llvm-6502/test/CodeGen/R600/32-bit-local-address-space.ll
Matt Arsenault bec5c611e1 R600/SI: Print more immediates in hex format
Print in decimal for inline immediates, and hex otherwise. Use hex
always for offsets in addressing offsets.

This approximately matches what the shader compiler does.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206335 91177308-0d34-0410-b5e6-96231b3b80d8
2014-04-15 22:32:49 +00:00

139 lines
5.0 KiB
LLVM

; RUN: llc < %s -march=r600 -mcpu=verde -verify-machineinstrs | FileCheck %s
; On Southern Islands GPUs the local address space(3) uses 32-bit pointers and
; the global address space(1) uses 64-bit pointers. These tests check to make sure
; the correct pointer size is used for the local address space.
; The e{{32|64}} suffix on the instructions refers to the encoding size and not
; the size of the operands. The operand size is denoted in the instruction name.
; Instructions with B32, U32, and I32 in their name take 32-bit operands, while
; instructions with B64, U64, and I64 take 64-bit operands.
; CHECK-LABEL: @local_address_load
; CHECK: V_MOV_B32_e{{32|64}} [[PTR:v[0-9]]]
; CHECK: DS_READ_B32 v{{[0-9]+}}, [[PTR]]
define void @local_address_load(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
entry:
%0 = load i32 addrspace(3)* %in
store i32 %0, i32 addrspace(1)* %out
ret void
}
; CHECK-LABEL: @local_address_gep
; CHECK: S_ADD_I32 [[SPTR:s[0-9]]]
; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
; CHECK: DS_READ_B32 [[VPTR]]
define void @local_address_gep(i32 addrspace(1)* %out, i32 addrspace(3)* %in, i32 %offset) {
entry:
%0 = getelementptr i32 addrspace(3)* %in, i32 %offset
%1 = load i32 addrspace(3)* %0
store i32 %1, i32 addrspace(1)* %out
ret void
}
; CHECK-LABEL: @local_address_gep_const_offset
; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], s{{[0-9]+}}
; CHECK: DS_READ_B32 v{{[0-9]+}}, [[VPTR]], 0x4,
define void @local_address_gep_const_offset(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
entry:
%0 = getelementptr i32 addrspace(3)* %in, i32 1
%1 = load i32 addrspace(3)* %0
store i32 %1, i32 addrspace(1)* %out
ret void
}
; Offset too large, can't fold into 16-bit immediate offset.
; CHECK-LABEL: @local_address_gep_large_const_offset
; CHECK: S_ADD_I32 [[SPTR:s[0-9]]], s{{[0-9]+}}, 0x10004
; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
; CHECK: DS_READ_B32 [[VPTR]]
define void @local_address_gep_large_const_offset(i32 addrspace(1)* %out, i32 addrspace(3)* %in) {
entry:
%0 = getelementptr i32 addrspace(3)* %in, i32 16385
%1 = load i32 addrspace(3)* %0
store i32 %1, i32 addrspace(1)* %out
ret void
}
; CHECK-LABEL: @null_32bit_lds_ptr:
; CHECK: V_CMP_NE_I32
; CHECK-NOT: V_CMP_NE_I32
; CHECK: V_CNDMASK_B32
define void @null_32bit_lds_ptr(i32 addrspace(1)* %out, i32 addrspace(3)* %lds) nounwind {
%cmp = icmp ne i32 addrspace(3)* %lds, null
%x = select i1 %cmp, i32 123, i32 456
store i32 %x, i32 addrspace(1)* %out
ret void
}
; CHECK-LABEL: @mul_32bit_ptr:
; CHECK: V_MUL_LO_I32
; CHECK-NEXT: V_ADD_I32_e32
; CHECK-NEXT: DS_READ_B32
define void @mul_32bit_ptr(float addrspace(1)* %out, [3 x float] addrspace(3)* %lds, i32 %tid) {
%ptr = getelementptr [3 x float] addrspace(3)* %lds, i32 %tid, i32 0
%val = load float addrspace(3)* %ptr
store float %val, float addrspace(1)* %out
ret void
}
@g_lds = addrspace(3) global float zeroinitializer, align 4
; CHECK-LABEL: @infer_ptr_alignment_global_offset:
; CHECK: V_MOV_B32_e32 [[REG:v[0-9]+]], 0
; CHECK: DS_READ_B32 v{{[0-9]+}}, [[REG]]
define void @infer_ptr_alignment_global_offset(float addrspace(1)* %out, i32 %tid) {
%val = load float addrspace(3)* @g_lds
store float %val, float addrspace(1)* %out
ret void
}
@ptr = addrspace(3) global i32 addrspace(3)* null
@dst = addrspace(3) global [16384 x i32] zeroinitializer
; CHECK-LABEL: @global_ptr:
; CHECK: DS_WRITE_B32
define void @global_ptr() nounwind {
store i32 addrspace(3)* getelementptr ([16384 x i32] addrspace(3)* @dst, i32 0, i32 16), i32 addrspace(3)* addrspace(3)* @ptr
ret void
}
; CHECK-LABEL: @local_address_store
; CHECK: DS_WRITE_B32
define void @local_address_store(i32 addrspace(3)* %out, i32 %val) {
store i32 %val, i32 addrspace(3)* %out
ret void
}
; CHECK-LABEL: @local_address_gep_store
; CHECK: S_ADD_I32 [[SADDR:s[0-9]+]],
; CHECK: V_MOV_B32_e32 [[ADDR:v[0-9]+]], [[SADDR]]
; CHECK: DS_WRITE_B32 [[ADDR]], v{{[0-9]+}},
define void @local_address_gep_store(i32 addrspace(3)* %out, i32, i32 %val, i32 %offset) {
%gep = getelementptr i32 addrspace(3)* %out, i32 %offset
store i32 %val, i32 addrspace(3)* %gep, align 4
ret void
}
; CHECK-LABEL: @local_address_gep_const_offset_store
; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], s{{[0-9]+}}
; CHECK: V_MOV_B32_e32 [[VAL:v[0-9]+]], s{{[0-9]+}}
; CHECK: DS_WRITE_B32 [[VPTR]], [[VAL]], 0x4
define void @local_address_gep_const_offset_store(i32 addrspace(3)* %out, i32 %val) {
%gep = getelementptr i32 addrspace(3)* %out, i32 1
store i32 %val, i32 addrspace(3)* %gep, align 4
ret void
}
; Offset too large, can't fold into 16-bit immediate offset.
; CHECK-LABEL: @local_address_gep_large_const_offset_store
; CHECK: S_ADD_I32 [[SPTR:s[0-9]]], s{{[0-9]+}}, 0x10004
; CHECK: V_MOV_B32_e32 [[VPTR:v[0-9]+]], [[SPTR]]
; CHECK: DS_WRITE_B32 [[VPTR]], v{{[0-9]+}}, 0
define void @local_address_gep_large_const_offset_store(i32 addrspace(3)* %out, i32 %val) {
%gep = getelementptr i32 addrspace(3)* %out, i32 16385
store i32 %val, i32 addrspace(3)* %gep, align 4
ret void
}