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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
54 lines
1.4 KiB
LLVM
54 lines
1.4 KiB
LLVM
; RUN: llc -mtriple=arm-eabi -mattr=+v7 %s -o - | FileCheck %s
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define i32 @sbfx1(i32 %a) {
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; CHECK: sbfx1
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; CHECK: sbfx r0, r0, #7, #11
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%t1 = lshr i32 %a, 7
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%t2 = trunc i32 %t1 to i11
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%t3 = sext i11 %t2 to i32
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ret i32 %t3
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}
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define i32 @ubfx1(i32 %a) {
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; CHECK: ubfx1
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; CHECK: ubfx r0, r0, #7, #11
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%t1 = lshr i32 %a, 7
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%t2 = trunc i32 %t1 to i11
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%t3 = zext i11 %t2 to i32
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ret i32 %t3
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}
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define i32 @ubfx2(i32 %a) {
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; CHECK: ubfx2
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; CHECK: ubfx r0, r0, #7, #11
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%t1 = lshr i32 %a, 7
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%t2 = and i32 %t1, 2047
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ret i32 %t2
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}
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; rdar://12870177
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define i32 @ubfx_opt(i32* nocapture %ctx, i32 %x) nounwind readonly ssp {
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entry:
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; CHECK: ubfx_opt
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; CHECK: lsr [[REG1:(lr|r[0-9]+)]], r1, #24
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; CHECK: ldr {{lr|r[0-9]+}}, [r0, [[REG1]], lsl #2]
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; CHECK: ubfx [[REG2:(lr|r[0-9]+)]], r1, #16, #8
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; CHECK: ldr {{lr|r[0-9]+}}, [r0, [[REG2]], lsl #2]
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; CHECK: ubfx [[REG3:(lr|r[0-9]+)]], r1, #8, #8
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; CHECK: ldr {{lr|r[0-9]+}}, [r0, [[REG3]], lsl #2]
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%and = lshr i32 %x, 8
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%shr = and i32 %and, 255
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%and1 = lshr i32 %x, 16
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%shr2 = and i32 %and1, 255
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%shr4 = lshr i32 %x, 24
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%arrayidx = getelementptr inbounds i32, i32* %ctx, i32 %shr4
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%0 = load i32, i32* %arrayidx, align 4
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%arrayidx5 = getelementptr inbounds i32, i32* %ctx, i32 %shr2
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%1 = load i32, i32* %arrayidx5, align 4
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%add = add i32 %1, %0
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%arrayidx6 = getelementptr inbounds i32, i32* %ctx, i32 %shr
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%2 = load i32, i32* %arrayidx6, align 4
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%add7 = add i32 %add, %2
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ret i32 %add7
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}
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