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https://github.com/c64scene-ar/llvm-6502.git
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4975447d94
unrolling threshold to the optimize-for-size threshold. Basically, for loops containing calls, unrolling can still be profitable as long as the loop is REALLY small. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@113439 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
ADCE.cpp | ||
BasicBlockPlacement.cpp | ||
CMakeLists.txt | ||
CodeGenPrepare.cpp | ||
ConstantProp.cpp | ||
CorrelatedValuePropagation.cpp | ||
DCE.cpp | ||
DeadStoreElimination.cpp | ||
GEPSplitter.cpp | ||
GVN.cpp | ||
IndVarSimplify.cpp | ||
JumpThreading.cpp | ||
LICM.cpp | ||
LoopDeletion.cpp | ||
LoopIndexSplit.cpp | ||
LoopRotation.cpp | ||
LoopStrengthReduce.cpp | ||
LoopUnrollPass.cpp | ||
LoopUnswitch.cpp | ||
LowerAtomic.cpp | ||
Makefile | ||
MemCpyOptimizer.cpp | ||
Reassociate.cpp | ||
Reg2Mem.cpp | ||
Scalar.cpp | ||
ScalarReplAggregates.cpp | ||
SCCP.cpp | ||
SimplifyCFGPass.cpp | ||
SimplifyHalfPowrLibCalls.cpp | ||
SimplifyLibCalls.cpp | ||
Sink.cpp | ||
TailDuplication.cpp | ||
TailRecursionElimination.cpp |