mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-30 21:29:28 +00:00
Here is a theoretical example that illustrates why the placement is important. tmp1 = store tmp1 -> x ... tmp2 = add ... ... call ... store tmp2 -> x Now mem2reg comes along: tmp1 = dbg_value (tmp1 -> x) ... tmp2 = add ... ... call ... dbg_value (tmp2 -> x) When the debugger examine the value of x after the add instruction but before the call, it should have the value of tmp1. Furthermore, for dbg_value's that reference constants, they should not be emitted at the beginning of the block (since they do not have "producers"). This patch also cleans up how SDISel manages DbgValue nodes. It allow a SDNode to be referenced by multiple SDDbgValue nodes. When a SDNode is deleted, it uses the information to find the SDDbgValues and invalidate them. They are not deleted until the corresponding SelectionDAG is destroyed. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99469 91177308-0d34-0410-b5e6-96231b3b80d8 |
||
---|---|---|
.. | ||
CallingConvLower.cpp | ||
CMakeLists.txt | ||
DAGCombiner.cpp | ||
FastISel.cpp | ||
FunctionLoweringInfo.cpp | ||
FunctionLoweringInfo.h | ||
InstrEmitter.cpp | ||
InstrEmitter.h | ||
LegalizeDAG.cpp | ||
LegalizeFloatTypes.cpp | ||
LegalizeIntegerTypes.cpp | ||
LegalizeTypes.cpp | ||
LegalizeTypes.h | ||
LegalizeTypesGeneric.cpp | ||
LegalizeVectorOps.cpp | ||
LegalizeVectorTypes.cpp | ||
Makefile | ||
ScheduleDAGFast.cpp | ||
ScheduleDAGList.cpp | ||
ScheduleDAGRRList.cpp | ||
ScheduleDAGSDNodes.cpp | ||
ScheduleDAGSDNodes.h | ||
SDNodeDbgValue.h | ||
SDNodeOrdering.h | ||
SelectionDAG.cpp | ||
SelectionDAGBuilder.cpp | ||
SelectionDAGBuilder.h | ||
SelectionDAGISel.cpp | ||
SelectionDAGPrinter.cpp | ||
TargetLowering.cpp |