llvm-6502/lib/Target/R600/AMDGPUTargetMachine.cpp
Matthias Braun 5b17297b3d [CodeGen] Add print and verify pass after each MachineFunctionPass by default
Previously print+verify passes were added in a very unsystematic way, which is
annoying when debugging as you miss intermediate steps and allows bugs to stay
unnotice when no verification is performed.

To make this change practical I added the possibility to explicitely disable
verification. I used this option on all places where no verification was
performed previously (because alot of places actually don't pass the
MachineVerifier).
In the long term these problems should be fixed properly and verification
enabled after each pass. I'll enable some more verification in subsequent
commits.

This is the 2nd attempt at this after realizing that PassManager::add() may
actually delete the pass.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@224059 91177308-0d34-0410-b5e6-96231b3b80d8
2014-12-11 21:26:47 +00:00

221 lines
7.6 KiB
C++

//===-- AMDGPUTargetMachine.cpp - TargetMachine for hw codegen targets-----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief The AMDGPU target machine contains all of the hardware specific
/// information needed to emit code for R600 and SI GPUs.
//
//===----------------------------------------------------------------------===//
#include "AMDGPUTargetMachine.h"
#include "AMDGPU.h"
#include "R600ISelLowering.h"
#include "R600InstrInfo.h"
#include "R600MachineScheduler.h"
#include "SIISelLowering.h"
#include "SIInstrInfo.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/CodeGen/MachineFunctionAnalysis.h"
#include "llvm/CodeGen/TargetLoweringObjectFileImpl.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/Verifier.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/PassManager.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Support/raw_os_ostream.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/Scalar.h"
#include <llvm/CodeGen/Passes.h>
using namespace llvm;
extern "C" void LLVMInitializeR600Target() {
// Register the target
RegisterTargetMachine<AMDGPUTargetMachine> X(TheAMDGPUTarget);
}
static ScheduleDAGInstrs *createR600MachineScheduler(MachineSchedContext *C) {
return new ScheduleDAGMILive(C, make_unique<R600SchedStrategy>());
}
static MachineSchedRegistry
SchedCustomRegistry("r600", "Run R600's custom scheduler",
createR600MachineScheduler);
AMDGPUTargetMachine::AMDGPUTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
TargetOptions Options, Reloc::Model RM,
CodeModel::Model CM,
CodeGenOpt::Level OptLevel)
: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OptLevel),
TLOF(new TargetLoweringObjectFileELF()),
Subtarget(TT, CPU, FS, *this), IntrinsicInfo() {
setRequiresStructuredCFG(true);
initAsmInfo();
}
AMDGPUTargetMachine::~AMDGPUTargetMachine() {
delete TLOF;
}
namespace {
class AMDGPUPassConfig : public TargetPassConfig {
public:
AMDGPUPassConfig(AMDGPUTargetMachine *TM, PassManagerBase &PM)
: TargetPassConfig(TM, PM) {}
AMDGPUTargetMachine &getAMDGPUTargetMachine() const {
return getTM<AMDGPUTargetMachine>();
}
ScheduleDAGInstrs *
createMachineScheduler(MachineSchedContext *C) const override {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS)
return createR600MachineScheduler(C);
return nullptr;
}
void addIRPasses() override;
void addCodeGenPrepare() override;
bool addPreISel() override;
bool addInstSelector() override;
void addPreRegAlloc() override;
void addPostRegAlloc() override;
void addPreSched2() override;
void addPreEmitPass() override;
};
} // End of anonymous namespace
TargetPassConfig *AMDGPUTargetMachine::createPassConfig(PassManagerBase &PM) {
return new AMDGPUPassConfig(this, PM);
}
//===----------------------------------------------------------------------===//
// AMDGPU Analysis Pass Setup
//===----------------------------------------------------------------------===//
void AMDGPUTargetMachine::addAnalysisPasses(PassManagerBase &PM) {
// Add first the target-independent BasicTTI pass, then our AMDGPU pass. This
// allows the AMDGPU pass to delegate to the target independent layer when
// appropriate.
PM.add(createBasicTargetTransformInfoPass(this));
PM.add(createAMDGPUTargetTransformInfoPass(this));
}
void AMDGPUPassConfig::addIRPasses() {
// Function calls are not supported, so make sure we inline everything.
addPass(createAMDGPUAlwaysInlinePass());
addPass(createAlwaysInlinerPass());
// We need to add the barrier noop pass, otherwise adding the function
// inlining pass will cause all of the PassConfigs passes to be run
// one function at a time, which means if we have a nodule with two
// functions, then we will generate code for the first function
// without ever running any passes on the second.
addPass(createBarrierNoopPass());
TargetPassConfig::addIRPasses();
}
void AMDGPUPassConfig::addCodeGenPrepare() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.isPromoteAllocaEnabled()) {
addPass(createAMDGPUPromoteAlloca(ST));
addPass(createSROAPass());
}
TargetPassConfig::addCodeGenPrepare();
}
bool
AMDGPUPassConfig::addPreISel() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
addPass(createFlattenCFGPass());
if (ST.IsIRStructurizerEnabled())
addPass(createStructurizeCFGPass());
if (ST.getGeneration() >= AMDGPUSubtarget::SOUTHERN_ISLANDS) {
addPass(createSinkingPass());
addPass(createSITypeRewriter());
addPass(createSIAnnotateControlFlowPass());
} else {
addPass(createR600TextureIntrinsicsReplacer());
}
return false;
}
bool AMDGPUPassConfig::addInstSelector() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
addPass(createAMDGPUISelDag(getAMDGPUTargetMachine()));
if (ST.getGeneration() >= AMDGPUSubtarget::SOUTHERN_ISLANDS) {
addPass(createSILowerI1CopiesPass());
addPass(createSIFixSGPRCopiesPass(*TM));
addPass(createSIFoldOperandsPass());
}
return false;
}
void AMDGPUPassConfig::addPreRegAlloc() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) {
addPass(createR600VectorRegMerger(*TM));
} else {
if (getOptLevel() > CodeGenOpt::None && ST.loadStoreOptEnabled()) {
// Don't do this with no optimizations since it throws away debug info by
// merging nonadjacent loads.
// This should be run after scheduling, but before register allocation. It
// also need extra copies to the address operand to be eliminated.
initializeSILoadStoreOptimizerPass(*PassRegistry::getPassRegistry());
insertPass(&MachineSchedulerID, &SILoadStoreOptimizerID);
}
addPass(createSIShrinkInstructionsPass(), false);
addPass(createSIFixSGPRLiveRangesPass(), false);
}
}
void AMDGPUPassConfig::addPostRegAlloc() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.getGeneration() > AMDGPUSubtarget::NORTHERN_ISLANDS) {
addPass(createSIShrinkInstructionsPass(), false);
}
}
void AMDGPUPassConfig::addPreSched2() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS)
addPass(createR600EmitClauseMarkers(), false);
if (ST.isIfCvtEnabled())
addPass(&IfConverterID, false);
if (ST.getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS)
addPass(createR600ClauseMergePass(*TM), false);
if (ST.getGeneration() >= AMDGPUSubtarget::SOUTHERN_ISLANDS) {
addPass(createSIInsertWaits(*TM), false);
}
}
void AMDGPUPassConfig::addPreEmitPass() {
const AMDGPUSubtarget &ST = TM->getSubtarget<AMDGPUSubtarget>();
if (ST.getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) {
addPass(createAMDGPUCFGStructurizerPass(), false);
addPass(createR600ExpandSpecialInstrsPass(*TM), false);
addPass(&FinalizeMachineBundlesID, false);
addPass(createR600Packetizer(*TM), false);
addPass(createR600ControlFlowFinalizer(*TM), false);
} else {
addPass(createSILowerControlFlowPass(*TM), false);
}
}