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b706d29f9c
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes as the shuffle mask. A value of -1 represents UNDEF. In addition to eliminating the creation of illegal BUILD_VECTORS just to represent shuffle masks, we are better about canonicalizing the shuffle mask, resulting in substantially better code for some classes of shuffles. A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
AsmPrinter.h | ||
BreakCriticalMachineEdge.h | ||
CallingConvLower.h | ||
DAGISelHeader.h | ||
DebugLoc.h | ||
DwarfWriter.h | ||
ELFRelocation.h | ||
FastISel.h | ||
FileWriters.h | ||
GCMetadata.h | ||
GCMetadataPrinter.h | ||
GCs.h | ||
GCStrategy.h | ||
IntrinsicLowering.h | ||
LatencyPriorityQueue.h | ||
LinkAllAsmWriterComponents.h | ||
LinkAllCodegenComponents.h | ||
LiveInterval.h | ||
LiveIntervalAnalysis.h | ||
LiveStackAnalysis.h | ||
LiveVariables.h | ||
MachineBasicBlock.h | ||
MachineCodeEmitter.h | ||
MachineConstantPool.h | ||
MachineDominators.h | ||
MachineFrameInfo.h | ||
MachineFunction.h | ||
MachineFunctionPass.h | ||
MachineInstr.h | ||
MachineInstrBuilder.h | ||
MachineJumpTableInfo.h | ||
MachineLocation.h | ||
MachineLoopInfo.h | ||
MachineMemOperand.h | ||
MachineModuleInfo.h | ||
MachineOperand.h | ||
MachinePassRegistry.h | ||
MachineRegisterInfo.h | ||
MachineRelocation.h | ||
MachORelocation.h | ||
Passes.h | ||
PseudoSourceValue.h | ||
RegAllocRegistry.h | ||
RegisterCoalescer.h | ||
RegisterScavenging.h | ||
RuntimeLibcalls.h | ||
ScheduleDAG.h | ||
ScheduleHazardRecognizer.h | ||
SchedulerRegistry.h | ||
SelectionDAG.h | ||
SelectionDAGISel.h | ||
SelectionDAGNodes.h | ||
ValueTypes.h | ||
ValueTypes.td |