apple2idiot/examples/chess
2021-10-05 16:54:29 -07:00
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apple2-cc65 Apple II chess gui work 2021-10-05 16:54:29 -07:00
a2i_chess.cpp Apple II chess gui work 2021-10-05 16:54:29 -07:00
a2i_chess.h Apple II chess gui work 2021-10-05 16:54:29 -07:00
chess_commands.h ESP Chess code ready for Apple II software dev. 2021-10-03 09:30:17 -07:00
chess.ino Apple II chess gui work 2021-10-05 16:54:29 -07:00
globals.h Beginning of chess client. 2021-10-02 12:30:22 -07:00
README.md ESP Chess code ready for Apple II software dev. 2021-10-03 09:30:17 -07:00

apple2idiot Chess

  • Use the arduino-cli or ide to transfer weather.ino to the ESP32 on the apple2idiot card.
  • Use either WEATHER.BAS or the /apple2-cc65/weather.dsk on your Apple ][.

Log of builds

Sketch uses 884490 bytes (67%) of program storage space. Maximum is 1310720 bytes.
Global variables use 39456 bytes (12%) of dynamic memory, leaving 288224 bytes for local variables. Maximum is 327680 bytes.

Sketch uses 887406 bytes (67%) of program storage space. Maximum is 1310720 bytes.
Global variables use 39456 bytes (12%) of dynamic memory, leaving 288224 bytes for local variables. Maximum is 327680 bytes.

Sketch uses 887698 bytes (67%) of program storage space. Maximum is 1310720 bytes.
Global variables use 39648 bytes (12%) of dynamic memory, leaving 288032 bytes for local variables. Maximum is 327680 bytes.