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https://github.com/c64scene-ar/llvm-6502.git
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846781235d
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207714 91177308-0d34-0410-b5e6-96231b3b80d8
150 lines
5.7 KiB
C++
150 lines
5.7 KiB
C++
//===-- llvm/CodeGen/AsmPrinter/DbgValueHistoryCalculator.cpp -------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "DbgValueHistoryCalculator.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#define DEBUG_TYPE "dwarfdebug"
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namespace llvm {
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// Return true if debug value, encoded by DBG_VALUE instruction, is in a
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// defined reg.
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static bool isDbgValueInDefinedReg(const MachineInstr *MI) {
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assert(MI->isDebugValue() && "Invalid DBG_VALUE machine instruction!");
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return MI->getNumOperands() == 3 && MI->getOperand(0).isReg() &&
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MI->getOperand(0).getReg() &&
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(MI->getOperand(1).isImm() ||
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(MI->getOperand(1).isReg() && MI->getOperand(1).getReg() == 0U));
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}
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void calculateDbgValueHistory(const MachineFunction *MF,
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const TargetRegisterInfo *TRI,
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DbgValueHistoryMap &Result) {
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// LiveUserVar - Map physreg numbers to the MDNode they contain.
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std::vector<const MDNode *> LiveUserVar(TRI->getNumRegs());
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for (MachineFunction::const_iterator I = MF->begin(), E = MF->end(); I != E;
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++I) {
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bool AtBlockEntry = true;
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for (const auto &MI : *I) {
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if (MI.isDebugValue()) {
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assert(MI.getNumOperands() > 1 && "Invalid machine instruction!");
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// Keep track of user variables.
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const MDNode *Var = MI.getDebugVariable();
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// Variable is in a register, we need to check for clobbers.
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if (isDbgValueInDefinedReg(&MI))
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LiveUserVar[MI.getOperand(0).getReg()] = Var;
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// Check the history of this variable.
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SmallVectorImpl<const MachineInstr *> &History = Result[Var];
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if (!History.empty()) {
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// We have seen this variable before. Try to coalesce DBG_VALUEs.
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const MachineInstr *Prev = History.back();
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if (Prev->isDebugValue()) {
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// Coalesce identical entries at the end of History.
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if (History.size() >= 2 &&
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Prev->isIdenticalTo(History[History.size() - 2])) {
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DEBUG(dbgs() << "Coalescing identical DBG_VALUE entries:\n"
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<< "\t" << *Prev << "\t"
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<< *History[History.size() - 2] << "\n");
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History.pop_back();
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}
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// Terminate old register assignments that don't reach MI;
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MachineFunction::const_iterator PrevMBB = Prev->getParent();
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if (PrevMBB != I && (!AtBlockEntry || std::next(PrevMBB) != I) &&
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isDbgValueInDefinedReg(Prev)) {
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// Previous register assignment needs to terminate at the end of
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// its basic block.
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MachineBasicBlock::const_iterator LastMI =
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PrevMBB->getLastNonDebugInstr();
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if (LastMI == PrevMBB->end()) {
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// Drop DBG_VALUE for empty range.
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DEBUG(dbgs() << "Dropping DBG_VALUE for empty range:\n"
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<< "\t" << *Prev << "\n");
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History.pop_back();
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} else if (std::next(PrevMBB) != PrevMBB->getParent()->end())
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// Terminate after LastMI.
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History.push_back(LastMI);
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}
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}
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}
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History.push_back(&MI);
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} else {
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// Not a DBG_VALUE instruction.
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if (!MI.isPosition())
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AtBlockEntry = false;
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// Check if the instruction clobbers any registers with debug vars.
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for (const MachineOperand &MO : MI.operands()) {
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if (!MO.isReg() || !MO.isDef() || !MO.getReg())
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continue;
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for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid();
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++AI) {
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unsigned Reg = *AI;
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const MDNode *Var = LiveUserVar[Reg];
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if (!Var)
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continue;
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// Reg is now clobbered.
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LiveUserVar[Reg] = nullptr;
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// Was MD last defined by a DBG_VALUE referring to Reg?
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auto HistI = Result.find(Var);
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if (HistI == Result.end())
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continue;
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SmallVectorImpl<const MachineInstr *> &History = HistI->second;
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if (History.empty())
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continue;
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const MachineInstr *Prev = History.back();
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// Sanity-check: Register assignments are terminated at the end of
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// their block.
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if (!Prev->isDebugValue() || Prev->getParent() != MI.getParent())
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continue;
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// Is the variable still in Reg?
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if (!isDbgValueInDefinedReg(Prev) ||
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Prev->getOperand(0).getReg() != Reg)
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continue;
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// Var is clobbered. Make sure the next instruction gets a label.
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History.push_back(&MI);
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}
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}
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}
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}
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}
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// Make sure the final register assignments are terminated.
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for (auto &I : Result) {
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SmallVectorImpl<const MachineInstr *> &History = I.second;
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if (History.empty())
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continue;
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const MachineInstr *Prev = History.back();
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if (Prev->isDebugValue() && isDbgValueInDefinedReg(Prev)) {
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const MachineBasicBlock *PrevMBB = Prev->getParent();
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MachineBasicBlock::const_iterator LastMI =
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PrevMBB->getLastNonDebugInstr();
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if (LastMI == PrevMBB->end())
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// Drop DBG_VALUE for empty range.
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History.pop_back();
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else if (PrevMBB != &PrevMBB->getParent()->back()) {
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// Terminate after LastMI.
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History.push_back(LastMI);
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}
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}
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}
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}
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}
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