llvm-6502/lib/CodeGen
Eric Christopher 1a54c57cf6 Fix crashing on invalid inline asm with matching constraints.
For a testcase like the following:

 typedef unsigned long uint64_t;

 typedef struct {
   uint64_t lo;
   uint64_t hi;
 } blob128_t;

 void add_128_to_128(const blob128_t *in, blob128_t *res) {
   asm ("PAND %1, %0" : "+Q"(*res) : "Q"(*in));
 }

where we'll fail to allocate the register for the output constraint,
our matching input constraint will not find a register to match,
and could try to search past the end of the current operands array.

On the idea that we'd like to attempt to keep compilation going
to find more errors in the module, change the error cases when
we're visiting inline asm IR to return immediately and avoid
trying to create a node in the DAG. This leaves us with only
a single error message per inline asm instruction, but allows us
to safely keep going in the general case.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187470 91177308-0d34-0410-b5e6-96231b3b80d8
2013-07-31 01:26:24 +00:00
..
AsmPrinter Fix a truly egregious thinko in anonymous namespace check, 2013-07-29 23:53:08 +00:00
SelectionDAG Fix crashing on invalid inline asm with matching constraints. 2013-07-31 01:26:24 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp [stackprotector] Changed isNoopBitcast/sameNoopInput to take TargetLoweringBase instead of TargetLowering. 2013-07-22 21:05:47 +00:00
AntiDepBreaker.h
BasicTargetTransformInfo.cpp SimplifyCFG: Use parallel-and and parallel-or mode to consolidate branch conditions 2013-07-27 00:01:07 +00:00
BranchFolding.cpp Fix tail merging to assign the (more) correct BasicBlock when splitting. 2013-06-24 01:55:01 +00:00
BranchFolding.h Fix tail merging to assign the (more) correct BasicBlock when splitting. 2013-06-24 01:55:01 +00:00
CalcSpillWeights.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
CallingConvLower.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
CMakeLists.txt
CodeGen.cpp
CriticalAntiDepBreaker.cpp Use SmallVectorImpl instead of SmallVector as method argument to avoid specifying vector size. 2013-07-03 05:16:59 +00:00
CriticalAntiDepBreaker.h Use SmallVectorImpl instead of SmallVector as method argument to avoid specifying vector size. 2013-07-03 05:16:59 +00:00
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp Access the TargetLoweringInfo from the TargetMachine object instead of caching it. The TLI may change between functions. No functionality change. 2013-06-19 20:51:24 +00:00
EarlyIfConversion.cpp
EdgeBundles.cpp
ErlangGC.cpp
ExecutionDepsFix.cpp Use SmallVectorImpl instead of SmallVector for iterators and references to avoid specifying the vector size unnecessarily. 2013-07-03 05:11:49 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Fix a bug in IfConverter with nested predicates. 2013-07-24 20:20:37 +00:00
InlineSpiller.cpp Safeguard DBG_VALUE handling. Unbreaks the ASAN buildbot. 2013-07-10 16:56:47 +00:00
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp typo. 2013-07-25 17:52:30 +00:00
LiveDebugVariables.cpp Reapply an improved version of r180816/180817. 2013-07-09 20:28:37 +00:00
LiveDebugVariables.h
LiveInterval.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
LiveIntervalAnalysis.cpp Added -precompute-phys-liveness for testing LiveIntervals updates. 2013-06-21 18:33:23 +00:00
LiveIntervalUnion.cpp
LiveRangeCalc.cpp
LiveRangeCalc.h
LiveRangeEdit.cpp Prevent LiveRangeEdit from deleting bundled instructions. 2013-06-22 00:33:48 +00:00
LiveRegMatrix.cpp
LiveStackAnalysis.cpp
LiveVariables.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Access the TargetLoweringInfo from the TargetMachine object instead of caching it. The TLI may change between functions. No functionality change. 2013-06-19 20:51:24 +00:00
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Live-in copies go *after* EH_LABELs. 2013-07-04 04:32:35 +00:00
MachineBlockFrequencyInfo.cpp BlockFrequency: Bump up the entry frequency a bit. 2013-06-25 13:34:40 +00:00
MachineBlockPlacement.cpp
MachineBranchProbabilityInfo.cpp
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineDominators.cpp
MachineFunction.cpp Directly access objects which may change during compilation. 2013-06-17 20:41:25 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Remove dead function. 2013-07-05 23:04:55 +00:00
MachineInstrBundle.cpp
MachineLICM.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-11 16:22:38 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp Use pointers to the MCAsmInfo and MCRegInfo. 2013-06-18 07:20:20 +00:00
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachinePostDominators.cpp
MachineRegisterInfo.cpp Directly access objects which may change during compilation. 2013-06-17 20:41:25 +00:00
MachineScheduler.cpp MI Sched: Track live-thru registers. 2013-07-30 19:59:12 +00:00
MachineSink.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineSSAUpdater.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
MachineTraceMetrics.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
MachineVerifier.cpp Add a wrapper for open. 2013-07-16 19:44:17 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Use SmallVectorImpl instead of SmallVector for iterators and references to avoid specifying the vector size unnecessarily. 2013-07-03 05:11:49 +00:00
PeepholeOptimizer.cpp
PHIElimination.cpp Fix the build after r185363. Use llvm::next instead of raw next. 2013-07-01 19:49:48 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp PEI: Support for non-zero SPAdj at beginning of a basic block. 2013-07-15 23:47:29 +00:00
PrologEpilogInserter.h Added missing - in the header of PrologEpilogInserter.h so that editors properly realize it is a c++ header and not a c header. 2013-07-22 00:52:55 +00:00
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Make constant string pointer into an array to remove a pointer lookup for every access. 2013-07-17 03:11:32 +00:00
RegAllocBase.h Make constant string pointer into an array to remove a pointer lookup for every access. 2013-07-17 03:11:32 +00:00
RegAllocBasic.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
RegAllocFast.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
RegAllocGreedy.cpp Down-scale slot index distance to save bits. 2013-07-30 19:59:19 +00:00
RegAllocPBQP.cpp Make PBQP require/preserve MachineLoopInfo - the spiller requires it. 2013-07-01 20:47:47 +00:00
RegisterClassInfo.cpp MI-Sched: Adjust regpressure limits for reserved regs. 2013-06-21 18:32:58 +00:00
RegisterCoalescer.cpp Use modern API to avoid exposing LiveInterval internals. 2013-07-05 23:48:07 +00:00
RegisterCoalescer.h
RegisterPressure.cpp MI Sched: Track live-thru registers. 2013-07-30 19:59:12 +00:00
RegisterScavenging.cpp RegScavenger should not exclude undef uses 2013-07-11 05:55:57 +00:00
ScheduleDAG.cpp Use SmallVectorImpl instead of SmallVector for iterators and references to avoid specifying the vector size unnecessarily. 2013-07-03 05:11:49 +00:00
ScheduleDAGInstrs.cpp Use SmallVectorImpl instead of SmallVector for iterators and references to avoid specifying the vector size unnecessarily. 2013-07-03 05:11:49 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
SjLjEHPrepare.cpp Access the TargetLoweringInfo from the TargetMachine object instead of caching it. The TLI may change between functions. No functionality change. 2013-06-19 20:51:24 +00:00
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp Reapply r185393. 2013-07-16 18:26:15 +00:00
SpillPlacement.h Remove floats from live range splitting costs. 2013-07-16 18:26:18 +00:00
SplitKit.cpp Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
SplitKit.h Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo. 2013-06-17 19:00:36 +00:00
StackColoring.cpp Use SmallVectorImpl instead of SmallVector for iterators and references to avoid specifying the vector size unnecessarily. 2013-07-03 05:11:49 +00:00
StackProtector.cpp [stackprotector] Refactored ssp prologue creation code into its own helper function. 2013-07-22 20:44:11 +00:00
StackSlotColoring.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
StrongPHIElimination.cpp
TailDuplication.cpp Fix build by replacing '>>' with '> >' 2013-07-14 06:12:01 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfo.cpp Machine Model: Add MicroOpBufferSize and resource BufferSize. 2013-06-15 04:49:57 +00:00
TargetLoweringBase.cpp
TargetLoweringObjectFileImpl.cpp Use proper section suffix for COFF weak symbols 2013-07-29 13:58:39 +00:00
TargetOptionsImpl.cpp Replace the "NoFramePointerElimNonLeaf" target option with a function attribute. 2013-07-25 00:34:29 +00:00
TargetRegisterInfo.cpp
TargetSchedule.cpp MI-Sched: handle ReadAdvance latencies as used by Swift. 2013-06-17 21:45:18 +00:00
TwoAddressInstructionPass.cpp Use SmallVectorImpl& instead of SmallVector to avoid repeating small vector size. 2013-07-14 04:42:23 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str r4, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.