mirror of
https://github.com/c64scene-ar/llvm-6502.git
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This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
87 lines
3.0 KiB
LLVM
87 lines
3.0 KiB
LLVM
; RUN: llc -verify-machineinstrs -o - %s -mtriple=arm64-apple-ios7.0 | FileCheck %s
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@var = global float 0.0
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define void @foo() {
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; CHECK-LABEL: foo:
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; CHECK: stp d15, d14, [sp
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; CHECK: stp d13, d12, [sp
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; CHECK: stp d11, d10, [sp
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; CHECK: stp d9, d8, [sp
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; Create lots of live variables to exhaust the supply of
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; caller-saved registers
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%val1 = load volatile float* @var
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%val2 = load volatile float* @var
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%val3 = load volatile float* @var
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%val4 = load volatile float* @var
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%val5 = load volatile float* @var
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%val6 = load volatile float* @var
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%val7 = load volatile float* @var
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%val8 = load volatile float* @var
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%val9 = load volatile float* @var
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%val10 = load volatile float* @var
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%val11 = load volatile float* @var
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%val12 = load volatile float* @var
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%val13 = load volatile float* @var
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%val14 = load volatile float* @var
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%val15 = load volatile float* @var
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%val16 = load volatile float* @var
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%val17 = load volatile float* @var
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%val18 = load volatile float* @var
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%val19 = load volatile float* @var
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%val20 = load volatile float* @var
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%val21 = load volatile float* @var
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%val22 = load volatile float* @var
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%val23 = load volatile float* @var
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%val24 = load volatile float* @var
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%val25 = load volatile float* @var
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%val26 = load volatile float* @var
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%val27 = load volatile float* @var
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%val28 = load volatile float* @var
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%val29 = load volatile float* @var
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%val30 = load volatile float* @var
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%val31 = load volatile float* @var
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%val32 = load volatile float* @var
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store volatile float %val1, float* @var
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store volatile float %val2, float* @var
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store volatile float %val3, float* @var
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store volatile float %val4, float* @var
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store volatile float %val5, float* @var
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store volatile float %val6, float* @var
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store volatile float %val7, float* @var
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store volatile float %val8, float* @var
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store volatile float %val9, float* @var
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store volatile float %val10, float* @var
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store volatile float %val11, float* @var
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store volatile float %val12, float* @var
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store volatile float %val13, float* @var
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store volatile float %val14, float* @var
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store volatile float %val15, float* @var
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store volatile float %val16, float* @var
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store volatile float %val17, float* @var
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store volatile float %val18, float* @var
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store volatile float %val19, float* @var
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store volatile float %val20, float* @var
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store volatile float %val21, float* @var
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store volatile float %val22, float* @var
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store volatile float %val23, float* @var
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store volatile float %val24, float* @var
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store volatile float %val25, float* @var
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store volatile float %val26, float* @var
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store volatile float %val27, float* @var
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store volatile float %val28, float* @var
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store volatile float %val29, float* @var
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store volatile float %val30, float* @var
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store volatile float %val31, float* @var
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store volatile float %val32, float* @var
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; CHECK: ldp d9, d8, [sp
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; CHECK: ldp d11, d10, [sp
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; CHECK: ldp d13, d12, [sp
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; CHECK: ldp d15, d14, [sp
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ret void
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}
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