FruitMachine-Swift/FruitMachine/AppleIIViewController.swift

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Swift
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//
// AppleIIViewController.swift
// FruitMachine
//
// Created by Christopher Rohl on 8/1/17.
// Copyright © 2017 Christopher Rohl. All rights reserved.
//
import Cocoa
class AppleIIViewController: NSViewController {
@IBOutlet weak var lbl_Drive1: NSTextField!
@IBOutlet weak var lbl_Drive2: NSTextField!
let computer = AppleII.sharedInstance
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var debuggerWindowController: DebuggerWindowController!
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var preferencesWindowController: PreferencesWindowController!
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var isPaused = false
var frameTimer: Timer?
override func viewDidLoad() {
super.viewDidLoad()
// Do view setup here.
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preferencesWindowController = PreferencesWindowController()
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self.view.addSubview(computer.emulatorView)
setupDriveNotifications()
self.frameTimer = Timer.scheduledTimer(timeInterval: 1.0/60.0,
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target: self,
selector: #selector(runEmulation),
userInfo: nil,
repeats: true)
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}
@objc func runEmulation() {
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computer.runFrame()
if(!CPU.sharedInstance.isRunning) {
self.frameTimer?.invalidate()
}
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}
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@IBAction func showDebugger(_ sender: Any) {
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let debuggerStoryboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Debugger"), bundle: nil)
debuggerWindowController = debuggerStoryboard.instantiateInitialController() as! DebuggerWindowController
debuggerWindowController.showWindow(self)
}
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@IBAction func showPreferences(_ sender: Any) {
preferencesWindowController.loadWindow()
}
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@IBAction func doReset(_ sender: Any) {
computer.doReset()
}
override func keyDown(with event: NSEvent) {
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let leftArrowKeyCode = 123
let rightArrowKeyCode = 124
let c = returnChar(theEvent: event)
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if(event.keyCode == leftArrowKeyCode) {
computer.keyboardController.KEYBOARD = UInt8((0x08 | 0x80) & 0x000000FF)
} else if(event.keyCode == rightArrowKeyCode) {
computer.keyboardController.KEYBOARD = UInt8((0x15 | 0x80) & 0x000000FF)
}
guard let ascii32 = c?.asciiValue else {
return
}
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//Set the keyboard input register accordingly. Set b7 so the OS knows there's a keypress waiting
computer.keyboardController.KEYBOARD = UInt8((ascii32 | 0x80) & 0x000000FF)
}
private func returnChar(theEvent: NSEvent) -> Character?{
let s: String = theEvent.characters!
for char in s{
return char
}
return nil
}
func setupDriveNotifications() {
NotificationCenter.default.addObserver(self, selector: #selector(self.drive1MotorOn), name: DiskII.N_Drive1MotorOn, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.drive2MotorOn), name: DiskII.N_Drive2MotorOn, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.drive1MotorOff), name: DiskII.N_Drive1MotorOff, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.drive2MotorOff), name: DiskII.N_Drive2MotorOff, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(self.drive1TrackChanged), name: DiskII.N_Drive1TrackChanged, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.drive2TrackChanged), name: DiskII.N_Drive2TrackChanged, object: nil)
}
/* drive lights */
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@objc func drive1TrackChanged(notification: NSNotification) {
let num = notification.object as? Int
lbl_Drive1.stringValue = "D1 \(num!)"
}
@objc func drive2TrackChanged(notification: NSNotification) {
let num = notification.object as? Int
lbl_Drive2.stringValue = "D2 \(num!)"
}
@objc func drive1MotorOff(notification: NSNotification) {
lbl_Drive1.textColor = NSColor.textColor
}
@objc func drive2MotorOff(notification: NSNotification) {
lbl_Drive2.textColor = NSColor.textColor
}
@objc func drive1MotorOn(notification: NSNotification) {
lbl_Drive1.textColor = NSColor.red
}
@objc func drive2MotorOn(notification: NSNotification) {
lbl_Drive2.textColor = NSColor.red
}
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}