apple1/Emulator_Pom1/Pom1Applet.java
Sergei Panarin a058720e39 POM1 cross-platform emulator by Verhille Arnaud to test SmartyKit 1 ROM with software
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Pom1	Version 0.61 (21 juin 2001)
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Written by VERHILLE Arnaud
E.mail : gist@wanadoo.fr
http://www.chez.com/apple1/
2021-01-21 00:09:26 +03:00

70 lines
1.9 KiB
Java

/*
* Pom1Applet.java - Applet Interface v 0.1
* Copyright (C) 2000 VERHILLE Arnaud
* gist@wanadoo.fr
* http://www.chez.com/apple1/
*
* This Class do not receive input from keyboard. Update it if you want :-)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
import apple1.*;
import java.net.URL;
import java.awt.*;
import java.applet.*;
public class Pom1Applet extends Applet {
// Emulation Object
private Memory mem;
private M6502 micro;
private Pia6820 pia;
private Screen screen;
private Keyboard keyboard;
public void init(){
int pixelSize = 1;
URL appletCodeBase;
appletCodeBase = this.getCodeBase();
// Init Apple1
screen = new Screen(pixelSize,appletCodeBase,true);
pia = new Pia6820(screen);
keyboard = new Keyboard(screen, pia);
mem = new Memory(pia,appletCodeBase,true);
micro = new M6502(mem, 1000, 50);
// 6502 at 1Mhz, refresh with real time every 50 ms
this.add(screen);
try {
Thread.sleep(10000);
} catch (Exception e) {}
}
public void start(){
micro.reset();
micro.start();
System.out.println("Pom1 Start Ok");
}
public void stop(){
micro.stop();
System.out.println("Pom1 Stop OK");
}
public void destroy(){}
public void paint (Graphics g) {
screen.update(g);
}
}