mirror of
https://github.com/V2RetroComputing/analog.git
synced 2024-11-26 06:49:16 +00:00
164 lines
4.8 KiB
C
164 lines
4.8 KiB
C
#include <pico/stdlib.h>
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#include "hires_color_patterns.h"
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#include "hires_dot_patterns.h"
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#include "vgabuf.h"
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#include "render.h"
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#include "vgaout.h"
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static void render_dhgr_line(uint line);
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#define _RGB333(r, g, b) ( \
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(((((uint)(r) * 256 / 36) + 128) / 256) << 6) | \
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(((((uint)(g) * 256 / 36) + 128) / 256) << 3) | \
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((((uint)(b) * 256 / 36) + 128) / 256) \
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)
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uint16_t dhgr_palette[16] = {
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_RGB333(0x00,0x00,0x00), // black 0000
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_RGB333(0x00,0x00,0xb4), // d.blue 1000
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_RGB333(0x00,0x48,0x00), // d.green 0100
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_RGB333(0x00,0x90,0xfc), // h.blue 1100
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_RGB333(0x24,0x24,0x00), // brown 0010
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_RGB333(0x90,0x90,0x90), // l.gray 1010
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_RGB333(0x00,0xd8,0x24), // h.green 0110
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_RGB333(0x90,0xfc,0xb4), // aqua 1110
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_RGB333(0x6c,0x00,0x6c), // magenta 0001
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_RGB333(0xb4,0x24,0xfc), // h.violet 1001
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_RGB333(0x48,0x48,0x48), // d.gray 0101
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_RGB333(0x6c,0x6c,0xfc), // l.blue 1101
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_RGB333(0xfc,0x48,0x00), // h.orange 0011
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_RGB333(0xfc,0x6c,0xfc), // pink 1011
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_RGB333(0xd8,0xd8,0x00), // yellow 0111
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_RGB333(0xff,0xff,0xff), // white 1111
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};
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#undef _RGB333
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static uint dhgr_line_to_mem_offset(uint line) {
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return ((line & 0x07) << 10) | ((line & 0x38) << 4) | (((line & 0xc0) >> 6) * 40);
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}
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void __time_critical_func(render_dhgr)() {
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vga_prepare_frame();
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render_border();
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for(uint line=0; line < 192; line++) {
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render_dhgr_line(line);
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}
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render_border();
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}
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void __time_critical_func(render_mixed_dhgr)() {
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vga_prepare_frame();
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render_border();
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for(uint line=0; line < 160; line++) {
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render_dhgr_line(line);
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}
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if(terminal_switches & TERMINAL_80COL) {
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for(uint line=20; line < 24; line++) {
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render_terminal_line(line);
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}
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} else {
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for(uint line=20; line < 24; line++) {
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render_text_line(line);
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}
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}
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render_border();
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}
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static void __time_critical_func(render_dhgr_line)(uint line) {
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struct vga_scanline *sl = vga_prepare_scanline();
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uint sl_pos = 0;
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uint i;
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const uint8_t *page = (const uint8_t *)hires_memory;
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const uint8_t *line_mem = page + dhgr_line_to_mem_offset(line);
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// Pad 40 pixels on the left to center horizontally
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while(sl_pos < 40/8) {
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sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
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sl_pos++;
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}
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// DHGR is weird. Nuff said.
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uint32_t dots = 0;
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uint32_t pixeldata;
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int j;
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i = 0;
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while(i < 40) {
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// Load in the next 28 subpixels
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dots = (line_mem[i | 8192] & 0x7f) << 0;
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dots |= (line_mem[i] & 0x7f) << 7;
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i++;
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dots |= (line_mem[i | 8192] & 0x7f) << 14;
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dots |= (line_mem[i] & 0x7f) << 21;
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i++;
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// Consume 6 pixels (24 subpixel bits)
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#if 0
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for(j = 0; j < 12; j++) {
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pixeldata = ((dots & 1) ? (text_fore) : (text_back));
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dots >>= 1;
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pixeldata |= (((dots & 1) ? (text_fore) : (text_back))) << 16;
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dots >>= 1;
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sl->data[sl_pos++] = pixeldata;
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}
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#else
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for(j = 0; j < 3; j++) {
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pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
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dots >>= 4;
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pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
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dots >>= 4;
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sl->data[sl_pos++] = pixeldata;
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}
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#endif
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// 4 subpixels roll over to the next block
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// Load in the next 28 subpixels
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dots |= (line_mem[i | 8192] & 0x7f) << 4;
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dots |= (line_mem[i] & 0x7f) << 11;
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i++;
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dots |= (line_mem[i | 8192] & 0x7f) << 18;
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dots |= (line_mem[i] & 0x7f) << 25;
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i++;
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// Consume 8 pixels (32 subpixel bits)
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#if 0
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for(j = 0; j < 16; j++) {
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pixeldata = ((dots & 1) ? (text_fore) : (text_back));
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dots >>= 1;
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pixeldata |= (((dots & 1) ? (text_fore) : (text_back))) << 16;
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dots >>= 1;
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sl->data[sl_pos++] = pixeldata;
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}
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#else
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for(j = 0; j < 4; j++) {
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pixeldata = (dhgr_palette[dots & 0xf] | THEN_EXTEND_3);
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dots >>= 4;
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pixeldata |= (dhgr_palette[dots & 0xf] | THEN_EXTEND_3) << 16;
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dots >>= 4;
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sl->data[sl_pos++] = pixeldata;
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}
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#endif
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}
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for(i = 0; i < 40/8; i++) {
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sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
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sl_pos++;
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}
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sl->length = sl_pos;
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sl->repeat_count = 1;
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vga_submit_scanline(sl);
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}
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