Tom Stellard b664d47cb0 R600/SI: Store constant initializer data in constant memory
This implements a solution for constant initializers suggested
by Vadim Girlin, where we store the data after the shader code
and then use the S_GETPC instruction to compute its address.

This saves use the trouble of creating a new buffer for constant data
and then having to pass the pointer to the kernel via user SGPRs or the
input buffer.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213530 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-21 14:01:14 +00:00
2014-07-18 19:13:09 +00:00
2014-07-14 05:01:53 +00:00
2014-06-25 13:13:36 +00:00
2014-05-29 19:59:58 +00:00
2014-07-16 16:50:34 +00:00
2014-04-26 19:05:45 +00:00

Low Level Virtual Machine (LLVM)
================================

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LLVM backend for 6502
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