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https://github.com/c64scene-ar/llvm-6502.git
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6408a8b836
This both improves basic debug info quality, but also fixes a larger hole whenever we inline a call/invoke without a location (debug info for the entire inlining is lost and other badness that the debug info emission code is currently working around but shouldn't have to). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212065 91177308-0d34-0410-b5e6-96231b3b80d8
38 lines
1.0 KiB
LLVM
38 lines
1.0 KiB
LLVM
; RUN: opt < %s -always-inline -S | FileCheck %s
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; Test that the debug location is preserved when rewriting an inlined call as an invoke
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; CHECK: invoke void @test()
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; CHECK-NEXT: to label {{.*}} unwind label {{.*}}, !dbg [[INL_LOC:!.*]]
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; CHECK: [[EMPTY:.*]] = metadata !{}
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; CHECK: [[INL_LOC]] = metadata !{i32 1, i32 0, metadata [[EMPTY]], metadata [[INL_AT:.*]]}
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; CHECK: [[INL_AT]] = metadata !{i32 2, i32 0, metadata [[EMPTY]], null}
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declare void @test()
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declare i32 @__gxx_personality_v0(...)
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attributes #0 = { alwaysinline }
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define void @inl() #0 {
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call void @test(), !dbg !3
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ret void
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}
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define void @caller() {
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invoke void @inl()
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to label %cont unwind label %lpad, !dbg !4
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cont:
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ret void
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lpad:
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landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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cleanup
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ret void
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}
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!llvm.module.flags = !{!1}
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!1 = metadata !{i32 2, metadata !"Debug Info Version", i32 1}
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!2 = metadata !{}
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!3 = metadata !{i32 1, i32 0, metadata !2, null}
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!4 = metadata !{i32 2, i32 0, metadata !2, null}
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