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b706d29f9c
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes as the shuffle mask. A value of -1 represents UNDEF. In addition to eliminating the creation of illegal BUILD_VECTORS just to represent shuffle masks, we are better about canonicalizing the shuffle mask, resulting in substantially better code for some classes of shuffles. A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
DarwinTargetAsmInfo.h | ||
ELFTargetAsmInfo.h | ||
SubtargetFeature.h | ||
Target.td | ||
TargetAsmInfo.h | ||
TargetCallingConv.td | ||
TargetData.h | ||
TargetELFWriterInfo.h | ||
TargetFrameInfo.h | ||
TargetInstrDesc.h | ||
TargetInstrInfo.h | ||
TargetInstrItineraries.h | ||
TargetIntrinsicInfo.h | ||
TargetJITInfo.h | ||
TargetLowering.h | ||
TargetMachine.h | ||
TargetMachineRegistry.h | ||
TargetMachOWriterInfo.h | ||
TargetOptions.h | ||
TargetRegisterInfo.h | ||
TargetSchedule.td | ||
TargetSelectionDAG.td | ||
TargetSubtarget.h |