mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-24 22:32:47 +00:00
760a46522a
The FPv4-SP floating-point unit is generally referred to as single-precision only, but it does have double-precision registers and load, store and GPR<->DPR move instructions which operate on them. This patch enables the use of these registers, the main advantage of which is that we now comply with the AAPCS-VFP calling convention. This partially reverts r209650, which added some AAPCS-VFP support, but did not handle return values or alignment of double arguments in registers. This patch also adds tests for Thumb2 code generation for floating-point instructions and intrinsics, which previously only existed for ARM. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216172 91177308-0d34-0410-b5e6-96231b3b80d8
291 lines
5.9 KiB
LLVM
291 lines
5.9 KiB
LLVM
; RUN: llc < %s -mtriple=thumbv7-none-eabi -mcpu=cortex-m3 | FileCheck %s -check-prefix=CHECK -check-prefix=NONE
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; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-m4 | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=SP
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; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-a8 | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=DP
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define float @add_f(float %a, float %b) {
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entry:
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; CHECK-LABEL: add_f:
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; NONE: bl __aeabi_fadd
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; HARD: vadd.f32 s0, s0, s1
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%0 = fadd float %a, %b
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ret float %0
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}
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define double @add_d(double %a, double %b) {
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entry:
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; CHECK-LABEL: add_d:
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; NONE: bl __aeabi_dadd
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; SP: bl __aeabi_dadd
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; DP: vadd.f64 d0, d0, d1
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%0 = fadd double %a, %b
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ret double %0
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}
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define float @sub_f(float %a, float %b) {
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entry:
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; CHECK-LABEL: sub_f:
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; NONE: bl __aeabi_fsub
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; HARD: vsub.f32 s
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%0 = fsub float %a, %b
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ret float %0
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}
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define double @sub_d(double %a, double %b) {
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entry:
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; CHECK-LABEL: sub_d:
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; NONE: bl __aeabi_dsub
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; SP: bl __aeabi_dsub
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; DP: vsub.f64 d0, d0, d1
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%0 = fsub double %a, %b
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ret double %0
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}
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define float @mul_f(float %a, float %b) {
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entry:
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; CHECK-LABEL: mul_f:
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; NONE: bl __aeabi_fmul
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; HARD: vmul.f32 s
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%0 = fmul float %a, %b
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ret float %0
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}
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define double @mul_d(double %a, double %b) {
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entry:
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; CHECK-LABEL: mul_d:
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; NONE: bl __aeabi_dmul
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; SP: bl __aeabi_dmul
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; DP: vmul.f64 d0, d0, d1
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%0 = fmul double %a, %b
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ret double %0
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}
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define float @div_f(float %a, float %b) {
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entry:
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; CHECK-LABEL: div_f:
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; NONE: bl __aeabi_fdiv
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; HARD: vdiv.f32 s
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%0 = fdiv float %a, %b
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ret float %0
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}
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define double @div_d(double %a, double %b) {
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entry:
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; CHECK-LABEL: div_d:
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; NONE: bl __aeabi_ddiv
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; SP: bl __aeabi_ddiv
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; DP: vdiv.f64 d0, d0, d1
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%0 = fdiv double %a, %b
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ret double %0
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}
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define float @rem_f(float %a, float %b) {
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entry:
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; CHECK-LABEL: rem_f:
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; NONE: bl fmodf
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; HARD: b fmodf
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%0 = frem float %a, %b
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ret float %0
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}
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define double @rem_d(double %a, double %b) {
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entry:
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; CHECK-LABEL: rem_d:
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; NONE: bl fmod
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; HARD: b fmod
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%0 = frem double %a, %b
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ret double %0
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}
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define float @load_f(float* %a) {
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entry:
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; CHECK-LABEL: load_f:
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; NONE: ldr r0, [r0]
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; HARD: vldr s0, [r0]
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%0 = load float* %a, align 4
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ret float %0
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}
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define double @load_d(double* %a) {
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entry:
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; CHECK-LABEL: load_d:
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; NONE: ldm.w r0, {r0, r1}
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; HARD: vldr d0, [r0]
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%0 = load double* %a, align 8
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ret double %0
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}
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define void @store_f(float* %a, float %b) {
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entry:
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; CHECK-LABEL: store_f:
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; NONE: str r1, [r0]
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; HARD: vstr s0, [r0]
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store float %b, float* %a, align 4
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ret void
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}
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define void @store_d(double* %a, double %b) {
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entry:
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; CHECK-LABEL: store_d:
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; NONE: mov r1, r3
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; NONE: str r2, [r0]
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; NONE: str r1, [r0, #4]
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; HARD: vstr d0, [r0]
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store double %b, double* %a, align 8
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ret void
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}
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define double @f_to_d(float %a) {
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; CHECK-LABEL: f_to_d:
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; NONE: bl __aeabi_f2d
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; SP: bl __aeabi_f2d
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; DP: vcvt.f64.f32 d0, s0
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%1 = fpext float %a to double
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ret double %1
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}
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define float @d_to_f(double %a) {
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; CHECK-LABEL: d_to_f:
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; NONE: bl __aeabi_d2f
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; SP: bl __aeabi_d2f
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; DP: vcvt.f32.f64 s0, d0
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%1 = fptrunc double %a to float
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ret float %1
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}
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define i32 @f_to_si(float %a) {
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; CHECK-LABEL: f_to_si:
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; NONE: bl __aeabi_f2iz
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; HARD: vcvt.s32.f32 s0, s0
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; HARD: vmov r0, s0
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%1 = fptosi float %a to i32
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ret i32 %1
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}
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define i32 @d_to_si(double %a) {
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; CHECK-LABEL: d_to_si:
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; NONE: bl __aeabi_d2iz
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; SP: vmov r0, r1, d0
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; SP: bl __aeabi_d2iz
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; DP: vcvt.s32.f64 s0, d0
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; DP: vmov r0, s0
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%1 = fptosi double %a to i32
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ret i32 %1
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}
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define i32 @f_to_ui(float %a) {
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; CHECK-LABEL: f_to_ui:
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; NONE: bl __aeabi_f2uiz
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; HARD: vcvt.u32.f32 s0, s0
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; HARD: vmov r0, s0
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%1 = fptoui float %a to i32
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ret i32 %1
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}
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define i32 @d_to_ui(double %a) {
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; CHECK-LABEL: d_to_ui:
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; NONE: bl __aeabi_d2uiz
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; SP: vmov r0, r1, d0
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; SP: bl __aeabi_d2uiz
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; DP: vcvt.u32.f64 s0, d0
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; DP: vmov r0, s0
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%1 = fptoui double %a to i32
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ret i32 %1
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}
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define float @si_to_f(i32 %a) {
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; CHECK-LABEL: si_to_f:
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; NONE: bl __aeabi_i2f
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; HARD: vcvt.f32.s32 s0, s0
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%1 = sitofp i32 %a to float
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ret float %1
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}
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define double @si_to_d(i32 %a) {
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; CHECK-LABEL: si_to_d:
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; NONE: bl __aeabi_i2d
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; SP: bl __aeabi_i2d
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; DP: vcvt.f64.s32 d0, s0
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%1 = sitofp i32 %a to double
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ret double %1
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}
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define float @ui_to_f(i32 %a) {
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; CHECK-LABEL: ui_to_f:
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; NONE: bl __aeabi_ui2f
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; HARD: vcvt.f32.u32 s0, s0
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%1 = uitofp i32 %a to float
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ret float %1
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}
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define double @ui_to_d(i32 %a) {
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; CHECK-LABEL: ui_to_d:
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; NONE: bl __aeabi_ui2d
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; SP: bl __aeabi_ui2d
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; DP: vcvt.f64.u32 d0, s0
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%1 = uitofp i32 %a to double
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ret double %1
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}
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define float @bitcast_i_to_f(i32 %a) {
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; CHECK-LABEL: bitcast_i_to_f:
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; NONE-NOT: mov
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; HARD: vmov s0, r0
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%1 = bitcast i32 %a to float
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ret float %1
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}
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define double @bitcast_i_to_d(i64 %a) {
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; CHECK-LABEL: bitcast_i_to_d:
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; NONE-NOT: mov
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; HARD: vmov d0, r0, r1
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%1 = bitcast i64 %a to double
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ret double %1
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}
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define i32 @bitcast_f_to_i(float %a) {
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; CHECK-LABEL: bitcast_f_to_i:
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; NONE-NOT: mov
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; HARD: vmov r0, s0
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%1 = bitcast float %a to i32
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ret i32 %1
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}
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define i64 @bitcast_d_to_i(double %a) {
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; CHECK-LABEL: bitcast_d_to_i:
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; NONE-NOT: mov
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; HARD: vmov r0, r1, d0
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%1 = bitcast double %a to i64
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ret i64 %1
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}
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define float @select_f(float %a, float %b, i1 %c) {
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; CHECK-LABEL: select_f:
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; NONE: tst.w r2, #1
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; NONE: moveq r0, r1
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; HARD: tst.w r0, #1
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; HARD: vmovne.f32 s1, s0
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; HARD: vmov.f32 s0, s1
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%1 = select i1 %c, float %a, float %b
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ret float %1
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}
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define double @select_d(double %a, double %b, i1 %c) {
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; CHECK-LABEL: select_d:
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; NONE: ldr.w [[REG:r[0-9]+]], [sp]
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; NONE: ands [[REG]], [[REG]], #1
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; NONE: moveq r0, r2
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; NONE: moveq r1, r3
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; SP: ands r0, r0, #1
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; SP-DAG: vmov [[ALO:r[0-9]+]], [[AHI:r[0-9]+]], d0
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; SP-DAG: vmov [[BLO:r[0-9]+]], [[BHI:r[0-9]+]], d1
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; SP: itt ne
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; SP-DAG: movne [[BLO]], [[ALO]]
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; SP-DAG: movne [[BHI]], [[AHI]]
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; SP: vmov d0, [[BLO]], [[BHI]]
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; DP: tst.w r0, #1
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; DP: vmovne.f64 d1, d0
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; DP: vmov.f64 d0, d1
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%1 = select i1 %c, double %a, double %b
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ret double %1
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}
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