14 15:31:54 +00:00
CalcSpillWeights.cpp More refactoring. Move getRegClass from TargetOperandInfo to TargetInstrInfo. 2011-06-27 21:26:13 +00:00
CallingConvLower.cpp Rename the ParmContext enum values to make a bit more sense and add a small 2011-06-10 20:37:36 +00:00
CMakeLists.txt Fix CMake build by removing this now dead file. 2011-06-28 02:03:12 +00:00
CodeGen.cpp Remove the experimental (and unused) pre-ra splitting pass. Greedy regalloc can split live ranges. 2011-06-27 23:40:45 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp More refactoring. Move getRegClass from TargetOperandInfo to TargetInstrInfo. 2011-06-27 21:26:13 +00:00
CriticalAntiDepBreaker.h Teach antidependency breakers to use RegisterClassInfo. 2011-06-16 21:56:21 +00:00
DeadMachineInstructionElim.cpp Track live-out physical registers in MachineDCE. 2011-06-27 15:00:36 +00:00
DwarfEHPrepare.cpp The ARM stuff already calls the Resume function, not the Resume_or_Rethrow. It 2011-06-01 01:49:35 +00:00
EdgeBundles.cpp Function::getNumBlockIDs() should be used instead of Function::size() to set the upper limit on the block IDs since basic blocks might get removed (simplified away) after being initially numbered. Plus the test case, in which SelectionDAGBuilder::visitBr() calls llvm::MachineFunction::removeFromMBBNumbering(), which introduces the hole in numbering leading to an assert in llc (prior to the fix). 2011-06-16 00:03:21 +00:00
ELF.h
ELFCodeEmitter.cpp
ELFCodeEmitter.h
ELFWriter.cpp Fix a FIXME by making GlobalVariable::getInitializer() return a 2011-06-19 18:37:11 +00:00
ELFWriter.h Fix a FIXME by making GlobalVariable::getInitializer() return a 2011-06-19 18:37:11 +00:00
ExpandISelPseudos.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Sink SubtargetFeature and TargetInstrItineraries (renamed MCInstrItineraries) into MC. 2011-06-29 01:14:12 +00:00
InlineSpiller.cpp Avoid hoisting spills when looking at a copy from another register that is also 2011-05-11 18:25:10 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
LatencyPriorityQueue.cpp
LiveDebugVariables.cpp Remove an assertion to fix PR9872. 2011-05-08 19:21:08 +00:00
LiveDebugVariables.h Update LiveDebugVariables after live range splitting. 2011-05-06 18:00:02 +00:00
LiveInterval.cpp
LiveIntervalAnalysis.cpp When a physreg is live-in and live through a basic block, make sure its live 2011-04-30 19:12:33 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeEdit.cpp Add some statistics to the splitting and spilling frameworks. 2011-05-05 17:22:53 +00:00
LiveRangeEdit.h Update LiveDebugVariables after live range splitting. 2011-05-06 18:00:02 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMTargetMachine.cpp Use the verbose asm flag instead of a new flag for decoding the LSDA. 2011-06-17 20:55:01 +00:00
LocalStackSlotAllocation.cpp
LowerSubregs.cpp
MachineBasicBlock.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
MachineBranchProbabilityInfo.cpp Introduce MachineBranchProbabilityInfo class, which has similar API to 2011-06-16 20:22:37 +00:00
MachineCSE.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
MachineDominators.cpp
MachineFunction.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
MachineLICM.cpp Sink SubtargetFeature and TargetInstrItineraries (renamed MCInstrItineraries) into MC. 2011-06-29 01:14:12 +00:00
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Remove RegClass2VRegMap from MachineRegisterInfo. 2011-06-27 23:54:40 +00:00
MachineSink.cpp
MachineSSAUpdater.cpp
MachineVerifier.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Update comment. 2011-04-30 03:13:08 +00:00
PeepholeOptimizer.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
PHIElimination.cpp Remove unused STL header includes. 2011-04-23 19:53:52 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Teach antidependency breakers to use RegisterClassInfo. 2011-06-16 21:56:21 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp Move CallFrameSetupOpcode and CallFrameDestroyOpcode to TargetInstrInfo. 2011-06-28 21:14:33 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.h Switch AllocationOrder to using RegisterClassInfo instead of a BitVector 2011-06-03 20:34:53 +00:00
RegAllocBasic.cpp There is only one register coalescer. Merge it into the base class and 2011-06-26 22:34:10 +00:00
RegAllocFast.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
RegAllocGreedy.cpp Reapply r134047 now that the world is ready for it. 2011-06-30 01:30:39 +00:00
RegAllocLinearScan.cpp Remove the experimental (and unused) pre-ra splitting pass. Greedy regalloc can split live ranges. 2011-06-27 23:40:45 +00:00
RegAllocPBQP.cpp There is only one register coalescer. Merge it into the base class and 2011-06-26 22:34:10 +00:00
RegisterClassInfo.cpp Add TargetRegisterInfo::getRawAllocationOrder(). 2011-06-16 17:42:25 +00:00
RegisterClassInfo.h Starting to refactor Target to separate out code that's needed to fully describe 2011-06-24 01:44:41 +00:00
RegisterCoalescer.cpp make compose and isMoveInstr static functions. 2011-06-29 20:55:48 +00:00
RegisterCoalescer.h make compose and isMoveInstr static functions. 2011-06-29 20:55:48 +00:00
RegisterScavenging.cpp Handle <def,undef> in the second loop as well. 2011-05-02 20:36:53 +00:00
RenderMachineFunction.cpp Add TargetRegisterInfo::getRawAllocationOrder(). 2011-06-16 17:42:25 +00:00
RenderMachineFunction.h
ScheduleDAG.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp Sink SubtargetFeature and TargetInstrItineraries (renamed MCInstrItineraries) into MC. 2011-06-29 01:14:12 +00:00
ScheduleDAGInstrs.h Update DBG_VALUEs while breaking anti dependencies. 2011-06-02 21:26:52 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp Sink SubtargetFeature and TargetInstrItineraries (renamed MCInstrItineraries) into MC. 2011-06-29 01:14:12 +00:00
ShadowStackGC.cpp Replace the existing forms of ConstantArray::get() with a single form 2011-06-22 09:24:39 +00:00
ShrinkWrapping.cpp
SjLjEHPrepare.cpp fix the varargs version of StructType::get to not require an LLVMContext, making usage 2011-06-18 22:48:56 +00:00
SlotIndexes.cpp
Spiller.cpp Remove unused STL header includes. 2011-04-23 19:53:52 +00:00
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Reapply r134047 now that the world is ready for it. 2011-06-30 01:30:39 +00:00
SplitKit.h Reapply r134047 now that the world is ready for it. 2011-06-30 01:30:39 +00:00
Splitter.cpp merge SimpleRegisterCoalescing.h into RegisterCoalescer.h. 2011-06-26 21:54:28 +00:00
Splitter.h
StackProtector.cpp
StackSlotColoring.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
StrongPHIElimination.cpp
TailDuplication.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
TargetInstrInfoImpl.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
TargetLoweringObjectFileImpl.cpp Use the presence of the __compact_unwind section to indicate that a target 2011-06-23 05:13:28 +00:00
TwoAddressInstructionPass.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
UnreachableBlockElim.cpp Fix PR10029 - VerifyCoalescing failure on patterns_dfa.c of 445.gobmk. 2011-05-27 05:04:51 +00:00
VirtRegMap.cpp Also count identity copies. 2011-05-06 17:59:57 +00:00
VirtRegMap.h
VirtRegRewriter.cpp - Rename TargetInstrDesc, TargetOperandInfo to MCInstrDesc and MCOperandInfo and 2011-06-28 19:10:37 +00:00
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.