llvm-6502/test/CodeGen/ARM/vector-DAGCombine.ll
Bob Wilson 316009054e Add ARM-specific DAG combining to cast i64 vector element load/stores to f64.
Type legalization splits up i64 values into pairs of i32 values, which leads
to poor quality code when inserting or extracting i64 vector elements.
If the vector element is loaded or stored, it can be treated as an f64 value
and loaded or stored directly from a VPR register.  Use the pre-legalization
DAG combiner to cast those vector elements to f64 types so that the type
legalizer won't mess them up.  Radar 8755338.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122319 91177308-0d34-0410-b5e6-96231b3b80d8
2010-12-21 06:43:19 +00:00

108 lines
3.9 KiB
LLVM

; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
; PR7158
define arm_aapcs_vfpcc i32 @test_pr7158() nounwind {
bb.nph55.bb.nph55.split_crit_edge:
br label %bb3
bb3: ; preds = %bb3, %bb.nph55.bb.nph55.split_crit_edge
br i1 undef, label %bb.i19, label %bb3
bb.i19: ; preds = %bb.i19, %bb3
%0 = insertelement <4 x float> undef, float undef, i32 3 ; <<4 x float>> [#uses=3]
%1 = fmul <4 x float> %0, %0 ; <<4 x float>> [#uses=1]
%2 = bitcast <4 x float> %1 to <2 x double> ; <<2 x double>> [#uses=0]
%3 = fmul <4 x float> %0, undef ; <<4 x float>> [#uses=0]
br label %bb.i19
}
; Check that the DAG combiner does not arbitrarily modify BUILD_VECTORs
; after legalization.
define void @test_illegal_build_vector() nounwind {
entry:
store <2 x i64> undef, <2 x i64>* undef, align 16
%0 = load <16 x i8>* undef, align 16 ; <<16 x i8>> [#uses=1]
%1 = or <16 x i8> zeroinitializer, %0 ; <<16 x i8>> [#uses=1]
store <16 x i8> %1, <16 x i8>* undef, align 16
ret void
}
; Radar 8407927: Make sure that VMOVRRD gets optimized away when the result is
; converted back to be used as a vector type.
; CHECK: test_vmovrrd_combine
define <4 x i32> @test_vmovrrd_combine() nounwind {
entry:
br i1 undef, label %bb1, label %bb2
bb1:
%0 = bitcast <2 x i64> zeroinitializer to <2 x double>
%1 = extractelement <2 x double> %0, i32 0
%2 = bitcast double %1 to i64
%3 = insertelement <1 x i64> undef, i64 %2, i32 0
; CHECK-NOT: vmov s
; CHECK: vext.8
%4 = shufflevector <1 x i64> %3, <1 x i64> undef, <2 x i32> <i32 0, i32 1>
%tmp2006.3 = bitcast <2 x i64> %4 to <16 x i8>
%5 = shufflevector <16 x i8> %tmp2006.3, <16 x i8> undef, <16 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19>
%tmp2004.3 = bitcast <16 x i8> %5 to <4 x i32>
br i1 undef, label %bb2, label %bb1
bb2:
%result = phi <4 x i32> [ undef, %entry ], [ %tmp2004.3, %bb1 ]
ret <4 x i32> %result
}
; Test trying to do a ShiftCombine on illegal types.
; The vector should be split first.
define void @lshrIllegalType(<8 x i32>* %A) nounwind {
%tmp1 = load <8 x i32>* %A
%tmp2 = lshr <8 x i32> %tmp1, < i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3, i32 3>
store <8 x i32> %tmp2, <8 x i32>* %A
ret void
}
; Test folding a binary vector operation with constant BUILD_VECTOR
; operands with i16 elements.
define void @test_i16_constant_fold() nounwind optsize {
entry:
%0 = sext <4 x i1> zeroinitializer to <4 x i16>
%1 = add <4 x i16> %0, zeroinitializer
%2 = shufflevector <4 x i16> %1, <4 x i16> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%3 = add <8 x i16> %2, <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
%4 = trunc <8 x i16> %3 to <8 x i8>
tail call void @llvm.arm.neon.vst1.v8i8(i8* undef, <8 x i8> %4, i32 1)
unreachable
}
declare void @llvm.arm.neon.vst1.v8i8(i8*, <8 x i8>, i32) nounwind
; Test that loads and stores of i64 vector elements are handled as f64 values
; so they are not split up into i32 values. Radar 8755338.
define void @i64_buildvector(i64* %ptr, <2 x i64>* %vp) nounwind {
; CHECK: i64_buildvector
; CHECK: vldr.64
%t0 = load i64* %ptr, align 4
%t1 = insertelement <2 x i64> undef, i64 %t0, i32 0
store <2 x i64> %t1, <2 x i64>* %vp
ret void
}
define void @i64_insertelement(i64* %ptr, <2 x i64>* %vp) nounwind {
; CHECK: i64_insertelement
; CHECK: vldr.64
%t0 = load i64* %ptr, align 4
%vec = load <2 x i64>* %vp
%t1 = insertelement <2 x i64> %vec, i64 %t0, i32 0
store <2 x i64> %t1, <2 x i64>* %vp
ret void
}
define void @i64_extractelement(i64* %ptr, <2 x i64>* %vp) nounwind {
; CHECK: i64_extractelement
; CHECK: vstr.64
%vec = load <2 x i64>* %vp
%t1 = extractelement <2 x i64> %vec, i32 0
store i64 %t1, i64* %ptr
ret void
}