fix debug message placement

This commit is contained in:
Jorj Bauer 2022-01-22 13:46:21 -05:00
parent ee89426d6e
commit 44be04ff97

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@ -125,8 +125,7 @@ void TeensyDisplay::blit()
static uint32_t nextMessageTime = 0; static uint32_t nextMessageTime = 0;
if (millis() >= nextMessageTime) { if (millis() >= nextMessageTime) {
if (overlayMessage[0]) { if (overlayMessage[0]) {
drawString(M_SELECTDISABLED, 1, RA8875_HEIGHT - (16 + 12)*2, overlayMessage); drawString(M_SELECTDISABLED, 1, (RA8875_HEIGHT - 18)/2, overlayMessage); // FIXME this /2 is clunky b/c drawString winds up doubling
Serial.println(overlayMessage);
} }
nextMessageTime = millis() + 1000; nextMessageTime = millis() + 1000;
} }