mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-29 10:32:47 +00:00
5b69ebac85
This fixes a very subtle bug. vr defined by an implicit_def is allowed overlap with any register since it doesn't actually modify anything. However, if it's used as a two-address use, its live range can be extended and it can be spilled. The spiller must take care not to emit a reload for the vn number that's defined by the implicit_def. This is both a correctness and performance issue. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69743 91177308-0d34-0410-b5e6-96231b3b80d8 |
||
---|---|---|
.. | ||
AsmPrinter.h | ||
BreakCriticalMachineEdge.h | ||
CallingConvLower.h | ||
DAGISelHeader.h | ||
DebugLoc.h | ||
DwarfWriter.h | ||
ELFRelocation.h | ||
FastISel.h | ||
FileWriters.h | ||
GCMetadata.h | ||
GCMetadataPrinter.h | ||
GCs.h | ||
GCStrategy.h | ||
IntrinsicLowering.h | ||
LatencyPriorityQueue.h | ||
LinkAllAsmWriterComponents.h | ||
LinkAllCodegenComponents.h | ||
LiveInterval.h | ||
LiveIntervalAnalysis.h | ||
LiveStackAnalysis.h | ||
LiveVariables.h | ||
MachineBasicBlock.h | ||
MachineCodeEmitter.h | ||
MachineConstantPool.h | ||
MachineDominators.h | ||
MachineFrameInfo.h | ||
MachineFunction.h | ||
MachineFunctionPass.h | ||
MachineInstr.h | ||
MachineInstrBuilder.h | ||
MachineJumpTableInfo.h | ||
MachineLocation.h | ||
MachineLoopInfo.h | ||
MachineMemOperand.h | ||
MachineModuleInfo.h | ||
MachineOperand.h | ||
MachinePassRegistry.h | ||
MachineRegisterInfo.h | ||
MachineRelocation.h | ||
MachORelocation.h | ||
Passes.h | ||
PseudoSourceValue.h | ||
RegAllocRegistry.h | ||
RegisterCoalescer.h | ||
RegisterScavenging.h | ||
RuntimeLibcalls.h | ||
ScheduleDAG.h | ||
ScheduleHazardRecognizer.h | ||
SchedulerRegistry.h | ||
SelectionDAG.h | ||
SelectionDAGISel.h | ||
SelectionDAGNodes.h | ||
ValueTypes.h | ||
ValueTypes.td |