aiie/teensy/teensy-display.cpp

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#include <ctype.h> // isgraph
#include "teensy-display.h"
#include "bios-font.h"
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#include "appleui.h"
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#define _clock 65000000
#define PIN_RST 8
#define PIN_DC 9
#define PIN_CS 10
#define PIN_MOSI 11
#define PIN_MISO 12
#define PIN_SCK 13
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#define disp_x_size 239
#define disp_y_size 319
#include "globals.h"
#include "applevm.h"
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ILI9341_t3 tft = ILI9341_t3(PIN_CS, PIN_DC, PIN_RST, PIN_MOSI, PIN_SCK, PIN_MISO);
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// RGB map of each of the lowres colors
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const uint16_t loresPixelColors[16] = { 0x0000, // 0 black
0xC006, // 1 magenta
0x0010, // 2 dark blue
0xA1B5, // 3 purple
0x0480, // 4 dark green
0x6B4D, // 5 dark grey
0x1B9F, // 6 med blue
0x0DFD, // 7 light blue
0x92A5, // 8 brown
0xF8C5, // 9 orange
0x9555, // 10 light gray
0xFCF2, // 11 pink
0x07E0, // 12 green
0xFFE0, // 13 yellow
0x87F0, // 14 aqua
0xFFFF // 15 white
};
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const uint16_t loresPixelColorsGreen[16] = { 0x0000,
0x0140,
0x0040,
0x0280,
0x0300,
0x0340,
0x0300,
0x0480,
0x02C0,
0x0240,
0x0500,
0x0540,
0x0580,
0x0700,
0x0680,
0x07C0
};
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const uint16_t loresPixelColorsWhite[16] = { 0x0000,
0x2945,
0x0841,
0x528A,
0x630C,
0x6B4D,
0x630C,
0x9492,
0x5ACB,
0x4A49,
0xA514,
0xAD55,
0xB596,
0xE71C,
0xD69A,
0xFFDF
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};
TeensyDisplay::TeensyDisplay()
{
memset(videoBuffer, 0, sizeof(videoBuffer));
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tft.begin();
tft.setRotation(3);
tft.setClock(_clock);
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// Could set up an automatic DMA transfer here; cf.
// https://forum.pjrc.com/threads/25778-Could-there-be-something-like-an-ISR-template-function/page4
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// LCD initialization complete
clrScr();
driveIndicator[0] = driveIndicator[1] = false;
driveIndicatorDirty = true;
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}
TeensyDisplay::~TeensyDisplay()
{
}
void TeensyDisplay::redraw()
{
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g_ui->drawStaticUIElement(UIeOverlay);
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if (g_vm) {
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g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0');
g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0');
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}
}
void TeensyDisplay::clrScr()
{
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// FIXME: only fill the area that's got our "terminal"
tft.fillScreen(ILI9341_BLACK);
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}
void TeensyDisplay::drawUIPixel(uint16_t x, uint16_t y, uint16_t color)
{
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tft.drawPixel(x,y,color);
}
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void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint16_t color)
{
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tft.drawPixel(x,y,color);
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}
void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b)
{
uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3);
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drawPixel(x,y,color16);
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}
void TeensyDisplay::blit(AiieRect r)
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{
// remember these are "starts at pixel number" values, where 0 is the first.
#define HOFFSET 18
#define VOFFSET 13
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uint8_t *vbufPtr;
for (uint8_t y=r.top; y<=r.bottom; y++) {
vbufPtr = &videoBuffer[y * TEENSY_DRUN + r.left];
for (uint16_t x=r.left; x<=r.right; x++) {
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uint8_t colorIdx;
if (!(x & 0x01)) {
colorIdx = *vbufPtr >> 4;
} else {
// alpha the right-ish pixel over the left-ish pixel.
colorIdx = *vbufPtr & 0x0F;
}
colorIdx <<= 1;
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uint16_t c;
if (g_displayType == m_monochrome) {
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c = loresPixelColorsGreen[colorIdx];
}
else if (g_displayType == m_blackAndWhite) {
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c = loresPixelColorsWhite[colorIdx];
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} else {
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c = loresPixelColors[colorIdx];
}
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drawPixel(x+HOFFSET,y+VOFFSET,c);
if (x & 0x01) {
// When we do the odd pixels, then move the pixel pointer to the next pixel
vbufPtr++;
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}
}
}
// draw overlay, if any
if (overlayMessage[0]) {
drawString(M_SELECTDISABLED, 1, 240 - 16 - 12, overlayMessage);
}
}
void TeensyDisplay::drawCharacter(uint8_t mode, uint16_t x, uint8_t y, char c)
{
int8_t xsize = 8,
ysize = 0x0C,
offset = 0x20;
uint16_t temp;
c -= offset;// font starts with a space
uint16_t offPixel, onPixel;
switch (mode) {
case M_NORMAL:
onPixel = 0xFFFF;
offPixel = 0x0010;
break;
case M_SELECTED:
onPixel = 0x0000;
offPixel = 0xFFFF;
break;
case M_DISABLED:
default:
onPixel = 0x7BEF;
offPixel = 0x0000;
break;
case M_SELECTDISABLED:
onPixel = 0x7BEF;
offPixel = 0xFFE0;
break;
}
temp=(c*ysize);
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for (int8_t y_off = 0; y_off <= ysize; y_off++) {
uint8_t ch = pgm_read_byte(&BiosFont[temp]);
for (int8_t x_off = 0; x_off <= xsize; x_off++) {
if (ch & (1 << (7-x_off))) {
drawPixel(x+x_off, y+y_off, onPixel);
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} else {
drawPixel(x+x_off, y+y_off, offPixel);
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}
}
temp++;
}
}
void TeensyDisplay::drawString(uint8_t mode, uint16_t x, uint8_t y, const char *str)
{
int8_t xsize = 8; // width of a char in this font
for (int8_t i=0; i<strlen(str); i++) {
drawCharacter(mode, x, y, str[i]);
x += xsize; // fixme: any inter-char spacing?
}
}
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void TeensyDisplay::drawImageOfSizeAt(const uint8_t *img,
uint16_t sizex, uint8_t sizey,
uint16_t wherex, uint8_t wherey)
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{
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uint8_t r, g, b;
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for (uint8_t y=0; y<sizey; y++) {
for (uint16_t x=0; x<sizex; x++) {
r = pgm_read_byte(&img[(y*sizex + x)*3 + 0]);
g = pgm_read_byte(&img[(y*sizex + x)*3 + 1]);
b = pgm_read_byte(&img[(y*sizex + x)*3 + 2]);
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drawPixel(wherex+x, wherey+y, (((r&248)|g>>5) << 8) | ((g&28)<<3|b>>3));
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}
}
}
// "DoubleWide" means "please double the X because I'm in low-res
// width mode". But we only have half the horizontal width required on
// the Teensy, so it's divided in half. And then we drop to 4-bit
// colors, so it's divided in half again.
void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint8_t color)
{
uint8_t b = videoBuffer[y*TEENSY_DRUN+(x>>1)];
if (x & 1) {
// Low nybble
b = (b & 0xF0) | (color & 0x0F);
} else {
// High nybble
b = (color << 4) | (b & 0x0F);
}
videoBuffer[y*TEENSY_DRUN+(x>>1)] = b;
}
// This exists for 4bpp optimization. We could totally call
// cacheDoubleWidePixel twice, but the (x&1) pfutzing is messy if
// we're just storing both halves anyway...
void TeensyDisplay::cache2DoubleWidePixels(uint16_t x, uint16_t y,
uint8_t colorA, uint8_t colorB)
{
videoBuffer[y*TEENSY_DRUN+(x>>1)] = (colorB << 4) | colorA;
}
// This is the full 560-pixel-wide version -- and we only have 280
// pixels wide. So we'll divide x by 2. And then at 4bpp, we divide by
// 2 again.
// On odd-numbered X pixels, we also alpha-blend -- "black" means "clear"
void TeensyDisplay::cachePixel(uint16_t x, uint16_t y, uint8_t color)
{
if (x&1) {
x >>= 1; // divide by 2, then this is mostly cacheDoubleWidePixel. Except...
uint8_t b = videoBuffer[y*TEENSY_DRUN+(x>>1)];
if (x & 1) {
// Low nybble
if (color == c_black)
color = b & 0x0F;
b = (b & 0xF0) | (color & 0x0F);
} else {
// High nybble
if (color == c_black)
color = (b & 0xF0) >> 4;
b = (color << 4) | (b & 0x0F);
}
videoBuffer[y*TEENSY_DRUN+(x>>1)] = b;
} else {
cacheDoubleWidePixel(x/2, y, color);
}
}