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974a445bd9
subsequent changes are easier to review. About to fix some layering issues, and wanted to separate out the necessary churn. Also comment and sink the include of "Windows.h" in three .inc files to match the usage in Memory.inc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198685 91177308-0d34-0410-b5e6-96231b3b80d8
157 lines
6.4 KiB
C++
157 lines
6.4 KiB
C++
//===--- BranchProbabilityInfo.h - Branch Probability Analysis --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass is used to evaluate branch probabilties.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
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#define LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/BranchProbability.h"
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#include "llvm/Support/CFG.h"
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namespace llvm {
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class LoopInfo;
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class raw_ostream;
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/// \brief Analysis pass providing branch probability information.
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///
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/// This is a function analysis pass which provides information on the relative
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/// probabilities of each "edge" in the function's CFG where such an edge is
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/// defined by a pair (PredBlock and an index in the successors). The
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/// probability of an edge from one block is always relative to the
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/// probabilities of other edges from the block. The probabilites of all edges
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/// from a block sum to exactly one (100%).
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/// We use a pair (PredBlock and an index in the successors) to uniquely
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/// identify an edge, since we can have multiple edges from Src to Dst.
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/// As an example, we can have a switch which jumps to Dst with value 0 and
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/// value 10.
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class BranchProbabilityInfo : public FunctionPass {
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public:
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static char ID;
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BranchProbabilityInfo() : FunctionPass(ID) {
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initializeBranchProbabilityInfoPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &AU) const;
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bool runOnFunction(Function &F);
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void print(raw_ostream &OS, const Module *M = 0) const;
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/// \brief Get an edge's probability, relative to other out-edges of the Src.
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///
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/// This routine provides access to the fractional probability between zero
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/// (0%) and one (100%) of this edge executing, relative to other edges
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/// leaving the 'Src' block. The returned probability is never zero, and can
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/// only be one if the source block has only one successor.
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BranchProbability getEdgeProbability(const BasicBlock *Src,
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unsigned IndexInSuccessors) const;
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/// \brief Get the probability of going from Src to Dst.
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///
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/// It returns the sum of all probabilities for edges from Src to Dst.
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BranchProbability getEdgeProbability(const BasicBlock *Src,
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const BasicBlock *Dst) const;
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/// \brief Test if an edge is hot relative to other out-edges of the Src.
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///
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/// Check whether this edge out of the source block is 'hot'. We define hot
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/// as having a relative probability >= 80%.
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bool isEdgeHot(const BasicBlock *Src, const BasicBlock *Dst) const;
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/// \brief Retrieve the hot successor of a block if one exists.
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///
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/// Given a basic block, look through its successors and if one exists for
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/// which \see isEdgeHot would return true, return that successor block.
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BasicBlock *getHotSucc(BasicBlock *BB) const;
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/// \brief Print an edge's probability.
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///
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/// Retrieves an edge's probability similarly to \see getEdgeProbability, but
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/// then prints that probability to the provided stream. That stream is then
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/// returned.
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raw_ostream &printEdgeProbability(raw_ostream &OS, const BasicBlock *Src,
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const BasicBlock *Dst) const;
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/// \brief Get the raw edge weight calculated for the edge.
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///
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/// This returns the raw edge weight. It is guaranteed to fall between 1 and
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/// UINT32_MAX. Note that the raw edge weight is not meaningful in isolation.
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/// This interface should be very carefully, and primarily by routines that
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/// are updating the analysis by later calling setEdgeWeight.
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uint32_t getEdgeWeight(const BasicBlock *Src,
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unsigned IndexInSuccessors) const;
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/// \brief Get the raw edge weight calculated for the block pair.
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///
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/// This returns the sum of all raw edge weights from Src to Dst.
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/// It is guaranteed to fall between 1 and UINT32_MAX.
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uint32_t getEdgeWeight(const BasicBlock *Src, const BasicBlock *Dst) const;
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uint32_t getEdgeWeight(const BasicBlock *Src,
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succ_const_iterator Dst) const;
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/// \brief Set the raw edge weight for a given edge.
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///
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/// This allows a pass to explicitly set the edge weight for an edge. It can
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/// be used when updating the CFG to update and preserve the branch
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/// probability information. Read the implementation of how these edge
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/// weights are calculated carefully before using!
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void setEdgeWeight(const BasicBlock *Src, unsigned IndexInSuccessors,
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uint32_t Weight);
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private:
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// Since we allow duplicate edges from one basic block to another, we use
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// a pair (PredBlock and an index in the successors) to specify an edge.
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typedef std::pair<const BasicBlock *, unsigned> Edge;
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// Default weight value. Used when we don't have information about the edge.
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// TODO: DEFAULT_WEIGHT makes sense during static predication, when none of
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// the successors have a weight yet. But it doesn't make sense when providing
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// weight to an edge that may have siblings with non-zero weights. This can
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// be handled various ways, but it's probably fine for an edge with unknown
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// weight to just "inherit" the non-zero weight of an adjacent successor.
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static const uint32_t DEFAULT_WEIGHT = 16;
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DenseMap<Edge, uint32_t> Weights;
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/// \brief Handle to the LoopInfo analysis.
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LoopInfo *LI;
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/// \brief Track the last function we run over for printing.
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Function *LastF;
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/// \brief Track the set of blocks directly succeeded by a returning block.
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SmallPtrSet<BasicBlock *, 16> PostDominatedByUnreachable;
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/// \brief Track the set of blocks that always lead to a cold call.
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SmallPtrSet<BasicBlock *, 16> PostDominatedByColdCall;
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/// \brief Get sum of the block successors' weights.
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uint32_t getSumForBlock(const BasicBlock *BB) const;
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bool calcUnreachableHeuristics(BasicBlock *BB);
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bool calcMetadataWeights(BasicBlock *BB);
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bool calcColdCallHeuristics(BasicBlock *BB);
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bool calcPointerHeuristics(BasicBlock *BB);
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bool calcLoopBranchHeuristics(BasicBlock *BB);
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bool calcZeroHeuristics(BasicBlock *BB);
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bool calcFloatingPointHeuristics(BasicBlock *BB);
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bool calcInvokeHeuristics(BasicBlock *BB);
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};
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}
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#endif
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