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https://github.com/c64scene-ar/llvm-6502.git
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0a1e914f8f
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170245 91177308-0d34-0410-b5e6-96231b3b80d8
23 lines
858 B
LLVM
23 lines
858 B
LLVM
; RUN: llc < %s -march=x86 -mcpu=corei7 -mtriple=i686-pc-win32
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; Make sure we don't crash on this testcase.
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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target triple = "x86_64-apple-macosx10.9.0"
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define void @_ZN6VectorIfE3equIeEEvfRKS_IT_E() nounwind uwtable ssp align 2 {
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entry:
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br i1 undef, label %while.end, label %while.body.lr.ph
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while.body.lr.ph: ; preds = %entry
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br label %vector.body
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vector.body: ; preds = %vector.body, %while.body.lr.ph
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%0 = fptrunc <8 x x86_fp80> undef to <8 x float>
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store <8 x float> %0, <8 x float>* undef, align 4
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br label %vector.body
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while.end: ; preds = %entry
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ret void
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}
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