analog/v2-analog-rev1/vga/render_dhgr.c
2023-01-07 02:15:21 -05:00

164 lines
4.8 KiB
C

#include <pico/stdlib.h>
#include "hires_color_patterns.h"
#include "hires_dot_patterns.h"
#include "vgabuf.h"
#include "render.h"
#include "vgaout.h"
static void render_dhgr_line(uint line);
#define _RGB333(r, g, b) ( \
(((((uint)(r) * 256 / 36) + 128) / 256) << 6) | \
(((((uint)(g) * 256 / 36) + 128) / 256) << 3) | \
((((uint)(b) * 256 / 36) + 128) / 256) \
)
uint16_t dhgr_palette[16] = {
_RGB333(0x00,0x00,0x00), // black 0000
_RGB333(0x00,0x00,0xb4), // d.blue 1000
_RGB333(0x00,0x48,0x00), // d.green 0100
_RGB333(0x00,0x90,0xfc), // h.blue 1100
_RGB333(0x24,0x24,0x00), // brown 0010
_RGB333(0x90,0x90,0x90), // l.gray 1010
_RGB333(0x00,0xd8,0x24), // h.green 0110
_RGB333(0x90,0xfc,0xb4), // aqua 1110
_RGB333(0x6c,0x00,0x6c), // magenta 0001
_RGB333(0xb4,0x24,0xfc), // h.violet 1001
_RGB333(0x48,0x48,0x48), // d.gray 0101
_RGB333(0x6c,0x6c,0xfc), // l.blue 1101
_RGB333(0xfc,0x48,0x00), // h.orange 0011
_RGB333(0xfc,0x6c,0xfc), // pink 1011
_RGB333(0xd8,0xd8,0x00), // yellow 0111
_RGB333(0xff,0xff,0xff), // white 1111
};
#undef _RGB333
static uint dhgr_line_to_mem_offset(uint line) {
return ((line & 0x07) << 10) | ((line & 0x38) << 4) | (((line & 0xc0) >> 6) * 40);
}
void __time_critical_func(render_dhgr)() {
vga_prepare_frame();
render_border();
for(uint line=0; line < 192; line++) {
render_dhgr_line(line);
}
render_border();
}
void __time_critical_func(render_mixed_dhgr)() {
vga_prepare_frame();
render_border();
for(uint line=0; line < 160; line++) {
render_dhgr_line(line);
}
if(terminal_switches & TERMINAL_80COL) {
for(uint line=20; line < 24; line++) {
render_terminal_line(line);
}
} else {
for(uint line=20; line < 24; line++) {
render_text_line(line);
}
}
render_border();
}
static void __time_critical_func(render_dhgr_line)(uint line) {
struct vga_scanline *sl = vga_prepare_scanline();
uint sl_pos = 0;
uint i;
const uint8_t *page = (const uint8_t *)hires_memory;
const uint8_t *line_mem = page + dhgr_line_to_mem_offset(line);
// Pad 40 pixels on the left to center horizontally
while(sl_pos < 40/8) {
sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
// DHGR is weird. Nuff said.
uint32_t dots = 0;
uint32_t pixeldata;
int j;
i = 0;
while(i < 40) {
// Load in the next 28 subpixels
dots = (line_mem[i | 8192] & 0x7f) << 0;
dots |= (line_mem[i] & 0x7f) << 7;
i++;
dots |= (line_mem[i | 8192] & 0x7f) << 14;
dots |= (line_mem[i] & 0x7f) << 21;
i++;
// Consume 6 pixels (24 subpixel bits)
#if 0
for(j = 0; j < 12; j++) {
pixeldata = ((dots & 1) ? (text_fore) : (text_back));
dots >>= 1;
pixeldata |= (((dots & 1) ? (text_fore) : (text_back))) << 16;
dots >>= 1;
sl->data[sl_pos++] = pixeldata;
}
#else
for(j = 0; j < 3; j++) {
pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
dots >>= 4;
pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
dots >>= 4;
sl->data[sl_pos++] = pixeldata;
}
#endif
// 4 subpixels roll over to the next block
// Load in the next 28 subpixels
dots |= (line_mem[i | 8192] & 0x7f) << 4;
dots |= (line_mem[i] & 0x7f) << 11;
i++;
dots |= (line_mem[i | 8192] & 0x7f) << 18;
dots |= (line_mem[i] & 0x7f) << 25;
i++;
// Consume 8 pixels (32 subpixel bits)
#if 0
for(j = 0; j < 16; j++) {
pixeldata = ((dots & 1) ? (text_fore) : (text_back));
dots >>= 1;
pixeldata |= (((dots & 1) ? (text_fore) : (text_back))) << 16;
dots >>= 1;
sl->data[sl_pos++] = pixeldata;
}
#else
for(j = 0; j < 4; j++) {
pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
dots >>= 4;
pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
dots >>= 4;
sl->data[sl_pos++] = pixeldata;
}
#endif
}
for(i = 0; i < 40/8; i++) {
sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
sl->length = sl_pos;
sl->repeat_count = 1;
vga_submit_scanline(sl);
}