Apply clang-format to files
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@ -28,7 +28,7 @@
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// this program. If not, see <https://www.gnu.org/licenses/>.
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//
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#if !defined (CONFIG_H)
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#if !defined(CONFIG_H)
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#define CONFIG_H
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#define ASDF_POSITIVE_POLARITY 0
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@ -76,4 +76,3 @@
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//-------|---------|---------+---------+---------+---------+---------+---------+
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// Above line is 80 columns, and should display completely in the editor.
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@ -36,8 +36,6 @@
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#include "asdf_keymap_defs.h"
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// hooks_table[] contains all the function hooks. The entry for each ID contains
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// a pointer to the first in the list of functions (if any) assigned to the hook
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// ID.
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@ -62,7 +62,8 @@ static const asdf_virtual_initializer_t keymap_initializer_list[ASDF_NUM_KEYMAPS
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// function hooks unique to the keyboard defined by the map. This builds the
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// function hook initializer array from the definitions in the keymap definition
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// files.
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static const asdf_hook_initializer_t keymap_hook_initializer_list[ASDF_NUM_KEYMAPS] [ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH] =
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static const asdf_hook_initializer_t
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keymap_hook_initializer_list[ASDF_NUM_KEYMAPS][ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH] =
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ASDF_KEYMAP_HOOK_INITIALIZERS;
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// Index of the currently active keymap, initialized to zero in the init
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@ -77,10 +78,14 @@ static uint8_t keymap_index;
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// DESCRIPTION: accepts a index value. If the requested keymap index is valid,
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// then:
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// 1) assign the value to the global (to the module) keymap_index variable
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// 2) initialize the virtual outputs for the selected keymap.
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// 3) initialize the modifier key states.
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// 2) execute the architecture-dependent init routine, to undo any settings
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// from the previous keymap
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// 3) initialize the virtual outputs for the selected keymap.
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// 4) initialize the modifier key states.
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//
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// SIDE EFFECTS: May change the module-global keymap_index variable.
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// SIDE EFFECTS:
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// - May change the module-global keymap_index variable.
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// - Architecture is initialized to default configuration.
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//
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// NOTES: If the requested index is not valid, then no action is performed.
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//
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@ -92,6 +97,7 @@ void asdf_keymaps_select_keymap(uint8_t index)
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{
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if (index < ASDF_NUM_KEYMAPS) {
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keymap_index = index;
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asdf_arch_init();
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asdf_virtual_init((asdf_virtual_initializer_t *const) keymap_initializer_list[keymap_index]);
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asdf_modifiers_init();
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asdf_hook_init((asdf_hook_initializer_t *const) keymap_hook_initializer_list[keymap_index]);
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@ -41,14 +41,12 @@ static ctrl_state_t ctrl_state;
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// The active modifier map depends on the current state of the modifier
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// variables. The map encodes the order or precedence of the various modifiers.
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static const modifier_index_t modifier_mapping[] = {
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MOD_PLAIN_MAP, // 0x00: no modifiers
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static const modifier_index_t modifier_mapping[] = { MOD_PLAIN_MAP, // 0x00: no modifiers
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MOD_SHIFT_MAP, // 0x01: only SHIFT active
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MOD_CAPS_MAP, // 0x02: only CAPS active
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MOD_SHIFT_MAP, // 0x03: CAPS and SHIFT active
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MOD_CTRL_MAP, // CTRL overrides SHIFT and CAPS
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MOD_CTRL_MAP, MOD_CTRL_MAP, MOD_CTRL_MAP
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};
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MOD_CTRL_MAP, MOD_CTRL_MAP, MOD_CTRL_MAP };
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// PROCEDURE: set_shift_state
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@ -130,7 +128,7 @@ void asdf_modifier_shiftlock_toggle_activate(void)
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static void asdf_modifier_set_caps_state(uint8_t new_state)
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{
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caps_state = new_state;
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asdf_virtual_action(VCAPS_LED, (caps_state ? V_SET_HI : V_SET_LO ));
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asdf_virtual_action(VCAPS_LED, (caps_state ? V_SET_HI : V_SET_LO));
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}
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// PROCEDURE: asdf_modifier_capslock_activate
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@ -65,7 +65,6 @@ static physical_device_table_entry_t physical_device_table[ASDF_PHYSICAL_NUM_RES
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};
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// PROCEDURE: asdf_physical_set
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// INPUTS: (asdf_physical_dev_t) physical_out: which real output to set or clear
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// INPUTS: (uint8_t) value
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@ -223,13 +222,13 @@ asdf_physical_dev_t asdf_physical_next_device(asdf_physical_dev_t device)
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//
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// COMPLEXITY: 2
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//
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uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail, uint8_t initial_value)
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uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail,
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uint8_t initial_value)
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{
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uint8_t success = 0;
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asdf_physical_dev_t predecessor = physical_device_is_available(physical_out);
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if (valid_physical_device(physical_out)
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&& (ASDF_PHYSICAL_NUM_RESOURCES != predecessor)) {
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if (valid_physical_device(physical_out) && (ASDF_PHYSICAL_NUM_RESOURCES != predecessor)) {
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// remove from available list:
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physical_device_table[predecessor].next = physical_device_table[physical_out].next;
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@ -97,7 +97,8 @@ asdf_physical_dev_t asdf_physical_next_device(asdf_physical_dev_t device);
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// available. If so, then remove the resource from the physical resource table
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// and assign an initial value, then return a TRUE (1). Return FALSE (0) if
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// allocation was not successful.
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uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail, uint8_t initial_value);
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uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail,
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uint8_t initial_value);
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// PROCEDURE: asdf_physical_init
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// INPUTS: none
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