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https://github.com/c64scene-ar/llvm-6502.git
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a46f82dbf9
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178291 91177308-0d34-0410-b5e6-96231b3b80d8
85 lines
1.9 KiB
LLVM
85 lines
1.9 KiB
LLVM
; RUN: llc < %s -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN32
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; RUN: llc < %s -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X86
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; RUN: llc < %s -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
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; RUN: llc < %s -O0 -mtriple=i686-pc-win32 | FileCheck %s -check-prefix=WIN32
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; RUN: llc < %s -O0 -mtriple=i686-pc-mingw32 | FileCheck %s -check-prefix=MINGW_X86
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; RUN: llc < %s -O0 -mtriple=i386-pc-linux | FileCheck %s -check-prefix=LINUX
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; The SysV ABI used by most Unixes and Mingw on x86 specifies that an sret pointer
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; is callee-cleanup. However, in MSVC's cdecl calling convention, sret pointer
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; arguments are caller-cleanup like normal arguments.
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define void @sret1(i8* sret %x) nounwind {
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entry:
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; WIN32: sret1
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; WIN32: movb $42, (%eax)
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; WIN32-NOT: popl %eax
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; WIN32: {{ret$}}
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; MINGW_X86: sret1
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; MINGW_X86: ret $4
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; LINUX: sret1
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; LINUX: ret $4
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store i8 42, i8* %x, align 4
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ret void
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}
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define void @sret2(i8* sret %x, i8 %y) nounwind {
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entry:
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; WIN32: sret2
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; WIN32: movb {{.*}}, (%eax)
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; WIN32-NOT: popl %eax
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; WIN32: {{ret$}}
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; MINGW_X86: sret2
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; MINGW_X86: ret $4
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; LINUX: sret2
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; LINUX: ret $4
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store i8 %y, i8* %x
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ret void
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}
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define void @sret3(i8* sret %x, i8* %y) nounwind {
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entry:
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; WIN32: sret3
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; WIN32: movb $42, (%eax)
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; WIN32-NOT: movb $13, (%eax)
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; WIN32-NOT: popl %eax
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; WIN32: {{ret$}}
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; MINGW_X86: sret3
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; MINGW_X86: ret $4
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; LINUX: sret3
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; LINUX: ret $4
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store i8 42, i8* %x
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store i8 13, i8* %y
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ret void
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}
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; PR15556
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%struct.S4 = type { i32, i32, i32 }
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define void @sret4(%struct.S4* noalias sret %agg.result) {
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entry:
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; WIN32: sret4
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; WIN32: movl $42, (%eax)
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; WIN32-NOT: popl %eax
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; WIN32: {{ret$}}
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; MINGW_X86: sret4
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; MINGW_X86: ret $4
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; LINUX: sret4
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; LINUX: ret $4
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%x = getelementptr inbounds %struct.S4* %agg.result, i32 0, i32 0
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store i32 42, i32* %x, align 4
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ret void
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}
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