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Seems to be allot simpler, and also paves the way for further improvements. v2: rebased on master, use 0 in BUFFER_LOAD_FORMAT_XYZW, use VGPR0 in dummy EXP, avoid compiler warning, break after encoding the first literal. v3: correctly use V_ADD_F32_e64 This is a candidate for the stable branch. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175354 91177308-0d34-0410-b5e6-96231b3b80d8
52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
//===-- AMDGPU.h - MachineFunction passes hw codegen --------------*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// \file
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//===----------------------------------------------------------------------===//
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#ifndef AMDGPU_H
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#define AMDGPU_H
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#include "AMDGPUTargetMachine.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class FunctionPass;
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class AMDGPUTargetMachine;
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// R600 Passes
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FunctionPass* createR600KernelParametersPass(const DataLayout *TD);
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FunctionPass *createR600ExpandSpecialInstrsPass(TargetMachine &tm);
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FunctionPass *createR600LowerConstCopy(TargetMachine &tm);
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// SI Passes
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FunctionPass *createSIAnnotateControlFlowPass();
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FunctionPass *createSIAssignInterpRegsPass(TargetMachine &tm);
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FunctionPass *createSILowerControlFlowPass(TargetMachine &tm);
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FunctionPass *createSICodeEmitterPass(formatted_raw_ostream &OS);
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FunctionPass *createSIInsertWaits(TargetMachine &tm);
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// Passes common to R600 and SI
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Pass *createAMDGPUStructurizeCFGPass();
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FunctionPass *createAMDGPUConvertToISAPass(TargetMachine &tm);
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FunctionPass* createAMDGPUIndirectAddressingPass(TargetMachine &tm);
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} // End namespace llvm
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namespace ShaderType {
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enum Type {
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PIXEL = 0,
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VERTEX = 1,
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GEOMETRY = 2,
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COMPUTE = 3
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};
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}
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#endif // AMDGPU_H
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