llvm-6502/lib/Target/IA64
2009-04-03 12:11:43 +00:00
..
AsmPrinter Fix comment 2009-04-03 10:41:00 +00:00
CMakeLists.txt CMake: removed IA64AsmPrinter.cpp from lib/Target/IA64/CMakeLists.txt 2009-04-03 12:11:43 +00:00
IA64.h CodeGen still defaults to non-verbose asm, but llc now overrides it and default to verbose. 2009-03-25 01:47:28 +00:00
IA64.td Move target independent td files from lib/Target/ to include/llvm/Target so they can be distributed along with the header files. 2008-11-24 07:34:46 +00:00
IA64Bundling.cpp Remove non-DebugLoc versions of BuildMI from IA64, Mips. 2009-02-13 02:34:39 +00:00
IA64InstrBuilder.h Fix constant pool loads, and remove broken versions of addConstantPoolReference. 2008-09-06 01:11:01 +00:00
IA64InstrFormats.td Remove attribution from file headers, per discussion on llvmdev. 2007-12-29 20:36:04 +00:00
IA64InstrInfo.cpp Factor out the code to add a MachineOperand to a MachineInstrBuilder. 2009-02-18 05:45:50 +00:00
IA64InstrInfo.h Change TargetInstrInfo::isMoveInstr to return source and destination sub-register indices as well. 2009-01-20 19:12:24 +00:00
IA64InstrInfo.td Rename isSimpleLoad to canFoldAsLoad, to better reflect its meaning. 2008-12-03 18:15:48 +00:00
IA64ISelDAGToDAG.cpp Get rid of one more non-DebugLoc getNode and 2009-02-06 01:31:28 +00:00
IA64ISelLowering.cpp Remove non-DebugLoc versions of BuildMI from IA64, Mips. 2009-02-13 02:34:39 +00:00
IA64ISelLowering.h Make LowerCallTo and LowerArguments take a DebugLoc 2009-01-30 23:10:59 +00:00
IA64MachineFunctionInfo.h
IA64RegisterInfo.cpp Propagate debug loc info through prologue/epilogue. 2009-02-23 00:42:30 +00:00
IA64RegisterInfo.h Move reMaterialize() from TargetRegisterInfo to TargetInstrInfo. 2008-03-31 20:40:39 +00:00
IA64RegisterInfo.td make sure ar.pfs is in a register class, this fixes test/CodeGen/IA64/ret-0.ll 2008-03-09 20:12:44 +00:00
IA64Subtarget.cpp Give IA64 a TargetSubtarget subclass, so that it can 2009-01-16 22:49:36 +00:00
IA64Subtarget.h Give IA64 a TargetSubtarget subclass, so that it can 2009-01-16 22:49:36 +00:00
IA64TargetAsmInfo.cpp IA64 is as weird as Alpha wrt r/o relocs :) 2009-03-29 17:14:35 +00:00
IA64TargetAsmInfo.h IA64 is as weird as Alpha wrt r/o relocs :) 2009-03-29 17:14:35 +00:00
IA64TargetMachine.cpp CodeGen still defaults to non-verbose asm, but llc now overrides it and default to verbose. 2009-03-25 01:47:28 +00:00
IA64TargetMachine.h CodeGen still defaults to non-verbose asm, but llc now overrides it and default to verbose. 2009-03-25 01:47:28 +00:00
Makefile Move IA64 asmprinter to separate library 2009-04-03 10:38:51 +00:00
README Stuff noticed while grepping code 2008-02-11 23:47:56 +00:00

TODO:
  - Un-bitrot ISel
  - Hook up If-Conversion a la ARM target
  - Hook up all branch analysis functions
  - Instruction scheduling
  - Bundling
  - Dynamic Optimization
  - Testing and bugfixing
  - stop passing FP args in both FP *and* integer regs when not required
  - allocate low (nonstacked) registers more aggressively
  - clean up and thoroughly test the isel patterns.
  - fix stacked register allocation order: (for readability) we don't want
    the out? registers being the first ones used
  - fix up floating point
    (nb http://gcc.gnu.org/wiki?pagename=ia64%20floating%20point )
  - bundling!
    (we will avoid the mess that is:
     http://gcc.gnu.org/ml/gcc/2003-12/msg00832.html )
  - instruction scheduling (hmmmm! ;)
  - counted loop support
  - make integer + FP mul/div more clever (we have fixed pseudocode atm)
  - track and use comparison complements

INFO:
  - we are strictly LP64 here, no support for ILP32 on HP-UX. Linux users
    don't need to worry about this.
  - i have instruction scheduling/bundling pseudocode, that really works
    (has been tested, albeit at the perl-script level).
    so, before you go write your own, send me an email!

KNOWN DEFECTS AT THE CURRENT TIME:
  - C++ vtables contain naked function pointers, not function descriptors,
  which is bad. see http://llvm.cs.uiuc.edu/bugs/show_bug.cgi?id=406
  - varargs are broken
  - alloca doesn't work (indeed, stack frame layout is bogus)
  - no support for big-endian environments
  - (not really the backend, but...) the CFE has some issues on IA64.
    these will probably be fixed soon.
  
ACKNOWLEDGEMENTS:
  - Chris Lattner (x100)
  - Other LLVM developers ("hey, that looks familiar")

CONTACT:
  - You can email me at duraid@octopus.com.au. If you find a small bug,
    just email me. If you find a big bug, please file a bug report
    in bugzilla! http://llvm.cs.uiuc.edu is your one stop shop for all
    things LLVM.