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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
85 lines
3.7 KiB
LLVM
85 lines
3.7 KiB
LLVM
; RUN: llc < %s -O0 -o - | FileCheck %s
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target datalayout = "e-m:o-p:32:32-f64:32:64-v64:32:64-v128:32:128-a:0:32-n32-S32"
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target triple = "armv7s-apple-ios7"
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%foo = type <{ %Sf }>
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%Sf = type <{ float }>
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declare float @llvm.ceil.f32(float)
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; Check that we are not emitting a tail call for the last call to ceil.
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; This function returns three different results.
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; CHECK-LABEL: func1:
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; CHECK-NOT: b _ceilf
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; CHECK: pop
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define { float, float, float } @func1() {
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entry:
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%0 = alloca %foo, align 4
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%1 = alloca %foo, align 4
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%2 = alloca %foo, align 4
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%.native = getelementptr inbounds %foo, %foo* %0, i32 0, i32 0
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%.native.value = getelementptr inbounds %Sf, %Sf* %.native, i32 0, i32 0
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store float 0.000000e+00, float* %.native.value, align 4
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%.native1 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native1.value = getelementptr inbounds %Sf, %Sf* %.native1, i32 0, i32 0
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store float 1.000000e+00, float* %.native1.value, align 4
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%.native2 = getelementptr inbounds %foo, %foo* %2, i32 0, i32 0
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%.native2.value = getelementptr inbounds %Sf, %Sf* %.native2, i32 0, i32 0
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store float 5.000000e+00, float* %.native2.value, align 4
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br i1 true, label %3, label %4
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; <label>:3 ; preds = %entry
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%.native4 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native4.value = getelementptr inbounds %Sf, %Sf* %.native4, i32 0, i32 0
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store float 2.000000e+00, float* %.native4.value, align 4
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br label %4
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; <label>:4 ; preds = %3, %entry
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%5 = call float @llvm.ceil.f32(float 5.000000e+00)
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%.native3 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native3.value = getelementptr inbounds %Sf, %Sf* %.native3, i32 0, i32 0
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%6 = load float, float* %.native3.value, align 4
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%7 = call float @llvm.ceil.f32(float %6)
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%8 = insertvalue { float, float, float } { float 0.000000e+00, float undef, float undef }, float %5, 1
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%9 = insertvalue { float, float, float } %8, float %7, 2
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ret { float, float, float } %9
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}
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; Check that we are not emitting a tail call for the last call to ceil.
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; This function returns two different results.
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; CHECK-LABEL: func2:
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; CHECK-NOT: b _ceilf
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; CHECK: pop
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define { float, float } @func2() {
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entry:
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%0 = alloca %foo, align 4
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%1 = alloca %foo, align 4
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%2 = alloca %foo, align 4
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%.native = getelementptr inbounds %foo, %foo* %0, i32 0, i32 0
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%.native.value = getelementptr inbounds %Sf, %Sf* %.native, i32 0, i32 0
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store float 0.000000e+00, float* %.native.value, align 4
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%.native1 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native1.value = getelementptr inbounds %Sf, %Sf* %.native1, i32 0, i32 0
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store float 1.000000e+00, float* %.native1.value, align 4
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%.native2 = getelementptr inbounds %foo, %foo* %2, i32 0, i32 0
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%.native2.value = getelementptr inbounds %Sf, %Sf* %.native2, i32 0, i32 0
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store float 5.000000e+00, float* %.native2.value, align 4
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br i1 true, label %3, label %4
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; <label>:3 ; preds = %entry
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%.native4 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native4.value = getelementptr inbounds %Sf, %Sf* %.native4, i32 0, i32 0
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store float 2.000000e+00, float* %.native4.value, align 4
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br label %4
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; <label>:4 ; preds = %3, %entry
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%5 = call float @llvm.ceil.f32(float 5.000000e+00)
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%.native3 = getelementptr inbounds %foo, %foo* %1, i32 0, i32 0
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%.native3.value = getelementptr inbounds %Sf, %Sf* %.native3, i32 0, i32 0
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%6 = load float, float* %.native3.value, align 4
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%7 = call float @llvm.ceil.f32(float %6)
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%8 = insertvalue { float, float } { float 0.000000e+00, float undef }, float %7, 1
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ret { float, float } %8
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}
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